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ScriptPCH.h
Go to the documentation of this file.
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/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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* This program is free software licensed under GPL version 2
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* Please see the included DOCS/LICENSE.TXT for more information */
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#ifndef SC_PRECOMPILED_H
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#define SC_PRECOMPILED_H
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#include "
ScriptMgr.h
"
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#include "
Cell.h
"
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#include "
CellImpl.h
"
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#include "
GameEventMgr.h
"
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#include "
GridNotifiers.h
"
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#include "
GridNotifiersImpl.h
"
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#include "
Unit.h
"
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#include "
GameObject.h
"
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#include "
ScriptedCreature.h
"
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#include "
ScriptedGossip.h
"
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#include "
InstanceScript.h
"
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#include "
CombatAI.h
"
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#include "
PassiveAI.h
"
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#include "
Chat.h
"
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#include "
DBCStructure.h
"
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#include "
DBCStores.h
"
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#include "
ObjectMgr.h
"
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#include "
SpellScript.h
"
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#include "
SpellAuraEffects.h
"
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#endif
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CombatAI.h
SpellAuraEffects.h
PassiveAI.h
Chat.h
ObjectMgr.h
DBCStores.h
Cell.h
DBCStructure.h
GameObject.h
SpellScript.h
GameEventMgr.h
CellImpl.h
ScriptedGossip.h
Unit.h
ScriptedCreature.h
InstanceScript.h
ScriptMgr.h
GridNotifiers.h
GridNotifiersImpl.h
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