19 #ifndef __BATTLEGROUNDAV_H
20 #define __BATTLEGROUNDAV_H
26 #define BG_AV_CAPTIME 240000 //4:00
27 #define BG_AV_SNOWFALL_FIRSTCAP 300000 //5:00 but i also have seen 4:05
29 #define BG_AV_SCORE_INITIAL_POINTS 600
30 #define SEND_MSG_NEAR_LOSE 120
32 #define BG_AV_KILL_BOSS 4
33 #define BG_AV_REP_BOSS 350
35 #define BG_AV_KILL_CAPTAIN 3
36 #define BG_AV_REP_CAPTAIN 125
37 #define BG_AV_RES_CAPTAIN 100
39 #define BG_AV_KILL_TOWER 3
40 #define BG_AV_REP_TOWER 12
41 #define BG_AV_RES_TOWER 75
43 #define BG_AV_GET_COMMANDER 1 //for a safely returned wingcommander
45 #define BG_AV_KILL_SURVIVING_TOWER 2
46 #define BG_AV_REP_SURVIVING_TOWER 12
48 #define BG_AV_KILL_SURVIVING_CAPTAIN 2
49 #define BG_AV_REP_SURVIVING_CAPTAIN 125
51 #define BG_AV_EVENT_START_BATTLE 9166 // Achievement: The Alterac Blitz
364 {638.592f, -32.422f, 46.0608f, -1.62316f },
365 {669.007f, -294.078f, 30.2909f, 2.77507f },
366 {77.8013f, -404.7f, 46.7549f, -0.872665f },
367 {-202.581f, -112.73f, 78.4876f, -0.715585f },
368 {-611.962f, -396.17f, 60.8351f, 2.53682f},
369 {-1082.45f, -346.823f, 54.9219f, -1.53589f },
370 {-1402.21f, -307.431f, 89.4424f, 0.191986f },
371 {553.779f, -78.6566f, 51.9378f, -1.22173f },
372 {674.001f, -143.125f, 63.6615f, 0.994838f },
373 {203.281f, -360.366f, 56.3869f, -0.925024f },
374 {-152.437f, -441.758f, 40.3982f, -1.95477f },
375 {-571.88f, -262.777f, 75.0087f, -0.802851f },
376 {-768.907f, -363.71f, 90.8949f, 1.07991f},
377 {-1302.9f, -316.981f, 113.867f, 2.00713f },
378 {-1297.5f, -266.767f, 114.15f, 3.31044f},
380 {555.848f, -84.4151f, 64.4397f, 3.12414f },
381 {679.339f, -136.468f, 73.9626f, -2.16421f },
382 {208.973f, -365.971f, 66.7409f, -0.244346f },
383 {-155.832f, -449.401f, 52.7306f, 0.610865f },
384 {-572.329f, -262.476f, 88.6496f, -0.575959f },
385 {-768.199f, -363.105f, 104.537f, 0.10472f },
386 {-1302.84f, -316.582f, 127.516f, 0.122173f },
387 {-1297.87f, -266.762f, 127.796f, 0.0698132f },
390 {562.632f, -88.1815f, 61.993f, 0.383972f },
391 {562.523f, -74.5028f, 37.9474f, -0.0523599f },
392 {558.097f, -70.9842f, 52.4876f, 0.820305f },
393 {578.167f, -71.8191f, 38.1514f, 2.72271f },
394 {556.028f, -94.9242f, 44.8191f, 3.05433f },
395 {572.451f, -94.3655f, 37.9443f, -1.72788f },
396 {549.263f, -79.3645f, 44.8191f, 0.436332f },
397 {543.513f, -94.4006f, 52.4819f, 0.0349066f },
398 {572.149f, -93.7862f, 52.5726f, 0.541052f },
399 {582.162f, -81.2375f, 37.9216f, 0.0872665f },
401 {664.797f, -143.65f, 64.1784f, -0.453786f},
402 {664.505f, -139.452f, 49.6696f, -0.0349067f},
403 {676.067f, -124.319f, 49.6726f, -1.01229f},
404 {693.004f, -144.025f, 64.1755f, 2.44346f},
405 {661.175f, -117.691f, 49.645f, 1.91986f},
406 {684.423f, -146.582f, 63.6662f, 0.994838f},
407 {682.791f, -127.769f, 62.4155f, 1.09956f},
408 {674.576f, -147.101f, 56.5425f, -1.6057f},
409 {655.719f, -126.673f, 49.8138f, 2.80998f},
412 {231.503f, -356.688f, 42.3704f, 0.296706f},
413 {224.989f, -348.175f, 42.5607f, 1.50098f},
414 {205.782f, -351.335f, 56.8998f, 1.01229f},
415 {196.605f, -369.187f, 56.3914f, 2.46091f},
416 {210.619f, -376.938f, 49.2677f, 2.86234f},
417 {209.647f, -352.632f, 42.3959f, -0.698132f},
418 {220.65f, -368.132f, 42.3978f, -0.2618f},
419 {224.682f, -374.031f, 57.0679f, 0.541052f},
420 {200.26f, -359.968f, 49.2677f, -2.89725f},
421 {196.619f, -378.016f, 56.9131f, 1.01229f},
423 {-155.488f, -437.356f, 33.2796f, 2.60054f},
424 {-163.441f, -454.188f, 33.2796f, 1.93732f},
425 {-143.977f, -445.148f, 26.4097f, -1.8675f},
426 {-135.764f, -464.708f, 26.3823f, 2.25147f},
427 {-154.076f, -466.929f, 41.0636f, -1.8675f},
428 {-149.908f, -460.332f, 26.4083f, -2.09439f},
429 {-151.638f, -439.521f, 40.3797f, 0.436332f},
430 {-131.301f, -454.905f, 26.5771f, 2.93215f},
431 {-171.291f, -444.684f, 40.9211f, 2.30383f},
432 {-143.591f, -439.75f, 40.9275f, -1.72788f},
434 {-572.667f, -267.923f, 56.8542f, 2.35619f},
435 {-561.021f, -262.689f, 68.4589f, 1.37881f},
436 {-572.538f, -262.649f, 88.6197f, 1.8326f},
437 {-574.77f, -251.45f, 74.9422f, -1.18682f},
438 {-578.625f, -267.571f, 68.4696f, 0.506145f},
439 {-571.476f, -257.234f, 63.3223f, 3.10669f},
440 {-566.035f, -273.907f, 52.9582f, -0.890118f},
441 {-580.948f, -259.77f, 68.4696f, 1.46608f},
442 {-568.318f, -267.1f, 75.0008f, 1.01229f},
443 {-559.621f, -268.597f, 52.8986f, 0.0523599f},
445 {-776.072f, -368.046f, 84.3558f, 2.63545f},
446 {-777.564f, -368.521f, 90.6701f, 1.72788f},
447 {-765.461f, -357.711f, 90.888f, 0.314159f},
448 {-768.763f, -362.735f, 104.612f, 1.81514f},
449 {-760.356f, -358.896f, 84.3558f, 2.1293f},
450 {-771.967f, -352.838f, 84.3484f, 1.74533f},
451 {-773.333f, -364.653f, 79.2351f, -1.64061f},
452 {-764.109f, -366.069f, 70.0934f, 0.383972f},
453 {-767.103f, -350.737f, 68.7933f, 2.80998f},
454 {-760.115f, -353.845f, 68.8633f, 1.79769f},
456 {-1304.87f, -304.525f, 91.8366f, -0.680679f},
457 {-1301.77f, -310.974f, 95.8252f, 0.907571f},
458 {-1305.58f, -320.625f, 102.166f, -0.558505f},
459 {-1294.27f, -323.468f, 113.893f, -1.67552f},
460 {-1302.65f, -317.192f, 127.487f, 2.30383f},
461 {-1293.89f, -313.478f, 107.328f, 1.6057f},
462 {-1312.41f, -312.999f, 107.328f, 1.5708f},
463 {-1311.57f, -308.08f, 91.7666f, -1.85005f},
464 {-1314.7f, -322.131f, 107.36f, 0.645772f},
465 {-1304.6f, -310.754f, 113.859f, -0.401426f},
467 {-1308.24f, -273.26f, 92.0514f, -0.139626f},
468 {-1302.26f, -262.858f, 95.9269f, 0.418879f},
469 {-1297.28f, -267.773f, 126.756f, 2.23402f},
470 {-1299.08f, -256.89f, 114.108f, -2.44346f},
471 {-1303.41f, -268.237f, 114.151f, -1.23918f},
472 {-1304.43f, -273.682f, 107.612f, 0.244346f},
473 {-1309.53f, -265.951f, 92.1418f, -2.49582f},
474 {-1295.55f, -263.865f, 105.033f, 0.925024f},
475 {-1294.71f, -281.466f, 107.664f, -1.50098f},
476 {-1289.69f, -259.521f, 107.612f, -2.19912f},
480 {-64.4987f, -289.33f, 33.4616f, -2.82743f},
481 {-5.98025f, -326.144f, 38.8538f, 0},
482 {-2.67893f, -306.998f, 33.4165f, 0},
483 {-60.25f, -309.232f, 50.2408f, -1.46608f},
484 {-48.7941f, -266.533f, 47.7916f, 2.44346f},
485 {-3.40929f, -306.288f, 33.34f, 0},
486 {-48.619f, -266.917f, 47.8168f, 0},
487 {-62.9474f, -286.212f, 66.7288f, 0},
488 {-5.05132f, -325.323f, 38.8536f, 0},
489 {-64.2677f, -289.412f, 33.469f, 0},
491 {-524.276f, -199.6f, 82.8733f, -1.46608f},
492 {-518.196f, -173.085f, 102.43f, 0},
493 {-500.732f, -145.358f, 88.5337f, 2.44346f},
494 {-501.084f, -150.784f, 80.8506f, 0},
495 {-518.309f, -163.963f, 102.521f, 2.96706f},
496 {-517.053f, -200.429f, 80.759f, 0},
497 {-514.361f, -163.864f, 104.163f, 0},
498 {-568.04f, -188.707f, 81.55f, 0},
499 {-501.775f, -151.581f, 81.2027f, 0},
500 {-509.975f, -191.652f, 83.2978f, 0},
503 {-191.153f, -129.868f, 78.5595f, -1.25664f },
504 {-201.282f, -134.319f, 78.6753f, -0.942478f },
505 {-215.981f, -91.4101f, 80.8702f, -1.74533f },
506 {-200.465f, -96.418f, 79.7587f, 1.36136f },
509 {870.899f, -388.434f, 61.6406f, -1.22173f},
510 {825.214f, -320.174f, 63.712f, -2.82743f},
511 {837.117f, -452.556f, 47.2331f, -3.12414f},
512 {869.755f, -448.867f, 52.5448f, -0.855212f},
513 {949.877f, -458.198f, 56.4874f, 0.314159f},
514 {900.35f, -479.024f, 58.3553f, 0.122173f},
515 {854.449f, -442.255f, 50.6589f, 0.401426f},
516 {886.685f, -442.358f, 54.6962f, -1.22173f},
517 {817.509f, -457.331f, 48.4666f, 2.07694f},
518 {793.411f, -326.281f, 63.1117f, -2.79253f},
520 {-934.212f, -57.3517f, 80.277f, -0.0174535f},
521 {-916.281f, -36.8579f, 77.0227f, 0.122173f},
522 {-902.73f, -103.868f, 75.4378f, -1.58825f},
523 {-900.514f, -143.527f, 75.9686f, 1.8675f},
524 {-862.882f, -0.353299f, 72.1526f, -2.51327f},
525 {-854.932f, -85.9184f, 68.6056f, -2.04204f},
526 {-851.833f, -118.959f, 63.8672f, -0.0698131f},
527 {-849.832f, -20.8421f, 70.4672f, -1.81514f},
528 {-844.25f, -60.0374f, 72.1031f, -2.19912f},
529 {-820.644f, -136.043f, 63.1977f, 2.40855f},
530 {-947.642f, -208.807f, 77.0101f, 1.36136f},
531 {-951.394f, -193.695f, 67.634f, 0.802851f}
536 {780.487f, -493.024f, 99.9553f, 3.0976f},
537 {-1375.193f, -538.981f, 55.2824f, 0.72178f}
633 {643.000000f, 44.000000f, 69.740196f, -0.001854f},
634 {676.000000f, -374.000000f, 30.000000f, -0.001854f},
635 {73.417755f, -496.433105f, 48.731918f, -0.001854f},
636 {-157.409195f, 31.206272f, 77.050598f, -0.001854f},
637 {-531.217834f, -405.231384f, 49.551376f, -0.001854f},
638 {-1090.476807f, -253.308670f, 57.672371f, -0.001854f},
639 {-1496.065063f, -333.338409f, 101.134804f, -0.001854f},
640 {873.001770f, -491.283630f, 96.541931f, -0.001854f},
641 {-1437.670044f, -610.088989f, 51.161900f, -0.001854f},
644 {635.17f, -29.5594f, 46.5056f, 4.81711f},
645 {642.488f, -32.9437f, 46.365f, 4.67748f},
646 {642.326f, -27.9442f, 46.9211f, 4.59022f},
647 {635.945f, -33.6171f, 45.7164f, 4.97419f},
649 {669.272f, -297.304f, 30.291f, 4.66604f},
650 {674.08f, -292.328f, 30.4817f, 0.0918785f},
651 {667.01f, -288.532f, 29.8809f, 1.81583f},
652 {664.153f, -294.042f, 30.2851f, 3.28531f},
654 {81.7027f, -406.135f, 47.7843f, 0.598464f},
655 {78.1431f, -409.215f, 48.0401f, 5.05953f},
656 {73.4135f, -407.035f, 46.7527f, 3.34736f},
657 {78.2258f, -401.859f, 46.4202f, 2.05852f},
659 {-207.412f, -110.616f, 78.7959f, 2.43251f},
660 {-197.95f, -112.205f, 78.5686f, 6.22441f},
661 {-202.709f, -116.829f, 78.4358f, 5.13742f},
662 {-202.059f, -108.314f, 78.5783f, 5.91968f},
664 {-615.501f, -393.802f, 60.4299f, 3.06147f},
665 {-608.513f, -392.717f, 62.5724f, 2.06323f},
666 {-609.769f, -400.072f, 60.7174f, 5.22367f},
667 {-616.093f, -398.293f, 60.5628f, 3.73613f},
669 {-1077.7f, -340.21f, 55.4682f, 6.25569f},
670 {-1082.74f, -333.821f, 54.7962f, 2.05459f},
671 {-1090.66f, -341.267f, 54.6768f, 3.27746f},
672 {-1081.58f, -344.63f, 55.256f, 4.75636f},
674 {-1408.95f, -311.69f, 89.2536f, 4.49954f},
675 {-1407.15f, -305.323f, 89.1993f, 2.86827f},
676 {-1400.64f, -304.3f, 89.7008f, 1.0595f},
677 {-1400.4f, -311.35f, 89.3028f, 4.99434f},
680 {569.395f, -101.064f, 52.8296f, 2.34974f},
681 {574.85f, -92.9842f, 52.5869f, 3.09325f},
682 {575.411f, -83.597f, 52.3626f, 6.26573f},
683 {571.352f, -75.6582f, 52.479f, 0.523599f},
685 {668.60f, -122.53f, 64.12f, 2.34f},
686 {662.253f, -129.105f, 64.1794f, 2.77507f},
687 {661.209f, -138.877f, 64.2251f, 3.38594f},
688 {665.481f, -146.857f, 64.1271f, 3.75246f},
690 {225.228f, -368.909f, 56.9983f, 6.23806f},
691 {191.36f, -369.899f, 57.1524f, 3.24631f},
692 {215.518f, -384.019f, 56.9889f, 5.09636f},
693 {199.625f, -382.177f, 56.8691f, 4.08407f},
695 {-172.851f, -452.366f, 40.8725f, 3.31829f},
696 {-147.147f, -435.053f, 40.8022f, 0.599238f},
697 {-169.456f, -440.325f, 40.985f, 2.59101f},
698 {-163.494f, -434.904f, 41.0725f, 1.84174f},
700 {-573.522f, -271.854f, 75.0078f, 3.9619f},
701 {-565.616f, -269.051f, 74.9952f, 5.02655f},
702 {-562.825f, -261.087f, 74.9898f, 5.95157f},
703 {-569.176f, -254.446f, 74.8771f, 0.820305f},
705 {-763.04f, -371.032f, 90.7933f, 5.25979f},
706 {-759.764f, -358.264f, 90.8681f, 0.289795f},
707 {-768.808f, -353.056f, 90.8811f, 1.52601f},
708 {-775.944f, -362.639f, 90.8949f, 2.59573f},
710 {-1294.13f, -313.045f, 107.328f, 0.270162f},
711 {-1306.5f, -308.105f, 113.767f, 1.78755f},
712 {-1294.78f, -319.966f, 113.79f, 5.94545f},
713 {-1294.83f, -312.241f, 113.799f, 0.295293f},
715 {-1300.96f, -275.111f, 114.058f, 4.12804f},
716 {-1302.41f, -259.256f, 114.065f, 1.67602f},
717 {-1287.97f, -262.087f, 114.165f, 6.18264f},
718 {-1291.59f, -271.166f, 114.151f, 5.28257f},
721 {721.104f, -7.64155f, 50.7046f, 3.45575f},
722 {723.058f, -14.1548f, 50.7046f, 3.40339f},
723 {715.691f, -4.72233f, 50.2187f, 3.47321f},
724 {720.046f, -19.9413f, 50.2187f, 3.36849f},
726 {-1363.99f, -221.99f, 98.4053f, 4.93012f},
727 {-1370.96f, -223.532f, 98.4266f, 4.93012f},
728 {-1378.37f, -228.614f, 99.3546f, 5.38565f},
729 {-1358.02f, -228.998f, 98.868f, 3.87768f},
733 {971.671f, -442.657f, 57.6951f, 3.1765f},
734 {969.979f, -457.148f, 58.1119f, 4.5204f},
735 {958.692f, -333.477f, 63.2276f, 5.77704f},
736 {957.113f, -325.92f, 61.7589f, 1.13446f},
737 {948.25f, -448.268f, 56.9009f, 5.60251f},
738 {934.727f, -385.802f, 63.0344f, 3.75246f},
739 {931.751f, -403.458f, 59.6737f, 5.63741f},
740 {931.146f, -359.666f, 66.0294f, 3.9619f},
741 {929.702f, -412.401f, 56.8776f, 5.89921f},
742 {926.849f, -379.074f, 63.5286f, 2.0944f},
743 {921.972f, -358.597f, 66.4313f, 2.93215f},
744 {921.449f, -341.981f, 67.1264f, 3.4383f},
745 {921.1f, -395.812f, 60.4615f, 2.71695f},
746 {919.274f, -394.986f, 60.3478f, 2.71696f},
747 {916.852f, -393.891f, 60.1726f, 2.71695f},
748 {914.568f, -326.21f, 66.1733f, 2.25147f},
749 {913.064f, -395.773f, 60.1364f, 4.41568f},
750 {909.246f, -474.576f, 58.2067f, 0.226893f},
751 {909.246f, -474.576f, 58.2901f, 0.226893f},
752 {907.209f, -428.267f, 59.8065f, 1.8675f},
753 {905.973f, -459.528f, 58.7594f, 1.37189f},
754 {905.067f, -396.074f, 60.2085f, 5.07891f},
755 {901.809f, -457.709f, 59.0116f, 3.52557f},
756 {900.962f, -427.44f, 59.0842f, 1.50098f},
757 {897.929f, -471.742f, 59.7729f, 2.54818f},
