78 Position const& spawn = plot->PacketInfo.PlotPos;
Definition: Garrison.h:95
GarrisonMap * i_map
Definition: GarrisonMap.cpp:42
CellCoord ComputeCellCoord(float x, float y)
Definition: GridDefines.h:193
static void SetObjectCell(T *obj, CellCoord const &cellCoord)
Definition: ObjectGridLoader.cpp:81
void AddToWorld() override
Definition: GameObject.cpp:125
std::vector< Plot * > GetPlots()
Definition: Garrison.cpp:309
uint32 i_gameObjects
Definition: GarrisonMap.cpp:44
float GetPositionY() const
Definition: Position.h:105
Garrison * i_garrison
Definition: GarrisonMap.cpp:43
Definition: GameObject.h:880
CellCoord GetCellCoord() const
Definition: Cell.h:81
Cell i_cell
Definition: GarrisonMap.cpp:40
void AddToGrid(GridRefManager< T > &m)
Definition: Object.h:361
Definition: Position.h:27
float GetPositionX() const
Definition: Position.h:104
GarrisonFactionIndex GetFaction() const
Definition: Garrison.cpp:304