|
TrinityCore
|
- a -
- A_TRIBUTE_TO_DEDICATED_INSANITY
: trial_of_the_crusader.h
- A_TRIBUTE_TO_IMMORTALITY_ALLIANCE
: trial_of_the_crusader.h
- A_TRIBUTE_TO_IMMORTALITY_HORDE
: trial_of_the_crusader.h
- A_TRIBUTE_TO_INSANITY_10_PLAYER
: trial_of_the_crusader.h
- A_TRIBUTE_TO_INSANITY_25_PLAYER
: trial_of_the_crusader.h
- A_TRIBUTE_TO_MAD_SKILL_10_PLAYER
: trial_of_the_crusader.h
- A_TRIBUTE_TO_MAD_SKILL_25_PLAYER
: trial_of_the_crusader.h
- A_TRIBUTE_TO_SKILL_10_PLAYER
: trial_of_the_crusader.h
- A_TRIBUTE_TO_SKILL_25_PLAYER
: trial_of_the_crusader.h
- AB_OBJECTIVE_ASSAULT_BASE
: BattlegroundAB.h
- AB_OBJECTIVE_DEFEND_BASE
: BattlegroundAB.h
- ABOMINATION
: hyjal.h
- ABUSE_BUG_RANGE
: boss_twinemperors.cpp
- ACCOUNT_CHANGE_EMAIL
: action_ip_logger.cpp
- ACCOUNT_CHANGE_EMAIL_FAIL
: action_ip_logger.cpp
- ACCOUNT_CHANGE_PW
: action_ip_logger.cpp
- ACCOUNT_CHANGE_PW_FAIL
: action_ip_logger.cpp
- ACCOUNT_CREATE_FAILED
: SharedDefines.h
- ACCOUNT_CREATE_IN_PROGRESS
: SharedDefines.h
- ACCOUNT_CREATE_SUCCESS
: SharedDefines.h
- ACCOUNT_FAIL_LOGIN
: action_ip_logger.cpp
- ACCOUNT_LOGIN
: action_ip_logger.cpp
- ACHIEV_CRITERIA_DEEP_BREATH_10_PLAYER
: onyxias_lair.h
- ACHIEV_CRITERIA_DEEP_BREATH_25_PLAYER
: onyxias_lair.h
- ACHIEV_CRITERIA_MANY_WHELPS_10_PLAYER
: onyxias_lair.h
- ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER
: onyxias_lair.h
- ACHIEV_DOESNT_GO_TO_ELEVEN
: boss_forgemaster_garfrost.cpp
- ACHIEV_GOOD_GRIEF_START_EVENT
: boss_maiden_of_grief.cpp
- ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT
: boss_patchwerk.cpp
- ACHIEV_MUST_DECONSTRUCT_FASTER
: boss_xt002.cpp
- ACHIEV_NOT_RETREATING_EVENT
: halls_of_reflection.h
- ACHIEV_QUICK_DEMISE_START_EVENT
: boss_herald_volazj.cpp
- ACHIEV_TIMED_START_EVENT
: onyxias_lair.h
, boss_anubarak.cpp
, boss_anubrekhan.cpp
, boss_malygos.cpp
, boss_drakos.cpp
, boss_yogg_saron.cpp
, boss_skadi.cpp
- ACHIEV_TIMELY_DEATH_START_EVENT
: boss_loken.cpp
- ACHIEV_VAULT_OF_LIGHTS_EVENT
: halls_of_origination.h
- ACHIEVEMENT_ARGENT_VALOR
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_ALLIANCE
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_DARNASSUS
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_GNOMEREGAN
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_HORDE
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_IRONFORGE
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_ORGRIMMAR
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_SEN_JIN
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_SILVERMOON
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_STORMWIND
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_THE_EXODAR
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_THUNDER_BLUFF
: spell_generic.cpp
- ACHIEVEMENT_CHAMPION_UNDERCITY
: spell_generic.cpp
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_ARENA_TYPE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_BATTLE_PET_SPECIES
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_COMPLETE_QUEST_NOT_IN_GROUP
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_GARRISON_BUILDING_LEVEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_GARRISON_FOLLOWER_ILVL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_GARRISON_FOLLOWER_LEVEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_GARRISON_FOLLOWER_QUALITY
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_GARRISON_MISSION_TYPE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_GARRISON_RARE_MISSION
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_GUILD_REPUTATION
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_ITEM_CLASS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_ITEM_LEVEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_ITEM_QUALITY_EQUALS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_ITEM_QUALITY_MIN
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_ITEM_SUBCLASS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_MAP_DIFFICULTY
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_MAX_GROUP_MEMBERS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_MIN_ACHIEVEMENT_POINTS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_MIN_PERSONAL_RATING
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_PROJECT_RACE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_PROJECT_RARITY
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_RATED_BATTLEGROUND
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_REQUIRES_GUILD_GROUP
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_REQUIRES_LFG_GROUP
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_SOURCE_AREA_OR_ZONE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_SOURCE_CLASS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_SOURCE_DRUNK_VALUE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_SOURCE_HAS_AURA
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_SOURCE_LEVEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_SOURCE_MAP
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_SOURCE_RACE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_AREA_OR_ZONE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_CLASS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_CREATURE_ENTRY
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_CREATURE_TYPE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_CREATURE_YIELDS_XP
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_HAS_AURA
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_HAS_AURA_TYPE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_HEALTH_PERCENT_BELOW
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_LEVEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_MUST_BE_DEAD
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_MUST_BE_ENEMY
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_MUST_BE_PLAYER
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_RACE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TARGET_ZONE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_TITLE_BIT_INDEX
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_UNK16
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_UNK2
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_UNK55
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_UNK60
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_BG_MAP
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_NO_DEATH
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_NO_LOSE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_NONE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_NOT_IN_GROUP
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_UNK13
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_UNK2
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_UNK5
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_UNK8
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_GAME_EVENT
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_ID
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_FLAG_CU_ACCOUNT
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_FLAG_CU_GUILD
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_FLAG_CU_PLAYER
: AchievementMgr.h
- ACHIEVEMENT_CRITERIA_FLAG_FAIL_ACHIEVEMENT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_FLAG_HIDDEN
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_FLAG_IS_DATE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_FLAG_RESET_ON_START
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_FLAG_SHOW_PROGRESS_BAR
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TREE_OPERATOR_ALL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TREE_OPERATOR_ANY
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_BE_KICKED_FROM_LFR
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_BUY_GUILD_BANK_SLOTS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_BUY_GUILD_TABARD
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CAPTURE_BATTLE_PET
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CAPTURE_BATTLE_PET_CREDIT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CATCH_FROM_POOL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ARCHAEOLOGY_PROJECTS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DUNGEON_ENCOUNTER
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_GARRISON_MISSION
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_GARRISON_MISSION_COUNT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_GARRISON_SHIPMENT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_GUILD_CHALLENGE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_GUILD_CHALLENGE_TYPE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_GUILD
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_RAID
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_SCENARIO
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_SCENARIO_COUNT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CONSTRUCT_GARRISON_BUILDING
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COUNT_OF_LFR_QUEUE_BOOSTS_BY_TANK
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CRAFT_ITEMS_GUILD
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CURRENCY
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DEATH
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_EARN_GUILD_ACHIEVEMENT_POINTS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ENTER_AREA
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CAST
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_PERSONAL_RATING
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HK_RACE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILLS_GUILD
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE_GUILD
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_GARRISON_BLUEPRINT_COUNT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEAVE_AREA
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEVEL_BATTLE_PET
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEVEL_BATTLE_PET_CREDIT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LFR_DUNGEONS_COMPLETED
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LFR_LEAVES
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LFR_VOTE_KICKS_INITIATED_BY_PLAYER
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LFR_VOTE_KICKS_NOT_INIT_BY_PLAYER
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_OWN_BATTLE_PET
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_OWN_BATTLE_PET_COUNT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_OWN_HEIRLOOMS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_OWN_TOY
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_OWN_TOY_COUNT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_PLACE_GARRISON_BUILDING
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_RAISE_GARRISON_FOLLOWER_ITEM_LEVEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_RAISE_GARRISON_FOLLOWER_LEVEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_REACH_BG_RATING
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_REACH_GUILD_LEVEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_RECRUIT_GARRISON_FOLLOWER
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_RECRUIT_GARRISON_FOLLOWER_COUNT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_SPENT_GOLD_GUILD_REPAIRS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_START_GARRISON_MISSION
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_UPGRADE_GARRISON
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_UPGRADE_GARRISON_BUILDING
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_USE_LFD_TO_GROUP_WITH_PLAYERS
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WIN_BG
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WIN_PET_BATTLE
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_BATTLEGROUND
: DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS
: DBCEnums.h
- ACHIEVEMENT_FACTION_ALLIANCE
: DBCEnums.h
- ACHIEVEMENT_FACTION_ANY
: DBCEnums.h
- ACHIEVEMENT_FACTION_HORDE
: DBCEnums.h
- ACHIEVEMENT_FLAG_ACCOUNT
: DBCEnums.h
- ACHIEVEMENT_FLAG_AVERAGE
: DBCEnums.h
- ACHIEVEMENT_FLAG_BAR
: DBCEnums.h
- ACHIEVEMENT_FLAG_COUNTER
: DBCEnums.h
- ACHIEVEMENT_FLAG_GUILD
: DBCEnums.h
- ACHIEVEMENT_FLAG_HIDDEN
: DBCEnums.h
- ACHIEVEMENT_FLAG_MAX_USED
: DBCEnums.h
- ACHIEVEMENT_FLAG_PLAY_NO_VISUAL
: DBCEnums.h
- ACHIEVEMENT_FLAG_REALM_FIRST_KILL
: DBCEnums.h
- ACHIEVEMENT_FLAG_REALM_FIRST_REACH
: DBCEnums.h
- ACHIEVEMENT_FLAG_REQ_COUNT
: DBCEnums.h
- ACHIEVEMENT_FLAG_SHOW_CRITERIA_MEMBERS
: DBCEnums.h
- ACHIEVEMENT_FLAG_SHOW_GUILD_MEMBERS
: DBCEnums.h
- ACHIEVEMENT_FLAG_SHOW_IN_GUILD_HEADER
: DBCEnums.h
- ACHIEVEMENT_FLAG_SHOW_IN_GUILD_NEWS
: DBCEnums.h
- ACHIEVEMENT_FLAG_SUMM
: DBCEnums.h
- ACHIEVEMENT_FLAG_UNK3
: DBCEnums.h
- ACHIEVEMENT_FLAG_UNK4
: DBCEnums.h
- ACHIEVEMENT_IGNIS_START_EVENT
: boss_ignis.cpp
- ACHIEVEMENT_TIMED_TYPE_CREATURE
: DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_EVENT
: DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_ITEM
: DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_MAX
: DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_QUEST
: DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_SCENARIO_STAGE
: DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_SPELL_CASTER
: DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_SPELL_TARGET
: DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_UNK
: DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_UNK_2
: DBCEnums.h
- ACHIEVEMENTS_DESTRUCTION_DERBY_A
: BattlefieldWG.h
- ACHIEVEMENTS_DESTRUCTION_DERBY_H
: BattlefieldWG.h
- ACHIEVEMENTS_STONE_KEEPER_100
: BattlefieldWG.h
- ACHIEVEMENTS_STONE_KEEPER_1000
: BattlefieldWG.h
- ACHIEVEMENTS_STONE_KEEPER_250
: BattlefieldWG.h
- ACHIEVEMENTS_STONE_KEEPER_50
: BattlefieldWG.h
- ACHIEVEMENTS_STONE_KEEPER_500
: BattlefieldWG.h
- ACHIEVEMENTS_WG_GNOMESLAUGHTER
: BattlefieldWG.h
- ACHIEVEMENTS_WG_MASTER_A
: BattlefieldWG.h
- ACHIEVEMENTS_WG_MASTER_H
: BattlefieldWG.h
- ACHIEVEMENTS_WG_RANGER
: BattlefieldWG.h
- ACHIEVEMENTS_WG_TOWER_CANNON_KILL
: BattlefieldWG.h
- ACHIEVEMENTS_WG_TOWER_DESTROY
: BattlefieldWG.h
- ACHIEVEMENTS_WIN_WG
: BattlefieldWG.h
- ACHIEVEMENTS_WIN_WG_100
: BattlefieldWG.h
- ACHIEVEMENTS_WIN_WG_TIMER_10
: BattlefieldWG.h
- ACIDMAW_SUBMERGED
: trial_of_the_crusader.h
- ACT_COMMAND
: Unit.h
- ACT_DECIDE
: Unit.h
- ACT_DISABLED
: Unit.h
- ACT_ENABLED
: Unit.h
- ACT_PASSIVE
: Unit.h
- ACT_REACTION
: Unit.h
- ACTION_ACTIVATE_ADDS
: boss_kelidan_the_breaker.cpp
- ACTION_ACTIVATE_BROGGOK
: blood_furnace.h
- ACTION_ACTIVATE_CRYSTAL
: boss_novos.cpp
- ACTION_ACTIVATE_STAR
: boss_algalon_the_observer.cpp
- ACTION_ACTIVE_ADVISOR
: boss_kaelthas.cpp
- ACTION_ADD_CHARGE
: boss_assembly_of_iron.cpp
- ACTION_ADD_DEATH
: boss_high_king_maulgar.cpp
- ACTION_AMBASSADOR_HELLMAW_BANISH
: shadow_labyrinth.h
- ACTION_AMBASSADOR_HELLMAW_INTRO
: shadow_labyrinth.h
- ACTION_ANIMUS_DIE
: boss_general_vezax.cpp
- ACTION_ANRAPHET_DIED
: halls_of_origination.h
- ACTION_ANRAPHET_INTRO
: halls_of_origination.h
- ACTION_ASCEND
: boss_algalon_the_observer.cpp
- ACTION_BALTHARUS_DEATH
: ruby_sanctum.h
- ACTION_BAR_INDEX_END
: Unit.h
- ACTION_BAR_INDEX_PET_SPELL_END
: Unit.h
- ACTION_BAR_INDEX_PET_SPELL_START
: Unit.h
- ACTION_BAR_INDEX_START
: Unit.h
- ACTION_BEGIN_RESET_ENCOUNTER
: boss_thaddius.cpp
- ACTION_BIG_BANG
: boss_algalon_the_observer.cpp
- ACTION_BREAK_FROSTMOURNE
: boss_the_lich_king.cpp
- ACTION_BUFF_YELL
: BattlegroundAV.h
, boss_balinda.cpp
, boss_galvangar.cpp
- ACTION_BUTTON_C
: Player.h
- ACTION_BUTTON_CMACRO
: Player.h
- ACTION_BUTTON_DROPDOWN
: Player.h
- ACTION_BUTTON_EQSET
: Player.h
- ACTION_BUTTON_ITEM
: Player.h
- ACTION_BUTTON_MACRO
: Player.h
- ACTION_BUTTON_MOUNT
: Player.h
- ACTION_BUTTON_SPELL
: Player.h
- ACTION_CALL_DRAGON_EVENT
: oculus.h
- ACTION_CAPTAIN_DIES
: icecrown_citadel.cpp
- ACTION_CAST_INVOCATION
: boss_blood_prince_council.cpp
- ACTION_CHANGE_PHASE
: icecrown_citadel.h
- ACTION_CHANNEL_WORLD_TREE
: boss_archimonde.cpp
- ACTION_CHANNELER_DIED
: boss_shade_of_akama.cpp
- ACTION_CHARGE
: boss_deathbringer_saurfang.cpp
- ACTION_CHEESE_THE_FREEZE
: boss_hodir.cpp
- ACTION_CLEAR_SLOT
: boss_icecrown_gunship_battle.cpp
- ACTION_CLEAR_SPIKE_IMMUNITIES
: boss_lord_marrowgar.cpp
- ACTION_CLONE
: boss_baltharus_the_warborn.cpp
- ACTION_COMMANDER_RESET
: boss_razorscale.cpp
- ACTION_COMPLETE_QUEST
: boss_lady_deathwhisper.cpp
- ACTION_CONTINUE_INTRO
: boss_deathbringer_saurfang.cpp
, boss_the_lich_king.cpp
- ACTION_CORBORUS_INTRO
: stonecore.h
- ACTION_CRAZY_CAT_LADY
: boss_auriaya.cpp
- ACTION_CRYSTAL_HANDLER_DIED
: drak_tharon_keep.h
- ACTION_CYCLIC_MOVEMENT
: boss_malygos.cpp
- ACTION_DEACTIVATE
: boss_novos.cpp
- ACTION_DEATH
: boss_valithria_dreamwalker.cpp
- ACTION_DELAYED_DESPAWN
: boss_malygos.cpp
- ACTION_DESPAWN
: boss_deathbringer_saurfang.cpp
- ACTION_DESPAWN_ALL_SPAWNS
: boss_shade_of_akama.cpp
- ACTION_DESPAWN_SUMMONS
: boss_skarvald_dalronn.cpp
- ACTION_DESPAWN_VOID_SENTRY_BALL
: boss_zuramat.cpp
- ACTION_DISABLE_BEACON
: boss_temple_guardian_anhuur.cpp
- ACTION_DISABLE_FIRE_BOMB
: boss_northrend_beasts.cpp
- ACTION_DRAINED
: boss_ichoron.cpp
- ACTION_ELDER_DEATH
: boss_freya.cpp
- ACTION_ELDER_FREYA_KILLED
: boss_freya.cpp
- ACTION_ELEMENTAL_DIED
: halls_of_origination.h
- ACTION_ENABLE_FIRE_BOMB
: boss_northrend_beasts.cpp
- ACTION_END_COMBAT
: boss_scourgelord_tyrannus.cpp
- ACTION_ENEMY_GUNSHIP_TALK
: icecrown_citadel.h
- ACTION_ENRAGE
: boss_archimonde.cpp
- ACTION_ENTER_COMBAT
: halls_of_reflection.h
, boss_valithria_dreamwalker.cpp
- ACTION_ENTER_HARD_MODE
: boss_xt002.cpp
- ACTION_EVENT_START
: boss_razorscale.cpp
- ACTION_EXECUTE_VORTEX
: boss_malygos.cpp
- ACTION_EXECUTIONER_TAUNT
: shattered_halls.h
- ACTION_EXIT_SHIP
: icecrown_citadel.h
- ACTION_EXPLODE
: boss_buru.cpp
- ACTION_FESTERGUT_COMBAT
: icecrown_citadel.h
- ACTION_FESTERGUT_DEATH
: icecrown_citadel.h
- ACTION_FESTERGUT_GAS
: icecrown_citadel.h
- ACTION_FEUGEN_AGGRO
: boss_thaddius.cpp
- ACTION_FEUGEN_DIED
: boss_thaddius.cpp
- ACTION_FEUGEN_RESET
: boss_thaddius.cpp
- ACTION_FEUGEN_REVIVED
: boss_thaddius.cpp
- ACTION_FEUGEN_REVIVING_FX
: boss_thaddius.cpp
- ACTION_FIND_NEW_TUBBER
: razorfen_kraul.cpp
- ACTION_FINISH_INTRO
: boss_algalon_the_observer.cpp
- ACTION_FINISH_OUTRO
: boss_the_lich_king.cpp
- ACTION_FLAME_BALL_CHASE
: boss_blood_prince_council.cpp
- ACTION_FLASH_FREEZE
: boss_yogg_saron.cpp
- ACTION_FLESH_TENTACLE_KILLED
: boss_cthun.cpp
- ACTION_FREEZE_COLOSSUS
: boss_drakkari_colossus.cpp
- ACTION_FROSTMOURNE_INTRO
: icecrown_citadel.h
- ACTION_GROUND_PHASE
: boss_razorscale.cpp
- ACTION_GUNSHIP_ARRIVAL
: halls_of_reflection.h
- ACTION_GUNSHIP_ARRIVAL_2
: halls_of_reflection.h
- ACTION_GUNSHIP_READY
: BattlegroundIC.h
- ACTION_HANDLE_P_THREE_INTRO
: boss_malygos.cpp
- ACTION_HANDLE_RESPAWN
: boss_malygos.cpp
- ACTION_HARPOON_BUILD
: boss_razorscale.cpp
- ACTION_I_HAVE_THE_COOLEST_FRIENDS
: boss_hodir.cpp
- ACTION_INDUCE_MADNESS
: boss_yogg_saron.cpp
- ACTION_INIT_ALGALON
: ulduar.h
- ACTION_INITIAND_KILLED
: boss_jedoga_shadowseeker.cpp
- ACTION_INTERRUPT_INTRO
: boss_deathbringer_saurfang.cpp
- ACTION_INTRO
: boss_alizabal.cpp
, forge_of_souls.cpp
- ACTION_INTRO_BALTHARUS
: ruby_sanctum.h
- ACTION_INTRO_HALION
: ruby_sanctum.h
- ACTION_JULES_FLIGHT
: zone_hellfire_peninsula.cpp
- ACTION_JULES_HOVER
: zone_hellfire_peninsula.cpp
- ACTION_JULES_MOVE_HOME
: zone_hellfire_peninsula.cpp
- ACTION_KILL_CAPTAIN
: icecrown_citadel.cpp
- ACTION_KILL_MINCHAR
: icecrown_citadel.h
- ACTION_KINETIC_BOMB_JUMP
: boss_blood_prince_council.cpp
- ACTION_LAND_ENCOUNTER_START
: boss_malygos.cpp
- ACTION_LEGOSO_SIRONAS_KILLED
: zone_bloodmyst_isle.cpp
- ACTION_LIFT_IN_AIR
: boss_malygos.cpp
- ACTION_MAGUS_DEAD
: boss_magus_telestra.cpp
- ACTION_MARK_OF_THE_FALLEN_CHAMPION
: boss_deathbringer_saurfang.cpp
- ACTION_METEOR_STRIKE_AOE
: boss_halion.cpp
- ACTION_METEOR_STRIKE_BURN
: boss_halion.cpp
- ACTION_MONITOR_CORPOREALITY
: boss_halion.cpp
- ACTION_MOVE_TO_CENTER_POSITION
: ulduar.h
- ACTION_NEXT_PHASE
: boss_palehoof.cpp
- ACTION_OHGAN_IS_DEATH
: boss_mandokir.cpp
- ACTION_OMEGA_TRIGGER
: halls_of_origination.h
- ACTION_OOZE_DEAD
: boss_sjonnir.cpp
- ACTION_OTHER_JUST_DIED
: boss_skarvald_dalronn.cpp
- ACTION_OUTRO
: boss_krickandick.cpp
, boss_the_lich_king.cpp
, boss_algalon_the_observer.cpp
- ACTION_PACT
: boss_twin_valkyr.cpp
- ACTION_PHASE_THREE
: boss_yogg_saron.cpp
- ACTION_PHASE_TRANSFORM
: boss_yogg_saron.cpp
- ACTION_PHASE_TWO
: blackwing_lair.h
, boss_yogg_saron.cpp
- ACTION_PLACE_BROKEN_HARPOON
: boss_razorscale.cpp
- ACTION_PLAY_MUSIC
: boss_the_lich_king.cpp
- ACTION_POLARITY_CROSSED
: boss_thaddius.cpp
- ACTION_PREPARE_ADVISORS
: boss_kaelthas.cpp
- ACTION_PREPARE_BROGGOK
: blood_furnace.h
- ACTION_PROTECTIVE_BUBBLE_SHATTERED
: boss_ichoron.cpp
- ACTION_RAPTOR_KILLED
: boss_king_dred.cpp
- ACTION_REMOVE_BUFF
: boss_ignis.cpp
- ACTION_REMOVE_INVOCATION
: boss_blood_prince_council.cpp
- ACTION_RESET_BROGGOK
: blood_furnace.h
- ACTION_RESET_CRYSTALS
: boss_novos.cpp
- ACTION_RESET_ENCOUNTER
: boss_thaddius.cpp
- ACTION_RESET_ENCOUNTER_TIMER
: boss_thaddius.cpp
- ACTION_RESET_EVENT
: icecrown_citadel.cpp
- ACTION_RESPAWN_DEFENDER
: boss_auriaya.cpp
- ACTION_RESTORE_LIGHT
: icecrown_citadel.h
- ACTION_RESURRECT_CAPTAINS
: icecrown_citadel.cpp
- ACTION_RETURN_TO_COLOSSUS
: boss_drakkari_colossus.cpp
- ACTION_REVIVE
: boss_mandokir.cpp
- ACTION_REVIVE_ADVISORS
: boss_kaelthas.cpp
- ACTION_ROTFACE_COMBAT
: icecrown_citadel.h
- ACTION_ROTFACE_DEATH
: icecrown_citadel.h
- ACTION_ROTFACE_OOZE
: icecrown_citadel.h
- ACTION_SANITY_WELLS
: boss_yogg_saron.cpp
- ACTION_SCARAB_SUBMERGE
: boss_anubarak_trial.cpp
- ACTION_SCHEDULE_COMBAT_EVENTS
: boss_kaelthas.cpp
- ACTION_SET_DISK_VICTIM_CHASE
: boss_malygos.cpp
- ACTION_SET_NORMAL_EVENTS
: boss_eregos.cpp
- ACTION_SET_SLOT
: boss_icecrown_gunship_battle.cpp
- ACTION_SHADOW_STRIKE
: boss_anubarak_trial.cpp
- ACTION_SHIP_VISITS
: boss_icecrown_gunship_battle.cpp
- ACTION_SHOOT
: boss_halion.cpp
- ACTION_SIMON_CORRECT_FULL_SEQUENCE
: zone_blades_edge_mountains.cpp
- ACTION_SIMON_ROUND_FINISHED
: zone_blades_edge_mountains.cpp
- ACTION_SIMON_WRONG_SEQUENCE
: zone_blades_edge_mountains.cpp
- ACTION_SINCLARI_OUTRO
: violet_hold.h
- ACTION_SIRONAS_CHANNEL_START
: zone_bloodmyst_isle.cpp
- ACTION_SIRONAS_CHANNEL_STOP
: zone_bloodmyst_isle.cpp
- ACTION_SKIP_INTRO
: halls_of_reflection.cpp
- ACTION_SLABHIDE_INTRO
: stonecore.h
- ACTION_SPAWN_ALL_ADDS
: boss_icecrown_gunship_battle.cpp
- ACTION_SPAWN_MAGE
: boss_icecrown_gunship_battle.cpp
- ACTION_SPAWN_VEHICLES
: boss_flame_leviathan.cpp
- ACTION_STALACTITE_MISSLE
: boss_slabhide.cpp
- ACTION_STALAGG_AGGRO
: boss_thaddius.cpp
- ACTION_STALAGG_DIED
: boss_thaddius.cpp
- ACTION_STALAGG_RESET
: boss_thaddius.cpp
- ACTION_STALAGG_REVIVED
: boss_thaddius.cpp
- ACTION_STALAGG_REVIVING_FX
: boss_thaddius.cpp
- ACTION_STAND_UP
: boss_blood_prince_council.cpp
- ACTION_START_ATTACK
: boss_the_lich_king.cpp
- ACTION_START_ENCOUNTER
: boss_the_lich_king.cpp
, boss_kaelthas.cpp
- ACTION_START_EVENT
: boss_deathbringer_saurfang.cpp
, zone_hellfire_peninsula.cpp
- ACTION_START_FROSTWYRM
: icecrown_citadel.h
- ACTION_START_GAUNTLET
: icecrown_citadel.cpp
- ACTION_START_HARD_MODE
: boss_flame_leviathan.cpp
- ACTION_START_INTRO
: halls_of_reflection.cpp
, boss_scourgelord_tyrannus.cpp
, boss_blood_prince_council.cpp
, boss_lady_deathwhisper.cpp
, boss_algalon_the_observer.cpp
- ACTION_START_OUTRO
: boss_scourgelord_tyrannus.cpp
, boss_deathbringer_saurfang.cpp
- ACTION_START_PHASE_2
: boss_ingvar_the_plunderer.cpp
- ACTION_START_PREFIGHT
: halls_of_reflection.h
- ACTION_START_RAGNAROS
: molten_core.h
- ACTION_START_RAGNAROS_ALT
: molten_core.h
- ACTION_START_REVIVE
: boss_mandokir.cpp
- ACTION_START_RIMEFANG
: boss_scourgelord_tyrannus.cpp
- ACTION_START_ROLEPLAY
: boss_yogg_saron.cpp
- ACTION_START_SPAWNING
: boss_shade_of_akama.cpp
- ACTION_START_ZULAMAN
: zulaman.h
- ACTION_STONE_PHASE_END
: boss_moam.cpp
- ACTION_STONE_PHASE_START
: boss_moam.cpp
- ACTION_STOP_SPAWNING
: boss_shade_of_akama.cpp
- ACTION_SUMMON
: boss_xevozz.cpp
- ACTION_SUMMON_ELEMENTAL
: boss_drakkari_colossus.cpp
- ACTION_SUMMON_TERENAS
: boss_the_lich_king.cpp
- ACTION_SUPERCHARGE
: boss_assembly_of_iron.cpp
- ACTION_SWITCH_PHASE
: boss_selin_fireheart.cpp
- ACTION_TALK_ENTER_ZONE
: boss_lord_marrowgar.cpp
- ACTION_TELEPORT_BACK
: boss_the_lich_king.cpp
- ACTION_TENTACLE_KILLED
: boss_yogg_saron.cpp
- ACTION_TOGGLE_SHATTERED_ILLUSION
: boss_yogg_saron.cpp
- ACTION_TOWER_OF_FLAMES_DESTROYED
: ulduar.h
- ACTION_TOWER_OF_FROST_DESTROYED
: ulduar.h
- ACTION_TOWER_OF_LIFE_DESTROYED
: ulduar.h
- ACTION_TOWER_OF_STORM_DESTROYED
: ulduar.h
- ACTION_TRANSITION
: boss_thaddius.cpp
- ACTION_TRANSITION_2
: boss_thaddius.cpp
- ACTION_TRANSITION_3
: boss_thaddius.cpp
- ACTION_TRIGGER_ASPHYXIATION
: icecrown_citadel.h
- ACTION_TRIGGER_WEAKNESS
: boss_ossirian.cpp
- ACTION_UNFREEZE_COLOSSUS
: boss_drakkari_colossus.cpp
- ACTION_UTHER_OUTRO
: halls_of_reflection.cpp
- ACTION_UTHER_START_SCREAM
: halls_of_reflection.cpp
- ACTION_VAPORS_DIE
: boss_general_vezax.cpp
- ACTION_VAPORS_SPAWN
: boss_general_vezax.cpp
- ACTION_VORTEX
: boss_twin_valkyr.cpp
- ACTION_VRYKUL_DEATH
: icecrown_citadel.h
- ACTION_WALL_BROKEN
: halls_of_reflection.h
- ACTION_WATER_GLOBULE_HIT
: boss_ichoron.cpp
- ACTION_WRECKED
: npcs_special.cpp
- ACTIONBUTTON_CHANGED
: Player.h
- ACTIONBUTTON_DELETED
: Player.h
- ACTIONBUTTON_NEW
: Player.h
- ACTIONBUTTON_UNCHANGED
: Player.h
- ADVISOR_CAPERNIAN
: boss_kaelthas.cpp
- ADVISOR_SANGUINAR
: boss_kaelthas.cpp
- ADVISOR_TELONICUS
: boss_kaelthas.cpp
- ADVISOR_THALADRED
: boss_kaelthas.cpp
- AFLAG_DURATION
: SpellAuraDefines.h
- AFLAG_NEGATIVE
: SpellAuraDefines.h
- AFLAG_NOCASTER
: SpellAuraDefines.h
- AFLAG_NONE
: SpellAuraDefines.h
- AFLAG_POSITIVE
: SpellAuraDefines.h
- AFLAG_SCALABLE
: SpellAuraDefines.h
- AFLAG_UNK20
: SpellAuraDefines.h
- AGGRO_YELL_AQUE
: zone_tanaris.cpp
- AH_MINIMUM_DEPOSIT
: AuctionHouseMgr.cpp
- AI_HEALER
: boss_faction_champions.cpp
- AI_MELEE
: boss_faction_champions.cpp
- AI_PET
: boss_faction_champions.cpp
- AI_RANGED
: boss_faction_champions.cpp
- AI_REACTION_AFRAID
: SharedDefines.h
- AI_REACTION_ALERT
: SharedDefines.h
- AI_REACTION_DESTROY
: SharedDefines.h
- AI_REACTION_FRIENDLY
: SharedDefines.h
- AI_REACTION_HOSTILE
: SharedDefines.h
- AICOND_AGGRO
: CreatureAIImpl.h
- AICOND_COMBAT
: CreatureAIImpl.h
- AICOND_DIE
: CreatureAIImpl.h
- AIR
: zone_silithus.cpp
- AITARGET_ALLY
: CreatureAIImpl.h
- AITARGET_BUFF
: CreatureAIImpl.h
- AITARGET_DEBUFF
: CreatureAIImpl.h
- AITARGET_ENEMY
: CreatureAIImpl.h
- AITARGET_SELF
: CreatureAIImpl.h
- AITARGET_VICTIM
: CreatureAIImpl.h
- AKAMA
: boss_illidan.cpp
- AKAMAID
: illidari_council.cpp
- ALECHEMIST_STONE_HEAL
: spell_generic.cpp
- ALECHEMIST_STONE_MANA
: spell_generic.cpp
- ALIVE
: Unit.h
- ALL_DAMAGE_ABSORB
: SpellAuraDefines.h
- ALL_GUILDFINDER_LEVELS
: GuildFinderMgr.h
- ALL_INTERESTS
: GuildFinderMgr.h
- ALL_PERMISSION
: LootMgr.h
- ALLIANCE
: SharedDefines.h
- ALLIANCE_COORDS
: npcs_special.cpp
- AllianceBuff
: OutdoorPvPHP.h
- AlliancePlayerKillReward
: OutdoorPvPHP.h
- ANACHRONOS_EMOTE_1
: zone_silithus.cpp
- ANACHRONOS_EMOTE_2
: zone_silithus.cpp
- ANACHRONOS_EMOTE_3
: zone_silithus.cpp
- ANACHRONOS_SAY_1
: zone_silithus.cpp
- ANACHRONOS_SAY_10
: zone_silithus.cpp
- ANACHRONOS_SAY_2
: zone_silithus.cpp
- ANACHRONOS_SAY_3
: zone_silithus.cpp
- ANACHRONOS_SAY_4
: zone_silithus.cpp
- ANACHRONOS_SAY_5
: zone_silithus.cpp
- ANACHRONOS_SAY_6
: zone_silithus.cpp
- ANACHRONOS_SAY_7
: zone_silithus.cpp
- ANACHRONOS_SAY_8
: zone_silithus.cpp
- ANACHRONOS_SAY_9
: zone_silithus.cpp
- ANETHERON
: hyjal.h
- ANGER_SAY_BEFORE
: boss_reliquary_of_souls.cpp
- ANGER_SAY_DEATH
: boss_reliquary_of_souls.cpp
- ANGER_SAY_FREED
: boss_reliquary_of_souls.cpp
- ANGER_SAY_SLAY
: boss_reliquary_of_souls.cpp
- ANGER_SAY_SPEC
: boss_reliquary_of_souls.cpp
- ANIM_ARROW
: SharedDefines.h
- ANIM_ARROW_BIRTH
: SharedDefines.h
- ANIM_ATTACK1H
: SharedDefines.h
- ANIM_ATTACK1H_PIERCE
: SharedDefines.h
- ANIM_ATTACK2H
: SharedDefines.h
- ANIM_ATTACK2H_LOOSE_PIERCE
: SharedDefines.h
- ANIM_ATTACK2HL
: SharedDefines.h
- ANIM_ATTACK_BLOW_DART
: SharedDefines.h
- ANIM_ATTACK_BOW
: SharedDefines.h
- ANIM_ATTACK_FIST1H
: SharedDefines.h
- ANIM_ATTACK_FIST_1H_OFF
: SharedDefines.h
- ANIM_ATTACK_JOUST
: SharedDefines.h
- ANIM_ATTACK_OFF
: SharedDefines.h
- ANIM_ATTACK_OFF_PIERCE
: SharedDefines.h
- ANIM_ATTACK_RIFLE
: SharedDefines.h
- ANIM_ATTACK_THROWN
: SharedDefines.h
- ANIM_ATTACK_UNARMED
: SharedDefines.h
- ANIM_ATTACK_UNARMED_OFF
: SharedDefines.h
- ANIM_BAR_PATRON_SIT
: SharedDefines.h
- ANIM_BAR_PATRON_SIT_EMOTE_TALK
: SharedDefines.h
- ANIM_BAR_PATRON_STAND
: SharedDefines.h
- ANIM_BAR_PATRON_STAND_EMOTE_POINT
: SharedDefines.h
- ANIM_BAR_PATRON_STAND_EMOTE_TALK
: SharedDefines.h
- ANIM_BAR_SERVER_EMOTE_TALK
: SharedDefines.h
- ANIM_BAR_SERVER_EMOTE_WAVE
: SharedDefines.h
- ANIM_BAR_SERVER_PICKUP
: SharedDefines.h
- ANIM_BAR_SERVER_POUR_DRINKS
: SharedDefines.h
- ANIM_BAR_SERVER_PUT_DOWN
: SharedDefines.h
- ANIM_BAR_SWEEP_STAND
: SharedDefines.h
- ANIM_BAR_TEND_EMOTE_WAVE
: SharedDefines.h
- ANIM_BARMAID_EMOTE_POINT
: SharedDefines.h
- ANIM_BARMAID_EMOTE_TALK
: SharedDefines.h
- ANIM_BARMAID_RUN
: SharedDefines.h
- ANIM_BARMAID_SHUFFLE_LEFT
: SharedDefines.h
- ANIM_BARMAID_SHUFFLE_RIGHT
: SharedDefines.h
- ANIM_BARMAID_STAND
: SharedDefines.h
- ANIM_BARMAID_WALK
: SharedDefines.h
- ANIM_BARTENDER_EMOTE_POINT
: SharedDefines.h
- ANIM_BARTENDER_EMOTE_TALK
: SharedDefines.h
- ANIM_BARTENDER_RUN
: SharedDefines.h
- ANIM_BARTENDER_SHUFFLE_LEFT
: SharedDefines.h
- ANIM_BARTENDER_SHUFFLE_RIGHT
: SharedDefines.h
- ANIM_BARTENDER_STAND
: SharedDefines.h
- ANIM_BARTENDER_WALK
: SharedDefines.h
- ANIM_BATTLE_ROAR
: SharedDefines.h
- ANIM_BIRTH
: SharedDefines.h
- ANIM_BLOCK
: SharedDefines.h
- ANIM_BOW_PULL
: SharedDefines.h
- ANIM_BOW_RELEASE
: SharedDefines.h
- ANIM_BREATH_OF_FIRE
: SharedDefines.h
- ANIM_CANNIBALIZE
: SharedDefines.h
- ANIM_CARRIAGE_MOUNT
: SharedDefines.h
- ANIM_CARRIAGE_MOUNT_ATTACK
: SharedDefines.h
- ANIM_CARRIAGE_PASSENGER_MOUNT
: SharedDefines.h
- ANIM_CARRIED2H
: SharedDefines.h
- ANIM_CARRION_SWARM
: SharedDefines.h
- ANIM_CARRY2H
: SharedDefines.h
- ANIM_CHANNEL_CAST_DIRECTED
: SharedDefines.h
- ANIM_CHANNEL_CAST_OMNI
: SharedDefines.h
- ANIM_CLOSE
: SharedDefines.h
- ANIM_CLOSED
: SharedDefines.h
- ANIM_COMBAT_CRITICAL
: SharedDefines.h
- ANIM_COMBAT_WOUND
: SharedDefines.h
- ANIM_CORPSE_ARROW
: SharedDefines.h
- ANIM_CORPSE_ARROW_BIRTH
: SharedDefines.h
- ANIM_COWER
: SharedDefines.h
- ANIM_CRANE_END
: SharedDefines.h
- ANIM_CRANE_LOOP
: SharedDefines.h
- ANIM_CRANE_START
: SharedDefines.h
- ANIM_CREATURE_SPECIAL
: SharedDefines.h
- ANIM_CUSTOM_0
: SharedDefines.h
- ANIM_CUSTOM_1
: SharedDefines.h
- ANIM_CUSTOM_2
: SharedDefines.h
- ANIM_CUSTOM_3
: SharedDefines.h
- ANIM_CUSTOM_SPELL_01
: SharedDefines.h
- ANIM_CUSTOM_SPELL_02
: SharedDefines.h
- ANIM_CUSTOM_SPELL_03
: SharedDefines.h
- ANIM_CUSTOM_SPELL_04
: SharedDefines.h
- ANIM_CUSTOM_SPELL_05
: SharedDefines.h
- ANIM_CUSTOM_SPELL_06
: SharedDefines.h
- ANIM_CUSTOM_SPELL_07
: SharedDefines.h
- ANIM_CUSTOM_SPELL_08
: SharedDefines.h
- ANIM_CUSTOM_SPELL_09
: SharedDefines.h
- ANIM_CUSTOM_SPELL_10
: SharedDefines.h
- ANIM_DEAD
: SharedDefines.h
- ANIM_DEATH
: SharedDefines.h
- ANIM_DEATH_END
: SharedDefines.h
- ANIM_DEATH_END_HOLD
: SharedDefines.h
- ANIM_DEATH_LOOP
: SharedDefines.h
- ANIM_DEATH_START
: SharedDefines.h
- ANIM_DEATH_STRIKE
: SharedDefines.h
- ANIM_DECAY
: SharedDefines.h
- ANIM_DEFLECT
: SharedDefines.h
- ANIM_DESPAWN
: SharedDefines.h
- ANIM_DESPAWNED
: SharedDefines.h
- ANIM_DESTROY
: SharedDefines.h
- ANIM_DESTROYED
: SharedDefines.h
- ANIM_DODGE
: SharedDefines.h
- ANIM_DRAGON_SPIT
: SharedDefines.h
- ANIM_DRAGON_SPIT_FLY
: SharedDefines.h
- ANIM_DRAGON_SPIT_HOVER
: SharedDefines.h
- ANIM_DRAGON_STOMP
: SharedDefines.h
- ANIM_DRAGON_TAIL
: SharedDefines.h
- ANIM_DROWN
: SharedDefines.h
- ANIM_DROWNED
: SharedDefines.h
- ANIM_DRUID_BEAR_BASH
: SharedDefines.h
- ANIM_DRUID_BEAR_BITE
: SharedDefines.h
- ANIM_DRUID_BEAR_MAUL
: SharedDefines.h
- ANIM_DRUID_BEAR_SWIPE
: SharedDefines.h
- ANIM_DRUID_CAT_CLAW
: SharedDefines.h
- ANIM_DRUID_CAT_COWER
: SharedDefines.h
- ANIM_DRUID_CAT_POUNCE
: SharedDefines.h
- ANIM_DRUID_CAT_RAKE
: SharedDefines.h
- ANIM_DRUID_CAT_RAVAGE
: SharedDefines.h
- ANIM_DRUID_CAT_RIP
: SharedDefines.h
- ANIM_EATING_LOOP
: SharedDefines.h
- ANIM_EMERGE
: SharedDefines.h
- ANIM_EMOTE_APPLAUD
: SharedDefines.h
- ANIM_EMOTE_BEG
: SharedDefines.h
- ANIM_EMOTE_BOW
: SharedDefines.h
- ANIM_EMOTE_CHEER
: SharedDefines.h
- ANIM_EMOTE_CHICKEN
: SharedDefines.h
- ANIM_EMOTE_CRY
: SharedDefines.h
- ANIM_EMOTE_DANCE
: SharedDefines.h
- ANIM_EMOTE_DANCE_ONCE
: SharedDefines.h
- ANIM_EMOTE_DANCE_SPECIAL
: SharedDefines.h
- ANIM_EMOTE_DEAD
: SharedDefines.h
- ANIM_EMOTE_EAT
: SharedDefines.h
- ANIM_EMOTE_EAT_NO_SHEATHE
: SharedDefines.h
- ANIM_EMOTE_FLEX
: SharedDefines.h
