void spell_mimiron_bomb_bot::spell_mimiron_bomb_bot_SpellScript::HandleDespawn |
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SpellEffIndex |
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1677 target->DespawnOrUnsummon(1000);
Definition: Creature.h:467
Definition: UpdateFields.h:109
Creature * GetHitCreature()
Definition: SpellScript.cpp:451
void spell_mimiron_bomb_bot::spell_mimiron_bomb_bot_SpellScript::HandleScript |
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SpellEffIndex |
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Player * GetHitPlayer()
Definition: SpellScript.cpp:464
Definition: Creature.h:467
Definition: boss_mimiron.cpp:183
TC_GAME_API Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:174
Unit * GetCaster()
Definition: SpellScript.cpp:394
Definition: InstanceScript.h:141
void spell_mimiron_bomb_bot::spell_mimiron_bomb_bot_SpellScript::Register |
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Implements _SpellScript.
void HandleDespawn(SpellEffIndex)
Definition: boss_mimiron.cpp:1672
Definition: SharedDefines.h:29
Definition: SharedDefines.h:28
Definition: SharedDefines.h:1016
void HandleScript(SpellEffIndex)
Definition: boss_mimiron.cpp:1664
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1012
The documentation for this class was generated from the following file: