#include <ObjectGridLoader.h>
41 ASSERT(!c->
IsPet() &&
"ObjectGridRespawnMover must not be called for pets");
Map * GetMap() const
Definition: Object.h:543
bool CreatureRespawnRelocation(Creature *c, bool diffGridOnly)
Definition: Map.cpp:1463
Definition: Creature.h:467
Definition: LinkedList.h:141
iterator begin()
Definition: GridRefManager.h:36
bool IsPet() const
Definition: Unit.h:1403
#define ASSERT
Definition: Errors.h:55
iterator end()
Definition: GridRefManager.h:37
Map * GetMap() const
Definition: Object.h:543
Definition: LinkedList.h:141
Definition: GameObject.h:880
iterator begin()
Definition: GridRefManager.h:36
iterator end()
Definition: GridRefManager.h:37
bool GameObjectRespawnRelocation(GameObject *go, bool diffGridOnly)
Definition: Map.cpp:1493
The documentation for this class was generated from the following files: