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| go_skull_pile () |
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bool | OnGossipSelect (Player *player, GameObject *go, uint32 sender, uint32 action) override |
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bool | OnGossipHello (Player *player, GameObject *go) override |
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void | SendActionMenu (Player *player, GameObject *, uint32 action) |
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virtual bool | OnDummyEffect (Unit *, uint32, SpellEffIndex, GameObject *) |
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virtual bool | OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *) |
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virtual bool | OnQuestAccept (Player *, GameObject *, Quest const *) |
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virtual bool | OnQuestReward (Player *, GameObject *, Quest const *, uint32) |
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virtual uint32 | GetDialogStatus (Player *, GameObject *) |
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virtual void | OnDestroyed (GameObject *, Player *) |
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virtual void | OnDamaged (GameObject *, Player *) |
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virtual void | OnLootStateChanged (GameObject *, uint32, Unit *) |
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virtual void | OnGameObjectStateChanged (GameObject *, uint32) |
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virtual GameObjectAI * | GetAI (GameObject *) const |
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const std::string & | GetName () const |
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virtual void | OnUpdate (GameObject *, uint32) |
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go_skull_pile::go_skull_pile |
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inline |
GameObjectScript(const char *name)
Definition: ScriptMgr.cpp:1592
Reimplemented from GameObjectScript.
Definition: ScriptedGossip.h:71
#define GOSSIP_S_GEZZARAK_THE_HUNTRESS
Definition: zone_terokkar_forest.cpp:503
#define GOSSIP_S_DARKSCREECHER_AKKARAI
Definition: zone_terokkar_forest.cpp:501
struct GameObjectTemplate::@221::@225 questgiver
#define GOSSIP_S_KARROG
Definition: zone_terokkar_forest.cpp:502
GameObjectTemplate const * GetGOInfo() const
Definition: GameObject.h:894
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
#define GOSSIP_S_VAKKIZ_THE_WINDRAGER
Definition: zone_terokkar_forest.cpp:504
Definition: GossipDef.h:59
Definition: QuestDef.h:113
Reimplemented from GameObjectScript.
513 player->PlayerTalkClass->ClearMenus();
Definition: ScriptedGossip.h:73
void SendActionMenu(Player *player, GameObject *, uint32 action)
Definition: zone_terokkar_forest.cpp:535
540 player->CastSpell(player, 40642,
false);
543 player->CastSpell(player, 40640,
false);
546 player->CastSpell(player, 40632,
false);
549 player->CastSpell(player, 40644,
false);
Definition: ScriptedGossip.h:71
The documentation for this class was generated from the following file: