|
| | OutdoorPvPHP () |
| |
| bool | SetupOutdoorPvP () override |
| |
| void | HandlePlayerEnterZone (Player *player, uint32 zone) override |
| |
| void | HandlePlayerLeaveZone (Player *player, uint32 zone) override |
| |
| bool | Update (uint32 diff) override |
| |
| void | FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &packet) override |
| |
| void | SendRemoveWorldStates (Player *player) override |
| |
| void | HandleKillImpl (Player *player, Unit *killed) override |
| |
| uint32 | GetAllianceTowersControlled () const |
| |
| void | SetAllianceTowersControlled (uint32 count) |
| |
| uint32 | GetHordeTowersControlled () const |
| |
| void | SetHordeTowersControlled (uint32 count) |
| |
| | OutdoorPvP () |
| |
| virtual | ~OutdoorPvP () |
| |
| void | DeleteSpawns () |
| |
| virtual bool | HandleAreaTrigger (Player *, uint32, bool) |
| |
| virtual bool | HandleCustomSpell (Player *player, uint32 spellId, GameObject *go) |
| |
| virtual bool | HandleOpenGo (Player *player, GameObject *go) |
| |
| void | OnGameObjectCreate (GameObject *go) override |
| |
| void | OnGameObjectRemove (GameObject *go) override |
| |
| void | OnCreatureCreate (Creature *) override |
| |
| void | SendUpdateWorldState (uint32 field, uint32 value) |
| |
| virtual void | HandleKill (Player *killer, Unit *killed) |
| |
| bool | IsInsideObjective (Player *player) const |
| |
| virtual void | AwardKillBonus (Player *) |
| |
| uint32 | GetTypeId () const |
| |
| virtual bool | HandleDropFlag (Player *player, uint32 spellId) |
| |
| virtual bool | HandleGossipOption (Player *player, Creature *creature, uint32 gossipid) |
| |
| virtual bool | CanTalkTo (Player *player, Creature *c, GossipMenuItems const &gso) |
| |
| void | TeamApplyBuff (TeamId team, uint32 spellId, uint32 spellId2=0) |
| |
| void | SendDefenseMessage (uint32 zoneId, uint32 id) |
| |
| Map * | GetMap () const |
| |
| | ZoneScript () |
| |
| virtual | ~ZoneScript () |
| |
| virtual uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) |
| |
| virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
| |
| virtual void | OnCreatureRemove (Creature *) |
| |
| virtual void | OnUnitDeath (Unit *) |
| |
| virtual ObjectGuid | GetGuidData (uint32) const |
| |
| virtual void | SetGuidData (uint32, ObjectGuid) |
| |
| virtual uint64 | GetData64 (uint32) const |
| |
| virtual void | SetData64 (uint32, uint64) |
| |
| virtual uint32 | GetData (uint32) const |
| |
| virtual void | SetData (uint32, uint32) |
| |
| virtual void | ProcessEvent (WorldObject *, uint32) |
| |