758 {893.376f, -343.171f, 68.1499f, 5.35816f},
759 {890.584f, -406.049f, 61.1925f, 5.67232f},
760 {888.208f, -332.564f, 68.148f, 1.93732f},
761 {887.647f, -391.537f, 61.8734f, 1.37881f},
762 {885.109f, -343.338f, 67.0867f, 3.78979f},
763 {881.618f, -419.948f, 53.5228f, 0.593412f},
764 {878.675f, -345.36f, 66.1052f, 3.45651f},
765 {877.127f, -351.8f, 66.5296f, 5.74213f},
766 {876.778f, -345.97f, 65.7724f, 3.45262f},
767 {874.577f, -414.786f, 52.7817f, 1.67552f},
768 {868.247f, -343.136f, 64.9894f, 1.6057f},
769 {859.03f, -367.231f, 47.4655f, 0.0174533f},
770 {857.513f, -351.817f, 65.1867f, 4.39823f},
771 {852.632f, -372.416f, 48.1657f, 3.66519f},
772 {849.86f, -340.944f, 66.2447f, 0.401426f},
773 {847.99f, -386.287f, 60.9277f, 2.32374f},
774 {847.601f, -423.072f, 50.0852f, 4.57276f},
775 {847.135f, -411.307f, 50.2106f, 1.5708f},
776 {835.077f, -379.418f, 48.2755f, 5.93412f},
777 {834.87f, -453.304f, 47.9075f, 0.226893f},
778 {834.634f, -365.981f, 62.8801f, 1.32645f},
779 {834.354f, -355.526f, 48.1491f, 6.07375f},
780 {833.702f, -327.506f, 65.0439f, 0.331613f},
781 {833.151f, -374.228f, 63.0938f, 3.66519f},
782 {831.711f, -346.785f, 47.2975f, 0.226893f},
783 {827.874f, -413.624f, 48.5818f, 1.49241f},
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785 {827.016f, -424.543f, 48.2856f, 1.49236f},
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1194 {-1319.56f, -342.675f, 60.3404f, 1.20428f, 28 },
1195 {647.61f, -61.1548f, 41.7405f, 4.24115f, 29 },
1196 {-1321.64f, -343.73f, 60.4833f, 1.01229f, 30 },
1197 {-1317.61f, -342.853f, 60.3726f, 2.47837f, 30 },
1198 {-1319.31f, -344.475f, 60.3825f, 1.72788f, 30 },
1199 {569.963f, -42.0218f, 37.7581f, 4.27606f, 31 },
1200 {729.2f, -78.812f, 51.6335f, 3.97935f, 32 },
1201 {729.118f, -82.8713f, 51.6335f, 2.53073f, 33 },
1202 {725.554f, -79.4973f, 51.6335f, 5.27089f, 33 },
1203 {724.768f, -84.1642f, 51.6335f, 0.733038f, 33 },
1204 {596.68f, -83.0633f, 39.0051f, 6.24828f, 34 },
1205 {600.032f, -2.92475f, 42.0788f, 5.00909f, 35 },
1206 {610.239f, -21.8454f, 43.272f, 4.90438f, 36 },
1207 {613.422f, -150.764f, 33.4517f, 5.55015f, 37 },
1208 {-1213.91f, -370.619f, 56.4455f, 0.837758f, 38 },
1209 {704.35f, -22.9071f, 50.2187f, 0.785398f, 39 },
1210 {-1271.24f, -335.766f, 62.3971f, 5.75959f, 40 },
1211 {-1268.64f, -332.688f, 62.6171f, 5.28835f, 41 },
1212 {648.363f, -65.2233f, 41.7405f, 3.12414f, 42 },
1213 {648.238f, -67.8931f, 41.7405f, 2.60054f, 43 },
1214 {-1223.44f, -309.833f, 64.9331f, 4.0131f, 44 },
1215 {-1226.4f, -307.136f, 64.9706f, 4.0145f, 44 },
1216 {356.001f, -389.969f, -0.438796f, 3.0334f, 45 },
1217 {355.835f, -394.005f, -0.60149f, 3.02498f, 45 },
1218 {882.266f, -496.378f, 96.7707f, 4.83248f, 45 },
1219 {878.649f, -495.917f, 96.6171f, 4.67693f, 45 },
1220 {932.851f, -511.017f, 93.6748f, 3.61004f, 45 },
1221 {935.806f, -513.983f, 93.7436f, 3.61788f, 45 },
1222 {947.412f, -509.982f, 95.1098f, 2.82743f, 46 },
1223 {934.557f, -512.395f, 93.662f, 3.61004f, 46 },
1224 {939.42f, -502.777f, 94.5887f, 5.14872f, 46 },
1225 {854.276f, -494.241f, 96.8017f, 5.44543f, 46 },
1226 {776.621f, -487.775f, 99.4049f, 3.50811f, 46 },
1227 {880.169f, -495.699f, 96.6204f, 4.8325f, 46 },
1228 {773.651f, -497.482f, 99.0408f, 2.11185f, 46 },
1229 {949.1f, -506.913f, 95.4237f, 3.31613f, 46 },
1230 {-1370.9f, -219.793f, 98.4258f, 5.04381f, 47},
1661 if (BGAVNodeInfo[i].NodeId == node)
1662 return &BGAVNodeInfo[i];
~BattlegroundAV()
Definition: BattlegroundAV.cpp:59
Definition: BattlegroundAV.h:227
Definition: BattlegroundAV.h:1294
Definition: BattlegroundAV.h:1291
Definition: BattlegroundAV.h:246
Definition: BattlegroundAV.h:302
Definition: BattlegroundAV.h:994
Definition: BattlegroundAV.h:1323
BG_AV_Nodes
Definition: BattlegroundAV.h:160
Definition: BattlegroundAV.h:1359
Definition: BattlegroundAV.h:569
Definition: BattlegroundAV.h:1013
Definition: BattlegroundAV.h:355
Definition: BattlegroundAV.h:1004
Definition: BattlegroundAV.h:554
Definition: BattlegroundAV.h:1036
Definition: BattlegroundAV.h:344
Definition: BattlegroundAV.h:338
Definition: BattlegroundAV.h:333
Definition: BattlegroundAV.h:1453
Definition: BattlegroundAV.h:1531
Definition: BattlegroundAV.h:185
Definition: BattlegroundAV.h:200
void PostUpdateImpl(uint32 diff) override
Post-update hook.
Definition: BattlegroundAV.cpp:351
Definition: BattlegroundAV.h:274
bool UpdatePlayerScore(Player *player, uint32 type, uint32 value, bool doAddHonor=true) override
Definition: BattlegroundAV.cpp:528
Definition: BattlegroundAV.h:995
Definition: BattlegroundAV.h:170
Definition: BattlegroundAV.h:328
Definition: BattlegroundAV.h:326
Definition: BattlegroundAV.h:215
Definition: BattlegroundAV.h:612
Definition: BattlegroundAV.h:1297
Definition: BattlegroundAV.h:296
Definition: BattlegroundAV.h:236
void PopulateNode(BG_AV_Nodes node)
Definition: BattlegroundAV.cpp:705
Definition: BattlegroundAV.h:1298
Definition: BattlegroundAV.h:239
Definition: BattlegroundAV.h:1471
void HandleQuestComplete(uint32 questid, Player *player) override
Definition: BattlegroundAV.cpp:147
Definition: BattlegroundAV.h:1530
uint32 m_Mine_Reclaim_Timer[2]
Definition: BattlegroundAV.h:1690
Definition: BattlegroundAV.h:558
Definition: BattlegroundAV.h:1454
Definition: BattlegroundAV.h:609
WorldSafeLocsEntry const * GetClosestGraveYard(Player *player) override
Definition: BattlegroundAV.cpp:1097
Definition: BattlegroundAV.h:111
Definition: BattlegroundAV.h:594
void ResetBGSubclass() override
Definition: BattlegroundAV.cpp:1467
BG_AV_Sounds
Definition: BattlegroundAV.h:58
Definition: BattlegroundAV.h:121
uint32 TowersDefended
Definition: BattlegroundAV.h:1602
BG_AV_OBJECTS
Definition: BattlegroundAV.h:314
Definition: BattlegroundAV.h:256
Definition: BattlegroundAV.h:1006
Definition: BattlegroundAV.h:147
Definition: BattlegroundAV.h:565
Definition: BattlegroundAV.h:192
Definition: BattlegroundAV.h:332
uint32 m_Mine_PrevOwner[2]
Definition: BattlegroundAV.h:1688
Definition: BattlegroundAV.h:138
Definition: BattlegroundAV.h:298
Definition: BattlegroundAV.h:203
BG_AV_Objectives
Definition: BattlegroundAV.h:1474
Definition: BattlegroundAV.h:321
Definition: BattlegroundAV.h:352
Definition: BattlegroundAV.h:265
uint16 Owner
Definition: BattlegroundAV.h:1545
const float BG_AV_StaticCreaturePos[AV_STATICCPLACE_MAX][5]
Definition: BattlegroundAV.h:1105
Definition: BattlegroundAV.h:287
Definition: BattlegroundAV.h:585
Definition: BattlegroundAV.h:1019
Definition: BattlegroundAV.h:1478
Definition: BattlegroundAV.h:1023
Definition: BattlegroundAV.h:276
Definition: BattlegroundAV.h:243
Definition: BattlegroundAV.h:96
Definition: BattlegroundAV.h:1000
Definition: BattlegroundAV.h:162
Definition: BattlegroundAV.h:625
Definition: BattlegroundAV.h:123
Definition: BattlegroundAV.h:108
Definition: BattlegroundAV.h:329
Definition: BattlegroundAV.h:1536
Definition: BattlegroundAV.h:94
uint32 m_Team_QuestStatus[2][9]
Definition: BattlegroundAV.h:1683
BG_AV_QuestIds
Definition: BattlegroundAV.h:1448
Definition: BattlegroundAV.h:213
Definition: BattlegroundAV.h:163
Definition: BattlegroundAV.h:549
Definition: BattlegroundAV.h:556
virtual void UpdateScore(uint32 type, uint32 value)
Definition: BattlegroundScore.h:65
Definition: BattlegroundAV.h:591
Definition: BattlegroundAV.h:1606
Definition: BattlegroundAV.h:149
Definition: BattlegroundAV.h:998
Definition: BattlegroundAV.h:999
BG_AV_CreatureIds
Definition: BattlegroundAV.h:988
Definition: BattlegroundAV.h:1290
Definition: BattlegroundAV.h:100
void EventPlayerDefendsPoint(Player *player, uint32 object)
Definition: BattlegroundAV.cpp:864
Definition: BattlegroundAV.h:1317
Texts
Definition: BattlegroundAV.h:1522
Definition: BattlegroundAV.h:118
Definition: BattlegroundAV.h:587
Definition: BattlegroundAV.h:1468
Definition: BattlegroundAV.h:270
Definition: BattlegroundAV.h:1532
Definition: BattlegroundAV.h:572
Definition: BattlegroundAV.h:1450
Definition: BattlegroundAV.h:1028
Definition: BattlegroundAV.h:1469
Definition: BattlegroundAV.h:266
Definition: DBCStructure.h:1434
Definition: BattlegroundAV.h:285
Definition: BattlegroundAV.h:555
Definition: BattlegroundAV.h:1458
Definition: BattlegroundAV.h:219
Definition: BattlegroundAV.h:228
Definition: BattlegroundAV.h:1014
Definition: BattlegroundAV.h:262
Definition: BattlegroundAV.h:127
Definition: BattlegroundAV.h:354
Definition: BattlegroundAV.h:1033
Definition: BattlegroundAV.h:1001
Definition: BattlegroundAV.h:619
Definition: BattlegroundAV.h:618
Definition: BattlegroundAV.h:271
Definition: BattlegroundAV.h:1451
Definition: BattlegroundAV.h:210
Definition: BattlegroundAV.h:1022
Definition: BattlegroundAV.h:119
Definition: BattlegroundAV.h:290
Definition: BattlegroundAV.h:557
Definition: BattlegroundAV.h:145
Definition: BattlegroundAV.h:176
Definition: BattlegroundAV.h:142
Definition: BattlegroundAV.h:233
Definition: BattlegroundAV.h:201
Definition: BattlegroundAV.h:190
uint32 GetAttr1() const finaloverride
Definition: BattlegroundAV.h:1593
Definition: BattlegroundAV.h:1040
Definition: BattlegroundAV.h:1552
Position const BG_AV_ObjectPos[AV_OPLACE_MAX]
Definition: BattlegroundAV.h:362
void AssaultNode(BG_AV_Nodes node, uint16 team)
Definition: BattlegroundAV.cpp:1402
Definition: Creature.h:467
uint32 HordeAssault
Definition: BattlegroundAV.h:1499
void EventPlayerDestroyedPoint(BG_AV_Nodes node)
Definition: BattlegroundAV.cpp:553
Definition: BattlegroundAV.h:578
Definition: BattlegroundAV.h:214
Definition: BattlegroundAV.h:1035
Definition: BattlegroundAV.h:624
Definition: BattlegroundAV.h:353
Definition: BattlegroundAV.h:101
Definition: BattlegroundScore.h:46
void DestroyNode(BG_AV_Nodes node)
Definition: BattlegroundAV.cpp:1432
Definition: BattlegroundAV.h:284
Definition: BattlegroundAV.h:272
void AddPlayer(Player *player) override
Definition: BattlegroundAV.cpp:435
Definition: BattlegroundAV.h:607
Definition: BattlegroundAV.h:622
Definition: BattlegroundAV.h:1322
SharedActions
Definition: BattlegroundAV.h:53
uint32 GetPrematureWinner() override
Definition: BattlegroundAV.cpp:1560
Definition: BattlegroundAV.h:1464
Definition: BattlegroundAV.h:992
Definition: BattlegroundAV.h:184
Definition: BattlegroundAV.h:275
Definition: BattlegroundAV.h:571
Definition: BattlegroundAV.h:562
Definition: BattlegroundAV.h:292
Definition: BattlegroundAV.h:575
Definition: BattlegroundAV.h:97
Definition: BattlegroundAV.h:346
Definition: BattlegroundAV.h:281
Definition: BattlegroundAV.h:187
bool m_IsInformedNearVictory[2]
Definition: BattlegroundAV.h:1694
Definition: BattlegroundAV.h:120
Creature * AddAVCreature(uint16 cinfoid, uint16 type)
Definition: BattlegroundAV.cpp:273
Definition: BattlegroundAV.h:1462
Definition: BattlegroundAV.h:322
Definition: BattlegroundAV.h:255
Definition: BattlegroundAV.h:207
Definition: BattlegroundAV.h:546
Definition: BattlegroundAV.h:331
Definition: BattlegroundAV.h:156
Definition: BattlegroundAV.h:559
Definition: BattlegroundAV.h:356
BG_AV_OTHER_VALUES
Definition: BattlegroundAV.h:104
Definition: BattlegroundAV.h:1528
Definition: BattlegroundAV.h:172
Definition: BattlegroundAV.h:1037
Definition: BattlegroundAV.h:1470
Definition: BattlegroundAV.h:130
Definition: BattlegroundAV.h:261
Definition: BattlegroundAV.h:327
Definition: BattlegroundAV.h:229
Definition: BattlegroundAV.h:198
Definition: BattlegroundAV.h:273
void UpdateNodeWorldState(BG_AV_Nodes node)
Definition: BattlegroundAV.cpp:1053
Definition: BattlegroundAV.h:1457
Definition: BattlegroundAV.h:573
Definition: BattlegroundScore.h:44
Definition: BattlegroundAV.h:297
Definition: BattlegroundAV.h:283
Definition: BattlegroundAV.h:183
Definition: BattlegroundAV.h:577
Definition: BattlegroundAV.h:225
Definition: BattlegroundScore.h:54
int32 m_Team_Scores[2]
Definition: BattlegroundAV.h:1682
Definition: BattlegroundAV.h:996
Definition: BattlegroundAV.h:202
Definition: BattlegroundAV.h:1529
uint32 GraveyardsAssaulted
Definition: BattlegroundAV.h:1599
Definition: BattlegroundAV.h:574
Definition: BattlegroundAV.h:136
BG_AV_CreaturePlace
Definition: BattlegroundAV.h:542
Definition: BattlegroundAV.h:606
Definition: BattlegroundAV.h:222
Definition: BattlegroundAV.h:582
Definition: BattlegroundAV.h:209
Definition: BattlegroundAV.h:611
uint32 HordeControl
Definition: BattlegroundAV.h:1498
Definition: BattlegroundAV.h:337
Definition: BattlegroundAV.h:237
Definition: BattlegroundAV.h:545
Definition: BattlegroundAV.h:223
Definition: BattlegroundAV.h:1460
bool SetupBattleground() override
Definition: BattlegroundAV.cpp:1127
Definition: BattlegroundAV.h:330
void UpdateScore(uint16 team, int16 points)
Definition: BattlegroundAV.cpp:250
Definition: BattlegroundAV.h:212
Definition: BattlegroundAV.h:245
Definition: BattlegroundAV.h:605
Definition: BattlegroundAV.h:590
Definition: BattlegroundAV.h:153
Definition: BattlegroundAV.h:1479
uint32 MinesCaptured
Definition: BattlegroundAV.h:1603
void StartingEventCloseDoors() override
Definition: BattlegroundAV.cpp:409
Definition: BattlegroundAV.h:1465
Definition: BattlegroundAV.h:289
Definition: BattlegroundAV.h:552
Definition: BattlegroundAV.h:311
Definition: BattlegroundAV.h:173
Definition: BattlegroundAV.h:1539
Position const BG_AV_DoorPositons[2]
Definition: BattlegroundAV.h:534
Definition: BattlegroundAV.h:547
void DePopulateNode(BG_AV_Nodes node)
Definition: BattlegroundAV.cpp:759
Definition: BattlegroundAV.h:110
Definition: BattlegroundAV.h:551
Definition: BattlegroundAV.h:334
Definition: BattlegroundAV.h:174
Definition: BattlegroundAV.h:195
Definition: BattlegroundAV.h:1526
Definition: BattlegroundAV.h:92
Definition: BattlegroundScore.h:47
Definition: BattlegroundAV.h:345
uint8 AllianceAttack
Definition: BattlegroundAV.h:1489
struct StaticNodeInfo::@212 TextIds
Definition: BattlegroundAV.h:169
bool IsTower(BG_AV_Nodes node)
Definition: BattlegroundAV.h:1668
Definition: BattlegroundAV.h:242
Definition: BattlegroundAV.h:204
Definition: BattlegroundAV.h:98
Definition: BattlegroundAV.h:581
Definition: BattlegroundAV.h:1024
Definition: BattlegroundAV.h:347
int32 m_Mine_Timer
Definition: BattlegroundAV.h:1689
Definition: BattlegroundAV.h:317
Definition: BattlegroundAV.h:139
void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates &packet) override
Definition: BattlegroundAV.cpp:1021
Definition: BattlegroundAV.h:323
Definition: BattlegroundAV.h:168
uint16 PrevOwner
Definition: BattlegroundAV.h:1546
bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const *source, Unit const *target=nullptr, uint32 miscvalue1=0) override
Definition: BattlegroundAV.cpp:1497
Definition: BattlegroundAV.h:267
Definition: BattlegroundAV.h:597
Definition: BattlegroundAV.h:1292
Definition: BattlegroundAV.h:208
Definition: BattlegroundAV.h:1467
Definition: BattlegroundAV.h:1012
Definition: BattlegroundAV.h:993
Definition: BattlegroundAV.h:137
Definition: BattlegroundAV.h:171
Definition: BattlegroundAV.h:617
uint32 AllianceControl
Definition: BattlegroundAV.h:1496
Definition: BattlegroundAV.h:251
void StartingEventOpenDoors() override
Definition: BattlegroundAV.cpp:415
Definition: BattlegroundAV.h:325
int32_t int32
Definition: Define.h:146
Definition: BattlegroundAV.h:991
Definition: BattlegroundAV.h:990
uint32_t uint32
Definition: Define.h:150
Definition: BattlegroundAV.h:615
Definition: BattlegroundAV.h:614
Definition: BattlegroundAV.h:294
Definition: BattlegroundAV.h:616
Definition: BattlegroundAV.h:349
Definition: BattlegroundAV.h:1461
Definition: BattlegroundAV.h:224
Definition: BattlegroundAV.h:303
Definition: BattlegroundAV.h:1452
Definition: BattlegroundAV.h:1330
BG_AV_States State
Definition: BattlegroundAV.h:1541
uint16_t uint16
Definition: Define.h:151
Definition: BattlegroundAV.h:250
Definition: BattlegroundAV.h:304
Definition: WorldStatePackets.h:27
Definition: BattlegroundScore.h:45
Definition: BattlegroundAV.h:1456
Definition: BattlegroundAV.h:1331
Definition: BattlegroundAV.h:186
Definition: BattlegroundAV.h:146
const uint32 BG_AV_MineWorldStates[2][3]
Definition: BattlegroundAV.h:1442
Definition: BattlegroundAV.h:279
Definition: BattlegroundAV.h:199
Definition: BattlegroundAV.h:244
Definition: GameObject.h:880
Definition: BattlegroundAV.h:566
Definition: BattlegroundAV.h:1002
BG_AV_ObjectTypes
Definition: BattlegroundAV.h:181
Definition: BattlegroundAV.h:1325
Definition: BattlegroundAV.h:264
Definition: BattlegroundAV.h:164
Definition: BattlegroundAV.h:1318
BG_AV_WorldStates
Definition: BattlegroundAV.h:1328
Definition: BattlegroundAV.h:1016
Definition: BattlegroundAV.h:584
Definition: BattlegroundAV.h:1029
Definition: BattlegroundAV.h:286
Definition: BattlegroundAV.h:596
struct StaticNodeInfo::@213 WorldStateIds
uint32 m_CaptainBuffTimer[2]
Definition: BattlegroundAV.h:1691
uint32 m_Mine_Owner[2]
Definition: BattlegroundAV.h:1687
const uint32 BG_AV_GraveyardIds[9]
Definition: BattlegroundAV.h:1301
Definition: BattlegroundAV.h:593
Definition: BattlegroundAV.h:106
void HandleKillUnit(Creature *unit, Player *killer) override
Definition: BattlegroundAV.cpp:70
Definition: BattlegroundAV.h:1293
Definition: BattlegroundAV.h:613
Definition: BattlegroundAV.h:282
BG_AV_States
Definition: BattlegroundAV.h:1320
Definition: BattlegroundAV.h:278
uint8 HordeCapture
Definition: BattlegroundAV.h:1490
Definition: BattlegroundAV.h:175
Definition: BattlegroundAV.h:157
Definition: BattlegroundAV.h:608
Definition: BattlegroundAV.h:191
BG_AV_BUFF
Definition: BattlegroundAV.h:1314
Definition: BattlegroundAV.h:165
Definition: BattlegroundAV.h:226
BG_AV_Nodes NodeId
Definition: BattlegroundAV.h:1484
void EventPlayerClickedOnFlag(Player *source, GameObject *target_obj) override
Definition: BattlegroundAV.cpp:836
uint8 AllianceCapture
Definition: BattlegroundAV.h:1488
Definition: BattlegroundAV.h:143
Definition: BattlegroundAV.h:1027
Definition: BattlegroundAV.h:263
BattlegroundAV()
Definition: BattlegroundAV.cpp:30
Definition: BattlegroundAV.h:324
Definition: BattlegroundAV.h:1031
uint32 TowersAssaulted
Definition: BattlegroundAV.h:1601
Definition: BattlegroundAV.h:247
Definition: BattlegroundAV.h:1032
void HandleAreaTrigger(Player *player, uint32 trigger, bool entered) override
Definition: BattlegroundAV.cpp:494
Definition: BattlegroundAV.h:1463
Definition: BattlegroundAV.h:1009
Definition: BattlegroundAV.h:548
Definition: BattlegroundAV.h:1018
void EventPlayerAssaultsPoint(Player *player, uint32 object)
Definition: BattlegroundAV.cpp:930
Definition: BattlegroundAV.h:1039
Definition: BattlegroundAV.h:193
void UpdateScore(uint32 type, uint32 value) override
Definition: BattlegroundAV.h:1559
Definition: BattlegroundAV.h:1296
Definition: BattlegroundAV.h:269
Definition: BattlegroundAV.h:1533
Definition: BattlegroundAV.h:55
Definition: BattlegroundAV.h:125
Definition: BattlegroundAV.h:335
Definition: BattlegroundAV.h:249
bool Tower
Definition: BattlegroundAV.h:1547
const uint32 BG_AV_StaticCreatureInfo[51]
Definition: BattlegroundAV.h:1233
BG_AV_Graveyards
Definition: BattlegroundAV.h:1288
Definition: BattlegroundAV.h:627
Definition: BattlegroundAV.h:259
Definition: BattlegroundAV.h:350
Definition: BattlegroundAV.h:359
Definition: BattlegroundAV.h:241
Definition: BattlegroundAV.h:217
Definition: BattlegroundAV.h:1527
Definition: BattlegroundAV.h:268
Definition: BattlegroundAV.h:1011
Definition: BattlegroundAV.h:1020
Definition: BattlegroundAV.h:167
void SendMineWorldStates(uint32 mine)
Definition: BattlegroundAV.cpp:1070
Definition: BattlegroundAV.h:124
void ChangeMineOwner(uint8 mine, uint32 team, bool initial=false)
Definition: BattlegroundAV.cpp:607
Definition: BattlegroundAV.h:308
uint32 AllianceAssault
Definition: BattlegroundAV.h:1497
Definition: BattlegroundAV.h:188
BG_AV_States PrevState
Definition: BattlegroundAV.h:1542
Definition: BattlegroundAV.h:132
void EndBattleground(uint32 winner) override
Definition: BattlegroundAV.cpp:441
Definition: BattlegroundAV.h:166
Definition: BattlegroundAV.h:126
Definition: BattlegroundAV.h:1030
void RemovePlayer(Player *player, ObjectGuid guid, uint32 team) override
Definition: BattlegroundAV.cpp:481
Definition: BattlegroundAV.h:238
Definition: BattlegroundAV.h:277
Definition: BattlegroundAV.h:1477
Definition: BattlegroundAV.h:1021
Definition: BattlegroundAV.h:560
StaticNodeInfo const * GetStaticNodeInfo(BG_AV_Nodes node) const
Definition: BattlegroundAV.h:1658
Definition: BattlegroundAV.h:205
Definition: BattlegroundAV.h:307
Definition: BattlegroundAV.h:1332
void DefendNode(BG_AV_Nodes node, uint16 team)
Definition: BattlegroundAV.cpp:1455
Definition: BattlegroundAV.h:253
Definition: BattlegroundScore.h:43
Definition: BattlegroundAV.h:318
Definition: BattlegroundAV.h:1026
uint8_t uint8
Definition: Define.h:152
Definition: Position.h:27
Definition: BattlegroundAV.h:567
uint32 GetObjectThroughNode(BG_AV_Nodes node)
Definition: BattlegroundAV.cpp:796
uint16 TotalOwner
Definition: BattlegroundAV.h:1544
uint32 GetAttr5() const finaloverride
Definition: BattlegroundAV.h:1597
Definition: BattlegroundAV.h:295
uint8 HordeAttack
Definition: BattlegroundAV.h:1491
uint32 Timer
Definition: BattlegroundAV.h:1543
Definition: BattlegroundAV.h:260
Definition: BattlegroundAV.h:319
Definition: BattlegroundAV.h:602
void InitNode(BG_AV_Nodes node, uint16 team, bool tower)
Definition: BattlegroundAV.cpp:1443
Definition: Battleground.h:235
Definition: BattlegroundAV.h:301
Definition: BattlegroundAV.h:341
Definition: BattlegroundAV.h:1333
Definition: BattlegroundAV.h:231
Definition: BattlegroundAV.h:1015
Definition: BattlegroundAV.h:211
Definition: BattlegroundAV.h:1010
const FieldDescriptor value
Definition: descriptor.h:1522
int16_t int16
Definition: Define.h:147
Definition: BattlegroundAV.h:1295
Definition: BattlegroundAV.h:1007
Definition: BattlegroundAV.h:293
Definition: BattlegroundAV.h:550
Definition: ObjectGuid.h:189
#define const
Definition: zconf.h:217
BG_AV_ObjectIds
Definition: BattlegroundAV.h:113
Definition: BattlegroundAV.h:300
Definition: BattlegroundAV.h:197
Definition: BattlegroundAV.h:1003
Definition: BattlegroundAV.h:154
Definition: BattlegroundAV.h:216
Definition: BattlegroundAV.h:316
Definition: BattlegroundAV.h:599
Definition: BattlegroundAV.h:288
BattlegroundAVScore(ObjectGuid playerGuid, uint32 team)
Definition: BattlegroundAV.h:1557
Definition: BattlegroundAV.h:144
Definition: BattlegroundAV.h:1482
Definition: BattlegroundAV.h:254
Definition: BattlegroundAV.h:351
Definition: BattlegroundAV.h:131
bool m_CaptainAlive[2]
Definition: BattlegroundAV.h:1692
void BuildObjectivesBlock(std::vector< int32 > &stats) override
Definition: BattlegroundAV.h:1584
Definition: BattlegroundAV.h:340
Definition: BattlegroundAV.h:1466
BG_AV_NodeInfo m_Nodes[BG_AV_NODES_MAX]
Definition: BattlegroundAV.h:1685
Definition: BattlegroundAV.h:150
static StaticNodeInfo const BGAVNodeInfo[]
Definition: BattlegroundAV.h:1503
Definition: BattlegroundAV.h:342
void HandleKillPlayer(Player *player, Player *killer) override
Definition: BattlegroundAV.cpp:61
Definition: BattlegroundAV.h:178
Definition: BattlegroundAV.h:107
uint32 GetAttr4() const finaloverride
Definition: BattlegroundAV.h:1596
Definition: BattlegroundAV.h:357
Definition: BattlegroundAV.h:280
Definition: BattlegroundAV.h:196
Definition: BattlegroundAV.h:343
Definition: BattlegroundAV.h:576
Position const BG_AV_CreaturePos[AV_CPLACE_MAX]
Definition: BattlegroundAV.h:630
Definition: BattlegroundAV.h:610
Definition: BattlegroundAV.h:240
uint32 GetAttr2() const finaloverride
Definition: BattlegroundAV.h:1594
Definition: BattlegroundAV.h:336
Definition: BattlegroundAV.h:189
Definition: BattlegroundAV.h:1038
Definition: BattlegroundAV.h:305
BG_AV_Nodes & operator++(BG_AV_Nodes &i)
Definition: BattlegroundAV.h:1550
Definition: BattlegroundAV.h:306
Definition: BattlegroundAV.h:563
Definition: BattlegroundAV.h:220
Definition: BattlegroundAV.h:109
Definition: BattlegroundAV.h:564
Definition: BattlegroundAV.h:133
uint32 GetAttr3() const finaloverride
Definition: BattlegroundAV.h:1595
Definition: BattlegroundAV.h:568
Definition: BattlegroundAV.h:1034
Definition: BattlegroundAV.h:1476
Definition: BattlegroundAV.h:623
Definition: BattlegroundAV.h:1316
Definition: BattlegroundAV.h:248
Definition: BattlegroundAV.h:320
Definition: BattlegroundAV.h:95
Definition: BattlegroundAV.h:309
Definition: BattlegroundAV.h:252
Definition: BattlegroundAV.h:1008
Definition: BattlegroundAV.h:1017
uint32 GraveyardsDefended
Definition: BattlegroundAV.h:1600
Definition: BattlegroundAV.h:348
Definition: BattlegroundAV.h:544
const uint32 BG_AV_CreatureInfo[AV_NPC_INFO_MAX]
Definition: BattlegroundAV.h:1045
Definition: BattlegroundAV.h:1025
Definition: BattlegroundAV.h:1455
bool CanActivateGO(int32 GOId, uint32 team) const override
Definition: BattlegroundAV.cpp:696
Definition: BattlegroundAV.h:299
Definition: BattlegroundAV.h:221
Definition: BattlegroundAV.h:1324
BG_AV_Nodes GetNodeThroughObject(uint32 object)
Definition: BattlegroundAV.cpp:774
Definition: BattlegroundAV.h:234
Definition: BattlegroundAV.h:1459