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TrinityCore
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Include dependency graph for CreatureAIFactory.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | SelectableAI |
| struct | CreatureAIFactory< REAL_AI > |
| struct | SelectableGameObjectAI |
| struct | GameObjectAIFactory< REAL_GO_AI > |
Macros | |
| #define | sCreatureAIRegistry CreatureAIRegistry::instance() |
| #define | sGameObjectAIRegistry GameObjectAIRegistry::instance() |
Typedefs | |
| typedef FactoryHolder< CreatureAI > | CreatureAICreator |
| typedef FactoryHolder < CreatureAI > ::FactoryHolderRegistry | CreatureAIRegistry |
| typedef FactoryHolder < GameObjectAI > | GameObjectAICreator |
| typedef FactoryHolder < GameObjectAI > ::FactoryHolderRegistry | GameObjectAIRegistry |
| #define sCreatureAIRegistry CreatureAIRegistry::instance() |
| #define sGameObjectAIRegistry GameObjectAIRegistry::instance() |
| typedef FactoryHolder<CreatureAI> CreatureAICreator |
| typedef FactoryHolder<CreatureAI>::FactoryHolderRegistry CreatureAIRegistry |
| typedef FactoryHolder<GameObjectAI> GameObjectAICreator |
| typedef FactoryHolder<GameObjectAI>::FactoryHolderRegistry GameObjectAIRegistry |
1.8.8