|
| instance_zulaman_InstanceScript (InstanceMap *map) |
|
void | FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &packet) override |
|
void | OnCreatureCreate (Creature *creature) override |
|
void | OnGameObjectCreate (GameObject *go) override |
|
void | OnGameObjectRemove (GameObject *go) override |
|
ObjectGuid | GetGuidData (uint32 type) const override |
|
void | SetData (uint32 type, uint32 data) override |
|
uint32 | GetData (uint32 type) const override |
|
bool | SetBossState (uint32 type, EncounterState state) override |
|
void | ProcessEvent (WorldObject *, uint32 eventId) override |
|
void | Update (uint32 diff) override |
|
void | WriteSaveDataMore (std::ostringstream &data) override |
|
void | ReadSaveDataMore (std::istringstream &data) override |
|
| InstanceScript (Map *map) |
|
virtual | ~InstanceScript () |
|
virtual void | Initialize () |
|
virtual void | Load (char const *data) |
|
virtual std::string | GetSaveData () |
|
void | SaveToDB () |
|
virtual bool | IsEncounterInProgress () const |
|
virtual void | OnCreatureRemove (Creature *creature) override |
|
ObjectGuid | GetObjectGuid (uint32 type) const |
|
Creature * | GetCreature (uint32 type) |
|
GameObject * | GetGameObject (uint32 type) |
|
virtual void | OnPlayerEnter (Player *) |
|
void | HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr) |
|
void | DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false) |
|
void | DoCloseDoorOrButton (ObjectGuid guid) |
|
void | DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE) |
|
void | DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue) |
|
void | DoSendNotifyToInstance (char const *format,...) |
|
void | DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL) |
|
void | DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
|
void | DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
|
void | DoRemoveAurasDueToSpellOnPlayers (uint32 spell) |
|
void | DoCastSpellOnPlayers (uint32 spell) |
|
bool | ServerAllowsTwoSideGroups () |
|
EncounterState | GetBossState (uint32 id) const |
|
CreatureBoundary const * | GetBossBoundary (uint32 id) const |
|
virtual bool | CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0) |
|
virtual bool | CheckRequiredBosses (uint32, Player const *=nullptr) const |
|
void | UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source) |
|
void | SetCompletedEncountersMask (uint32 newMask) |
|
uint32 | GetCompletedEncounterMask () const |
|
void | SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0) |
|
void | UpdatePhasing () |
|
uint32 | GetEncounterCount () const |
|
| ZoneScript () |
|
virtual | ~ZoneScript () |
|
virtual uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) |
|
virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
|
virtual void | OnUnitDeath (Unit *) |
|
virtual void | SetGuidData (uint32, ObjectGuid) |
|
virtual uint64 | GetData64 (uint32) const |
|
virtual void | SetData64 (uint32, uint64) |
|