TrinityCore
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#include "DBCStructure.h"
#include "Field.h"
#include "LFG.h"
#include "LFGQueue.h"
#include "LFGGroupData.h"
#include "LFGPlayerData.h"
Go to the source code of this file.
Classes | |
struct | lfg::LfgJoinResultData |
struct | lfg::LfgUpdateData |
struct | lfg::LfgQueueStatusData |
struct | lfg::LfgPlayerRewardData |
struct | lfg::LfgReward |
Reward info. More... | |
struct | lfg::LfgProposalPlayer |
Stores player data related to proposal to join. More... | |
struct | lfg::LfgProposal |
Stores group data related to proposal to join. More... | |
struct | lfg::LfgRoleCheck |
Stores all rolecheck info of a group that wants to join. More... | |
struct | lfg::LfgPlayerBoot |
Stores information of a current vote to kick someone from a group. More... | |
struct | lfg::LFGDungeonData |
class | lfg::LFGMgr |
Namespaces | |
lfg | |
Macros | |
#define | sLFGMgr lfg::LFGMgr::instance() |
Typedefs | |
typedef std::map< uint8, LFGQueue > | lfg::LfgQueueContainer |
typedef std::multimap< uint32, LfgReward const * > | lfg::LfgRewardContainer |
typedef std::pair < LfgRewardContainer::const_iterator, LfgRewardContainer::const_iterator > | lfg::LfgRewardContainerBounds |
typedef std::map< uint8, LfgDungeonSet > | lfg::LfgCachedDungeonContainer |
typedef std::map< ObjectGuid, LfgAnswer > | lfg::LfgAnswerContainer |
typedef std::map< ObjectGuid, LfgRoleCheck > | lfg::LfgRoleCheckContainer |
typedef std::map< uint32, LfgProposal > | lfg::LfgProposalContainer |
typedef std::map< ObjectGuid, LfgProposalPlayer > | lfg::LfgProposalPlayerContainer |
typedef std::map< ObjectGuid, LfgPlayerBoot > | lfg::LfgPlayerBootContainer |
typedef std::map< ObjectGuid, LfgGroupData > | lfg::LfgGroupDataContainer |
typedef std::map< ObjectGuid, LfgPlayerData > | lfg::LfgPlayerDataContainer |
typedef std::unordered_map < uint32, LFGDungeonData > | lfg::LFGDungeonContainer |
#define sLFGMgr lfg::LFGMgr::instance() |