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instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript Struct Reference

Public Member Functions

 instance_ruins_of_ahnqiraj_InstanceMapScript (Map *map)
 
void OnCreatureCreate (Creature *creature) override
 
bool SetBossState (uint32 bossId, EncounterState state) override
 
void SetGuidData (uint32 type, ObjectGuid data) override
 
ObjectGuid GetGuidData (uint32 type) const override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
virtual ~InstanceScript ()
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectCreate (GameObject *go) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
bool ServerAllowsTwoSideGroups ()
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary constGetBossBoundary (uint32 id) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source)
 
void SetCompletedEncountersMask (uint32 newMask)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
void UpdatePhasing ()
 
uint32 GetEncounterCount () const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnUnitDeath (Unit *)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Private Attributes

ObjectGuid _kurinaxxGUID
 
ObjectGuid _rajaxxGUID
 
ObjectGuid _moamGUID
 
ObjectGuid _buruGUID
 
ObjectGuid _ayamissGUID
 
ObjectGuid _ossirianGUID
 
ObjectGuid _paralyzedGUID
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
BossInfoGetBossInfo (uint32 id)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Constructor & Destructor Documentation

instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::instance_ruins_of_ahnqiraj_InstanceMapScript ( Map map)
inline
29  : InstanceScript(map)
30  {
33  }
void SetBossNumber(uint32 number)
Definition: InstanceScript.h:258
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:98
#define DataHeader
Definition: baradin_hold.h:25
InstanceScript(Map *map)
Definition: InstanceScript.h:144
Definition: ruins_of_ahnqiraj.h:31

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Member Function Documentation

ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::GetGuidData ( uint32  type) const
inlineoverridevirtual

Reimplemented from InstanceScript.

75  {
76  switch (type)
77  {
78  case DATA_KURINNAXX:
79  return _kurinaxxGUID;
80  case DATA_RAJAXX:
81  return _rajaxxGUID;
82  case DATA_MOAM:
83  return _moamGUID;
84  case DATA_BURU:
85  return _buruGUID;
86  case DATA_AYAMISS:
87  return _ayamissGUID;
88  case DATA_OSSIRIAN:
89  return _ossirianGUID;
90  case DATA_PARALYZED:
91  return _paralyzedGUID;
92  }
93 
94  return ObjectGuid::Empty;
95  }
static ObjectGuid const Empty
Definition: ObjectGuid.h:196
ObjectGuid _ayamissGUID
Definition: instance_ruins_of_ahnqiraj.cpp:102
ObjectGuid _rajaxxGUID
Definition: instance_ruins_of_ahnqiraj.cpp:99
Definition: ruins_of_ahnqiraj.h:30
Definition: ruins_of_ahnqiraj.h:29
Definition: ruins_of_ahnqiraj.h:28
ObjectGuid _moamGUID
Definition: instance_ruins_of_ahnqiraj.cpp:100
Definition: ruins_of_ahnqiraj.h:33
ObjectGuid _kurinaxxGUID
Definition: instance_ruins_of_ahnqiraj.cpp:98
ObjectGuid _buruGUID
Definition: instance_ruins_of_ahnqiraj.cpp:101
ObjectGuid _paralyzedGUID
Definition: instance_ruins_of_ahnqiraj.cpp:104
Definition: ruins_of_ahnqiraj.h:25
Definition: ruins_of_ahnqiraj.h:26
ObjectGuid _ossirianGUID
Definition: instance_ruins_of_ahnqiraj.cpp:103
Definition: ruins_of_ahnqiraj.h:27
void instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

36  {
37  switch (creature->GetEntry())
38  {
39  case NPC_KURINAXX:
40  _kurinaxxGUID = creature->GetGUID();
41  break;
42  case NPC_RAJAXX:
43  _rajaxxGUID = creature->GetGUID();
44  break;
45  case NPC_MOAM:
46  _moamGUID = creature->GetGUID();
47  break;
48  case NPC_BURU:
49  _buruGUID = creature->GetGUID();
50  break;
51  case NPC_AYAMISS:
52  _ayamissGUID = creature->GetGUID();
53  break;
54  case NPC_OSSIRIAN:
55  _ossirianGUID = creature->GetGUID();
56  break;
57  }
58  }
Definition: ruins_of_ahnqiraj.h:40
Definition: ruins_of_ahnqiraj.h:41
ObjectGuid _ayamissGUID
Definition: instance_ruins_of_ahnqiraj.cpp:102
ObjectGuid _rajaxxGUID
Definition: instance_ruins_of_ahnqiraj.cpp:99
ObjectGuid _moamGUID
Definition: instance_ruins_of_ahnqiraj.cpp:100
ObjectGuid _kurinaxxGUID
Definition: instance_ruins_of_ahnqiraj.cpp:98
Definition: ruins_of_ahnqiraj.h:38
Definition: ruins_of_ahnqiraj.h:43
ObjectGuid _buruGUID
Definition: instance_ruins_of_ahnqiraj.cpp:101
Definition: ruins_of_ahnqiraj.h:39
ObjectGuid const & GetGUID() const
Definition: Object.h:105
uint32 GetEntry() const
Definition: Object.h:107
ObjectGuid _ossirianGUID
Definition: instance_ruins_of_ahnqiraj.cpp:103
Definition: ruins_of_ahnqiraj.h:42

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bool instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::SetBossState ( uint32  bossId,
EncounterState  state 
)
inlineoverridevirtual

Reimplemented from InstanceScript.

61  {
62  if (!InstanceScript::SetBossState(bossId, state))
63  return false;
64 
65  return true;
66  }
virtual bool SetBossState(uint32 id, EncounterState state)
Definition: InstanceScript.cpp:273

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void instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::SetGuidData ( uint32  type,
ObjectGuid  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

69  {
70  if (type == DATA_PARALYZED)
71  _paralyzedGUID = data;
72  }
Definition: ruins_of_ahnqiraj.h:33
ObjectGuid _paralyzedGUID
Definition: instance_ruins_of_ahnqiraj.cpp:104

Member Data Documentation

ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_ayamissGUID
private
ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_buruGUID
private
ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_kurinaxxGUID
private
ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_moamGUID
private
ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_ossirianGUID
private
ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_paralyzedGUID
private
ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_rajaxxGUID
private

The documentation for this struct was generated from the following file: