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instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript Struct Reference

Public Member Functions

 instance_wailing_caverns_InstanceMapScript (Map *map)
 
void OnCreatureCreate (Creature *creature) override
 
void SetData (uint32 type, uint32 data) override
 
uint32 GetData (uint32 type) const override
 
ObjectGuid GetGuidData (uint32 data) const override
 
std::string GetSaveData () override
 
void Load (const char *in) override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
virtual ~InstanceScript ()
 
virtual void Initialize ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectCreate (GameObject *go) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary constGetBossBoundary (uint32 id) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source)
 
void SetCompletedEncountersMask (uint32 newMask)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
void UpdatePhasing ()
 
uint32 GetEncounterCount () const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnUnitDeath (Unit *)
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Public Attributes

uint32 m_auiEncounter [MAX_ENCOUNTER]
 
bool yelled
 
ObjectGuid NaralexGUID
 
- Public Attributes inherited from InstanceScript
Mapinstance
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
BossInfoGetBossInfo (uint32 id)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Constructor & Destructor Documentation

instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::instance_wailing_caverns_InstanceMapScript ( Map map)
inline
44  : InstanceScript(map)
45  {
47  memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
48 
49  yelled = false;
50  }
bool yelled
Definition: instance_wailing_caverns.cpp:54
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:98
#define DataHeader
Definition: baradin_hold.h:25
InstanceScript(Map *map)
Definition: InstanceScript.h:144
uint32 m_auiEncounter[MAX_ENCOUNTER]
Definition: instance_wailing_caverns.cpp:52

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Member Function Documentation

uint32 instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::GetData ( uint32  type) const
inlineoverridevirtual

Reimplemented from ZoneScript.

82  {
83  switch (type)
84  {
85  case TYPE_LORD_COBRAHN: return m_auiEncounter[0];
86  case TYPE_LORD_PYTHAS: return m_auiEncounter[1];
87  case TYPE_LADY_ANACONDRA: return m_auiEncounter[2];
88  case TYPE_LORD_SERPENTIS: return m_auiEncounter[3];
89  case TYPE_NARALEX_EVENT: return m_auiEncounter[4];
90  case TYPE_NARALEX_PART1: return m_auiEncounter[5];
91  case TYPE_NARALEX_PART2: return m_auiEncounter[6];
92  case TYPE_NARALEX_PART3: return m_auiEncounter[7];
94  case TYPE_NARALEX_YELLED: return yelled;
95  }
96  return 0;
97  }
bool yelled
Definition: instance_wailing_caverns.cpp:54
Definition: wailing_caverns.h:30
Definition: wailing_caverns.h:31
Definition: wailing_caverns.h:27
Definition: wailing_caverns.h:35
Definition: wailing_caverns.h:33
Definition: wailing_caverns.h:32
uint32 m_auiEncounter[MAX_ENCOUNTER]
Definition: instance_wailing_caverns.cpp:52
Definition: wailing_caverns.h:26
Definition: wailing_caverns.h:28
Definition: wailing_caverns.h:34
Definition: wailing_caverns.h:29
ObjectGuid instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::GetGuidData ( uint32  data) const
inlineoverridevirtual

Reimplemented from InstanceScript.

100  {
101  if (data == DATA_NARALEX)return NaralexGUID;
102  return ObjectGuid::Empty;
103  }
ObjectGuid NaralexGUID
Definition: instance_wailing_caverns.cpp:55
static ObjectGuid const Empty
Definition: ObjectGuid.h:196
Definition: wailing_caverns.h:37
std::string instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::GetSaveData ( )
inlineoverridevirtual

Reimplemented from InstanceScript.

106  {
108 
109  std::ostringstream saveStream;
110  saveStream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' '
111  << m_auiEncounter[3] << ' ' << m_auiEncounter[4] << ' ' << m_auiEncounter[5] << ' '
112  << m_auiEncounter[6] << ' ' << m_auiEncounter[7] << ' ' << m_auiEncounter[8];
113 
115  return saveStream.str();
116  }
#define OUT_SAVE_INST_DATA
Definition: InstanceScript.h:29
uint32 m_auiEncounter[MAX_ENCOUNTER]
Definition: instance_wailing_caverns.cpp:52
#define OUT_SAVE_INST_DATA_COMPLETE
Definition: InstanceScript.h:30
void instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::Load ( const char *  in)
inlineoverridevirtual

Reimplemented from InstanceScript.

119  {
120  if (!in)
121  {
123  return;
124  }
125 
126  OUT_LOAD_INST_DATA(in);
127 
128  std::istringstream loadStream(in);
129  loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3]
131 
132  for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
133  if (m_auiEncounter[i] != DONE)
134  m_auiEncounter[i] = NOT_STARTED;
135 
137  }
#define OUT_LOAD_INST_DATA_FAIL
Definition: InstanceScript.h:33
#define MAX_ENCOUNTER
Definition: instance_wailing_caverns.cpp:30
Definition: inflate.h:49
#define OUT_LOAD_INST_DATA_COMPLETE
Definition: InstanceScript.h:32
Definition: InstanceScript.h:58
uint32 m_auiEncounter[MAX_ENCOUNTER]
Definition: instance_wailing_caverns.cpp:52
uint8_t uint8
Definition: Define.h:152
#define OUT_LOAD_INST_DATA(a)
Definition: InstanceScript.h:31
void instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

58  {
59  if (creature->GetEntry() == DATA_NARALEX)
60  NaralexGUID = creature->GetGUID();
61  }
ObjectGuid NaralexGUID
Definition: instance_wailing_caverns.cpp:55
Definition: wailing_caverns.h:37
ObjectGuid const & GetGUID() const
Definition: Object.h:105
uint32 GetEntry() const
Definition: Object.h:107

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void instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

64  {
65  switch (type)
66  {
67  case TYPE_LORD_COBRAHN: m_auiEncounter[0] = data;break;
68  case TYPE_LORD_PYTHAS: m_auiEncounter[1] = data;break;
69  case TYPE_LADY_ANACONDRA: m_auiEncounter[2] = data;break;
70  case TYPE_LORD_SERPENTIS: m_auiEncounter[3] = data;break;
71  case TYPE_NARALEX_EVENT: m_auiEncounter[4] = data;break;
72  case TYPE_NARALEX_PART1: m_auiEncounter[5] = data;break;
73  case TYPE_NARALEX_PART2: m_auiEncounter[6] = data;break;
74  case TYPE_NARALEX_PART3: m_auiEncounter[7] = data;break;
75  case TYPE_MUTANUS_THE_DEVOURER: m_auiEncounter[8] = data;break;
76  case TYPE_NARALEX_YELLED: yelled = true; break;
77  }
78  if (data == DONE)SaveToDB();
79  }
bool yelled
Definition: instance_wailing_caverns.cpp:54
Definition: wailing_caverns.h:30
Definition: inflate.h:49
Definition: wailing_caverns.h:31
Definition: wailing_caverns.h:27
Definition: wailing_caverns.h:35
void SaveToDB()
Definition: InstanceScript.cpp:39
Definition: wailing_caverns.h:33
Definition: wailing_caverns.h:32
uint32 m_auiEncounter[MAX_ENCOUNTER]
Definition: instance_wailing_caverns.cpp:52
Definition: wailing_caverns.h:26
Definition: wailing_caverns.h:28
Definition: wailing_caverns.h:34
Definition: wailing_caverns.h:29

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Member Data Documentation

uint32 instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::m_auiEncounter[MAX_ENCOUNTER]
ObjectGuid instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::NaralexGUID
bool instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::yelled

The documentation for this struct was generated from the following file: