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TrinityCore
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#include <ScriptMgr.h>
Protected Member Functions | |
BattlegroundMapScript (const char *name, uint32 mapId) | |
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ScriptObject (const char *name) | |
virtual | ~ScriptObject () |
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MapScript (uint32 mapId) | |
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UpdatableScript () | |
virtual | ~UpdatableScript () |
Additional Inherited Members | |
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const std::string & | GetName () const |
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MapEntry const * | GetEntry () |
virtual void | OnCreate (BattlegroundMap *) |
virtual void | OnDestroy (BattlegroundMap *) |
virtual void | OnLoadGridMap (BattlegroundMap *, GridMap *, uint32, uint32) |
virtual void | OnUnloadGridMap (BattlegroundMap *, GridMap *, uint32, uint32) |
virtual void | OnPlayerEnter (BattlegroundMap *, Player *) |
virtual void | OnPlayerLeave (BattlegroundMap *, Player *) |
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virtual void | OnUpdate (BattlegroundMap *, uint32) |