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TrinityCore
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- r -
- RAND()
: CreatureAIImpl.h
- rand32()
: Random.cpp
, Random.h
- rand_chance()
: Random.cpp
, Random.h
- rand_norm()
: Random.cpp
, Random.h
- rand_prime()
: tomcrypt_pk.h
- RandRiftBoss()
: instance_the_black_morass.cpp
- rasterizeTri()
: RecastRasterization.cpp
- rcAbs()
: Recast.h
- rcAddSpan()
: Recast.h
, RecastRasterization.cpp
- rcAlloc()
: RecastAlloc.h
, RecastAlloc.cpp
- rcAllocCompactHeightfield()
: Recast.h
, Recast.cpp
- rcAllocContourSet()
: Recast.h
, Recast.cpp
- rcAllocDefault()
: RecastAlloc.cpp
- rcAllocHeightfield()
: Recast.h
, Recast.cpp
- rcAllocHeightfieldLayerSet()
: Recast.h
, Recast.cpp
- rcAllocPolyMesh()
: Recast.h
, Recast.cpp
- rcAllocPolyMeshDetail()
: Recast.h
, Recast.cpp
- rcAllocSetCustom()
: RecastAlloc.h
, RecastAlloc.cpp
- rcBuildCompactHeightfield()
: Recast.cpp
, Recast.h
- rcBuildContours()
: Recast.h
, RecastContour.cpp
- rcBuildDistanceField()
: Recast.h
, RecastRegion.cpp
- rcBuildHeightfieldLayers()
: Recast.h
, RecastLayers.cpp
- rcBuildLayerRegions()
: Recast.h
, RecastRegion.cpp
- rcBuildPolyMesh()
: Recast.h
, RecastMesh.cpp
- rcBuildPolyMeshDetail()
: Recast.h
, RecastMeshDetail.cpp
- rcBuildRegions()
: Recast.h
, RecastRegion.cpp
- rcBuildRegionsMonotone()
: Recast.h
, RecastRegion.cpp
- rcCalcBounds()
: Recast.h
, Recast.cpp
- rcCalcGridSize()
: Recast.h
, Recast.cpp
- rcClamp()
: Recast.h
- rcClearUnwalkableTriangles()
: Recast.h
, Recast.cpp
- rcCopyPolyMesh()
: Recast.h
, RecastMesh.cpp
- rcCreateHeightfield()
: Recast.h
, Recast.cpp
- rcErodeWalkableArea()
: Recast.h
, RecastArea.cpp
- rcFilterLedgeSpans()
: Recast.h
, RecastFilter.cpp
- rcFilterLowHangingWalkableObstacles()
: Recast.h
, RecastFilter.cpp
- rcFilterWalkableLowHeightSpans()
: Recast.h
, RecastFilter.cpp
- rcFree()
: RecastAlloc.h
, RecastAlloc.cpp
- rcFreeCompactHeightfield()
: Recast.h
, Recast.cpp
- rcFreeContourSet()
: Recast.h
, Recast.cpp
- rcFreeDefault()
: RecastAlloc.cpp
- rcFreeHeightField()
: Recast.h
, Recast.cpp
- rcFreeHeightfieldLayerSet()
: Recast.h
, Recast.cpp
- rcFreePolyMesh()
: Recast.h
, Recast.cpp
- rcFreePolyMeshDetail()
: Recast.h
, Recast.cpp
- rcGetCon()
: Recast.h
- rcGetDirOffsetX()
: Recast.h
- rcGetDirOffsetY()
: Recast.h
- rcGetHeightFieldSpanCount()
: Recast.h
, Recast.cpp
- rcIgnoreUnused()
: Recast.h
- rcMarkBoxArea()
: Recast.h
, RecastArea.cpp
- rcMarkConvexPolyArea()
: Recast.h
, RecastArea.cpp
- rcMarkCylinderArea()
: Recast.h
, RecastArea.cpp
- rcMarkWalkableTriangles()
: Recast.h
, Recast.cpp
- rcMax()
: Recast.h
- rcMedianFilterWalkableArea()
: Recast.h
, RecastArea.cpp
- rcMergePolyMeshDetails()
: Recast.h
, RecastMeshDetail.cpp
- rcMergePolyMeshes()
: RecastMesh.cpp
, Recast.h
- rcMin()
: Recast.h
- rcOffsetPoly()
: Recast.h
, RecastArea.cpp
- rcRasterizeTriangle()
: Recast.h
, RecastRasterization.cpp
- rcRasterizeTriangles()
: Recast.h
, RecastRasterization.cpp
- rcSetCon()
: Recast.h
- rcSqr()
: Recast.h
- rcSqrt()
: Recast.h
, Recast.cpp
- rcSwap()
: Recast.h
- rcVadd()
: Recast.h
- rcVcopy()
: Recast.h
- rcVcross()
: Recast.h
- rcVdist()
: Recast.h
- rcVdistSqr()
: Recast.h
- rcVdot()
: Recast.h
- rcVmad()
: Recast.h
- rcVmax()
: Recast.h
- rcVmin()
: Recast.h
- rcVnormalize()
: Recast.h
- rcVsub()
: Recast.h
- ReadBuild()
: vmapexport.cpp
, System.cpp
- ReadHex()
: ChatLink.cpp
- ReadInt32()
: ChatLink.cpp
- ReadLiquidTypeTableDBC()
: vmapexport.cpp
, System.cpp
- ReadMapDBC()
: System.cpp
- ReadSkip()
: ChatLink.cpp
- ReadUInt32()
: ChatLink.cpp
- register_cipher()
: tomcrypt_cipher.h
- register_hash()
: tomcrypt_hash.h
- register_prng()
: tomcrypt_prng.h
- RegisterNewGuid()
: PlayerDump.cpp
- remove_callback()
: FileWatcherCWrapper.cpp
- removeAdjacentNeighbours()
: RecastRegion.cpp
- removeDegenerateSegments()
: RecastContour.cpp
- RemoveItemsSetItem()
: Item.cpp
- removeVertex()
: RecastMesh.cpp
- replaceNeighbour()
: RecastRegion.cpp
- ResolveFullFileNames()
: CascRootFile_Diablo3.cpp
- Resurrect()
: bosses_opera.cpp
- rng_get_bytes()
: tomcrypt_prng.h
- rng_make_prng()
: tomcrypt_prng.h
- Rol32()
: FileStream.cpp
, CascDecrypt.cpp
- roll_chance_f()
: Random.h
- roll_chance_i()
: Random.h
- RootFileRead()
: CascRootFile_Mndx.cpp
- RootHandler_Close()
: RootHandler.cpp
, RootHandler.h
- RootHandler_CreateDiablo3()
: CascCommon.h
, CascRootFile_Diablo3.cpp
- RootHandler_CreateMNDX()
: CascCommon.h
, CascRootFile_Mndx.cpp
- RootHandler_CreateOverwatch()
: CascCommon.h
, CascRootFile_Ovr.cpp
- RootHandler_CreateWoW6()
: CascCommon.h
, CascRootFile_WoW6.cpp
- RootHandler_Dump()
: RootHandler.h
, RootHandler.cpp
- RootHandler_EndSearch()
: RootHandler.cpp
, RootHandler.h
- RootHandler_GetKey()
: RootHandler.h
, RootHandler.cpp
- RootHandler_Insert()
: RootHandler.h
, RootHandler.cpp
- RootHandler_Search()
: RootHandler.cpp
, RootHandler.h
- rotate()
: vec3d.h
- RoundToInterval()
: Util.h