- ANIM_EMOTE_FLY_SNIFF
: SharedDefines.h
- ANIM_EMOTE_KISS
: SharedDefines.h
- ANIM_EMOTE_KNEEL
: SharedDefines.h
- ANIM_EMOTE_LAUGH
: SharedDefines.h
- ANIM_EMOTE_NO
: SharedDefines.h
- ANIM_EMOTE_POINT
: SharedDefines.h
- ANIM_EMOTE_POINT_NO_SHEATHE
: SharedDefines.h
- ANIM_EMOTE_READ_END
: SharedDefines.h
- ANIM_EMOTE_READ_LOOP
: SharedDefines.h
- ANIM_EMOTE_READ_START
: SharedDefines.h
- ANIM_EMOTE_ROAR
: SharedDefines.h
- ANIM_EMOTE_RUDE
: SharedDefines.h
- ANIM_EMOTE_SALUTE
: SharedDefines.h
- ANIM_EMOTE_SALUTE_NO_SHEATHE
: SharedDefines.h
- ANIM_EMOTE_SHOUT
: SharedDefines.h
- ANIM_EMOTE_SHY
: SharedDefines.h
- ANIM_EMOTE_SIT_GROUND
: SharedDefines.h
- ANIM_EMOTE_SLEEP
: SharedDefines.h
- ANIM_EMOTE_SNIFF
: SharedDefines.h
- ANIM_EMOTE_STUN_NO_SHEATHE
: SharedDefines.h
- ANIM_EMOTE_TALK
: SharedDefines.h
- ANIM_EMOTE_TALK_EXCLAMATION
: SharedDefines.h
- ANIM_EMOTE_TALK_NO_SHEATHE
: SharedDefines.h
- ANIM_EMOTE_TALK_QUESTION
: SharedDefines.h
- ANIM_EMOTE_TRAIN
: SharedDefines.h
- ANIM_EMOTE_USE_STANDING
: SharedDefines.h
- ANIM_EMOTE_USE_STANDING_NO_SHEATHE
: SharedDefines.h
- ANIM_EMOTE_WAVE
: SharedDefines.h
- ANIM_EMOTE_WORK
: SharedDefines.h
- ANIM_EMOTE_WORK_NO_SHEATHE
: SharedDefines.h
- ANIM_EMOTE_YES
: SharedDefines.h
- ANIM_FACE_POSE
: SharedDefines.h
- ANIM_FALL
: SharedDefines.h
- ANIM_FIRE_BOW
: SharedDefines.h
- ANIM_FISHING_CAST
: SharedDefines.h
- ANIM_FISHING_LOOP
: SharedDefines.h
- ANIM_FLY
: SharedDefines.h
- ANIM_FLY_ARROW
: SharedDefines.h
- ANIM_FLY_ARROW_BIRTH
: SharedDefines.h
- ANIM_FLY_ATTACK1H
: SharedDefines.h
- ANIM_FLY_ATTACK1H_PIERCE
: SharedDefines.h
- ANIM_FLY_ATTACK2H
: SharedDefines.h
- ANIM_FLY_ATTACK2H_LOOSE_PIERCE
: SharedDefines.h
- ANIM_FLY_ATTACK2HL
: SharedDefines.h
- ANIM_FLY_ATTACK_BLOW_DART
: SharedDefines.h
- ANIM_FLY_ATTACK_BOW
: SharedDefines.h
- ANIM_FLY_ATTACK_FIST1H
: SharedDefines.h
- ANIM_FLY_ATTACK_FIST_1H_OFF
: SharedDefines.h
- ANIM_FLY_ATTACK_JOUST
: SharedDefines.h
- ANIM_FLY_ATTACK_OFF
: SharedDefines.h
- ANIM_FLY_ATTACK_OFF_PIERCE
: SharedDefines.h
- ANIM_FLY_ATTACK_RIFLE
: SharedDefines.h
- ANIM_FLY_ATTACK_THROWN
: SharedDefines.h
- ANIM_FLY_ATTACK_UNARMED
: SharedDefines.h
- ANIM_FLY_ATTACK_UNARMED_OFF
: SharedDefines.h
- ANIM_FLY_BAR_PATRON_SIT
: SharedDefines.h
- ANIM_FLY_BAR_PATRON_SIT_EMOTE_TALK
: SharedDefines.h
- ANIM_FLY_BAR_PATRON_STAND
: SharedDefines.h
- ANIM_FLY_BAR_PATRON_STAND_EMOTE_POINT
: SharedDefines.h
- ANIM_FLY_BAR_PATRON_STAND_EMOTE_TALK
: SharedDefines.h
- ANIM_FLY_BAR_SERVER_EMOTE_TALK
: SharedDefines.h
- ANIM_FLY_BAR_SERVER_EMOTE_WAVE
: SharedDefines.h
- ANIM_FLY_BAR_SERVER_PICKUP
: SharedDefines.h
- ANIM_FLY_BAR_SERVER_POUR_DRINKS
: SharedDefines.h
- ANIM_FLY_BAR_SERVER_PUT_DOWN
: SharedDefines.h
- ANIM_FLY_BAR_SWEEP_STAND
: SharedDefines.h
- ANIM_FLY_BAR_TEND_EMOTE_WAVE
: SharedDefines.h
- ANIM_FLY_BARMAID_EMOTE_POINT
: SharedDefines.h
- ANIM_FLY_BARMAID_EMOTE_TALK
: SharedDefines.h
- ANIM_FLY_BARMAID_RUN
: SharedDefines.h
- ANIM_FLY_BARMAID_SHUFFLE_LEFT
: SharedDefines.h
- ANIM_FLY_BARMAID_SHUFFLE_RIGHT
: SharedDefines.h
- ANIM_FLY_BARMAID_STAND
: SharedDefines.h
- ANIM_FLY_BARMAID_WALK
: SharedDefines.h
- ANIM_FLY_BARTENDER_EMOTE_POINT
: SharedDefines.h
- ANIM_FLY_BARTENDER_EMOTE_TALK
: SharedDefines.h
- ANIM_FLY_BARTENDER_RUN
: SharedDefines.h
- ANIM_FLY_BARTENDER_SHUFFLE_LEFT
: SharedDefines.h
- ANIM_FLY_BARTENDER_SHUFFLE_RIGHT
: SharedDefines.h
- ANIM_FLY_BARTENDER_STAND
: SharedDefines.h
- ANIM_FLY_BARTENDER_WALK
: SharedDefines.h
- ANIM_FLY_BIRTH
: SharedDefines.h
- ANIM_FLY_BLOCK
: SharedDefines.h
- ANIM_FLY_BOW_PULL
: SharedDefines.h
- ANIM_FLY_BOW_RELEASE
: SharedDefines.h
- ANIM_FLY_BREATH_OF_FIRE
: SharedDefines.h
- ANIM_FLY_CANNIBALIZE
: SharedDefines.h
- ANIM_FLY_CARRIAGE_MOUNT
: SharedDefines.h
- ANIM_FLY_CARRIAGE_MOUNT_ATTACK
: SharedDefines.h
- ANIM_FLY_CARRIAGE_PASSENGER_MOUNT
: SharedDefines.h
- ANIM_FLY_CARRIED2H
: SharedDefines.h
- ANIM_FLY_CARRION_SWARM
: SharedDefines.h
- ANIM_FLY_CARRY2H
: SharedDefines.h
- ANIM_FLY_CHANNEL_CAST_DIRECTED
: SharedDefines.h
- ANIM_FLY_CHANNEL_CAST_OMNI
: SharedDefines.h
- ANIM_FLY_CLOSE
: SharedDefines.h
- ANIM_FLY_CLOSED
: SharedDefines.h
- ANIM_FLY_COMBAT_CRITICAL
: SharedDefines.h
- ANIM_FLY_COMBAT_WOUND
: SharedDefines.h
- ANIM_FLY_CORPSE_ARROW
: SharedDefines.h
- ANIM_FLY_CORPSE_ARROW_BIRTH
: SharedDefines.h
- ANIM_FLY_COWER
: SharedDefines.h
- ANIM_FLY_CRANE_END
: SharedDefines.h
- ANIM_FLY_CRANE_LOOP
: SharedDefines.h
- ANIM_FLY_CRANE_START
: SharedDefines.h
- ANIM_FLY_CREATURE_SPECIAL
: SharedDefines.h
- ANIM_FLY_CUSTOM_0
: SharedDefines.h
- ANIM_FLY_CUSTOM_1
: SharedDefines.h
- ANIM_FLY_CUSTOM_2
: SharedDefines.h
- ANIM_FLY_CUSTOM_3
: SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_01
: SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_02
: SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_03
: SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_04
: SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_05
: SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_06
: SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_07
: SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_08
: SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_09
: SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_10
: SharedDefines.h
- ANIM_FLY_DEAD
: SharedDefines.h
- ANIM_FLY_DEATH
: SharedDefines.h
- ANIM_FLY_DEATH_END
: SharedDefines.h
- ANIM_FLY_DEATH_END_HOLD
: SharedDefines.h
- ANIM_FLY_DEATH_LOOP
: SharedDefines.h
- ANIM_FLY_DEATH_START
: SharedDefines.h
- ANIM_FLY_DEATH_STRIKE
: SharedDefines.h
- ANIM_FLY_DECAY
: SharedDefines.h
- ANIM_FLY_DEFLECT
: SharedDefines.h
- ANIM_FLY_DESPAWN
: SharedDefines.h
- ANIM_FLY_DESPAWNED
: SharedDefines.h
- ANIM_FLY_DESTROY
: SharedDefines.h
- ANIM_FLY_DESTROYED
: SharedDefines.h
- ANIM_FLY_DODGE
: SharedDefines.h
- ANIM_FLY_DRAGON_SPIT
: SharedDefines.h
- ANIM_FLY_DRAGON_SPIT_FLY
: SharedDefines.h
- ANIM_FLY_DRAGON_SPIT_HOVER
: SharedDefines.h
- ANIM_FLY_DRAGON_STOMP
: SharedDefines.h
- ANIM_FLY_DRAGON_TAIL
: SharedDefines.h
- ANIM_FLY_DROWN
: SharedDefines.h
- ANIM_FLY_DROWNED
: SharedDefines.h
- ANIM_FLY_DRUID_BEAR_BASH
: SharedDefines.h
- ANIM_FLY_DRUID_BEAR_BITE
: SharedDefines.h
- ANIM_FLY_DRUID_BEAR_MAUL
: SharedDefines.h
- ANIM_FLY_DRUID_BEAR_SWIPE
: SharedDefines.h
- ANIM_FLY_DRUID_CAT_CLAW
: SharedDefines.h
- ANIM_FLY_DRUID_CAT_COWER
: SharedDefines.h
- ANIM_FLY_DRUID_CAT_POUNCE
: SharedDefines.h
- ANIM_FLY_DRUID_CAT_RAKE
: SharedDefines.h
- ANIM_FLY_DRUID_CAT_RAVAGE
: SharedDefines.h
- ANIM_FLY_DRUID_CAT_RIP
: SharedDefines.h
- ANIM_FLY_EATING_LOOP
: SharedDefines.h
- ANIM_FLY_EMERGE
: SharedDefines.h
- ANIM_FLY_EMOTE_APPLAUD
: SharedDefines.h
- ANIM_FLY_EMOTE_BEG
: SharedDefines.h
- ANIM_FLY_EMOTE_BOW
: SharedDefines.h
- ANIM_FLY_EMOTE_CHEER
: SharedDefines.h
- ANIM_FLY_EMOTE_CHICKEN
: SharedDefines.h
- ANIM_FLY_EMOTE_CRY
: SharedDefines.h
- ANIM_FLY_EMOTE_DANCE
: SharedDefines.h
- ANIM_FLY_EMOTE_DANCE_ONCE
: SharedDefines.h
- ANIM_FLY_EMOTE_DANCE_SPECIAL
: SharedDefines.h
- ANIM_FLY_EMOTE_DEAD
: SharedDefines.h
- ANIM_FLY_EMOTE_EAT
: SharedDefines.h
- ANIM_FLY_EMOTE_EAT_NO_SHEATHE
: SharedDefines.h
- ANIM_FLY_EMOTE_FLEX
: SharedDefines.h
- ANIM_FLY_EMOTE_KISS
: SharedDefines.h
- ANIM_FLY_EMOTE_KNEEL
: SharedDefines.h
- ANIM_FLY_EMOTE_LAUGH
: SharedDefines.h
- ANIM_FLY_EMOTE_NO
: SharedDefines.h
- ANIM_FLY_EMOTE_POINT
: SharedDefines.h
- ANIM_FLY_EMOTE_POINT_NO_SHEATHE
: SharedDefines.h
- ANIM_FLY_EMOTE_READ_END
: SharedDefines.h
- ANIM_FLY_EMOTE_READ_LOOP
: SharedDefines.h
- ANIM_FLY_EMOTE_READ_START
: SharedDefines.h
- ANIM_FLY_EMOTE_ROAR
: SharedDefines.h
- ANIM_FLY_EMOTE_RUDE
: SharedDefines.h
- ANIM_FLY_EMOTE_SALUTE
: SharedDefines.h
- ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE
: SharedDefines.h
- ANIM_FLY_EMOTE_SHOUT
: SharedDefines.h
- ANIM_FLY_EMOTE_SHY
: SharedDefines.h
- ANIM_FLY_EMOTE_SIT_GROUND
: SharedDefines.h
- ANIM_FLY_EMOTE_SLEEP
: SharedDefines.h
- ANIM_FLY_EMOTE_STUN_NO_SHEATHE
: SharedDefines.h
- ANIM_FLY_EMOTE_TALK
: SharedDefines.h
- ANIM_FLY_EMOTE_TALK_EXCLAMATION
: SharedDefines.h
- ANIM_FLY_EMOTE_TALK_NO_SHEATHE
: SharedDefines.h
- ANIM_FLY_EMOTE_TALK_QUESTION
: SharedDefines.h
- ANIM_FLY_EMOTE_TRAIN
: SharedDefines.h
- ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE
: SharedDefines.h
- ANIM_FLY_EMOTE_WAVE
: SharedDefines.h
- ANIM_FLY_EMOTE_WORK
: SharedDefines.h
- ANIM_FLY_EMOTE_WORK_NO_SHEATHE
: SharedDefines.h
- ANIM_FLY_EMOTE_YES
: SharedDefines.h
- ANIM_FLY_FACE_POSE
: SharedDefines.h
- ANIM_FLY_FALL
: SharedDefines.h
- ANIM_FLY_FIRE_BOW
: SharedDefines.h
- ANIM_FLY_FISHING_CAST
: SharedDefines.h
- ANIM_FLY_FISHING_LOOP
: SharedDefines.h
- ANIM_FLY_FLY
: SharedDefines.h
- ANIM_FLY_FLYING_KICK
: SharedDefines.h
- ANIM_FLY_FLYING_KICK_END
: SharedDefines.h
- ANIM_FLY_FLYING_KICK_START
: SharedDefines.h
- ANIM_FLY_FROM_ALTERED
: SharedDefines.h
- ANIM_FLY_FROM_ALTERED_POST_SWAP
: SharedDefines.h
- ANIM_FLY_GRAB
: SharedDefines.h
- ANIM_FLY_GRAB_CLOSED
: SharedDefines.h
- ANIM_FLY_GRAB_THROWN
: SharedDefines.h
- ANIM_FLY_GROUND_KICK
: SharedDefines.h
- ANIM_FLY_GROUP_ARROW
: SharedDefines.h
- ANIM_FLY_GROUP_ARROW_BIRTH
: SharedDefines.h
- ANIM_FLY_GUIDE_ARROW
: SharedDefines.h
- ANIM_FLY_GUIDE_ARROW_BIRTH
: SharedDefines.h
- ANIM_FLY_HANDS_CLOSED
: SharedDefines.h
- ANIM_FLY_HIP_SHEATH
: SharedDefines.h
- ANIM_FLY_HOLD
: SharedDefines.h
- ANIM_FLY_HOLD_BLOW_DART
: SharedDefines.h
- ANIM_FLY_HOLD_BOW
: SharedDefines.h
- ANIM_FLY_HOLD_JOUST
: SharedDefines.h
- ANIM_FLY_HOLD_RIFLE
: SharedDefines.h
- ANIM_FLY_HOLD_THROWN
: SharedDefines.h
- ANIM_FLY_HOVER
: SharedDefines.h
- ANIM_FLY_IMPACT
: SharedDefines.h
- ANIM_FLY_IN_FLIGHT
: SharedDefines.h
- ANIM_FLY_IN_STOCKS
: SharedDefines.h
- ANIM_FLY_JUMP
: SharedDefines.h
- ANIM_FLY_JUMP_END
: SharedDefines.h
- ANIM_FLY_JUMP_LAND_RUN
: SharedDefines.h
- ANIM_FLY_JUMP_START
: SharedDefines.h
- ANIM_FLY_KICK
: SharedDefines.h
- ANIM_FLY_KICK_BACK
: SharedDefines.h
- ANIM_FLY_KNEEL_END
: SharedDefines.h
- ANIM_FLY_KNEEL_LOOP
: SharedDefines.h
- ANIM_FLY_KNEEL_START
: SharedDefines.h
- ANIM_FLY_KNOCKDOWN
: SharedDefines.h
- ANIM_FLY_LAND
: SharedDefines.h
- ANIM_FLY_LIFTOFF
: SharedDefines.h
- ANIM_FLY_LOAD_BLOW_DART
: SharedDefines.h
- ANIM_FLY_LOAD_BOW
: SharedDefines.h
- ANIM_FLY_LOAD_JOUST
: SharedDefines.h
- ANIM_FLY_LOAD_RIFLE
: SharedDefines.h
- ANIM_FLY_LOAD_THROWN
: SharedDefines.h
- ANIM_FLY_LOOT
: SharedDefines.h
- ANIM_FLY_LOOT_HOLD
: SharedDefines.h
- ANIM_FLY_LOOT_UP
: SharedDefines.h
- ANIM_FLY_MEDITATE
: SharedDefines.h
- ANIM_FLY_MONK_DEFENSE_ATTACK_UNARMED
: SharedDefines.h
- ANIM_FLY_MONK_DEFENSE_ATTACK_UNARMED_OFF
: SharedDefines.h
- ANIM_FLY_MONK_DEFENSE_PARRY_UNARMED
: SharedDefines.h
- ANIM_FLY_MONK_DEFENSE_READY_UNARMED
: SharedDefines.h
- ANIM_FLY_MONK_DEFENSE_SPECIAL_UNARMED
: SharedDefines.h
- ANIM_FLY_MONK_HEAL_ATTACK_UNARMED
: SharedDefines.h
- ANIM_FLY_MONK_HEAL_ATTACK_UNARMED_OFF
: SharedDefines.h
- ANIM_FLY_MONK_HEAL_CHANNEL_CAST_DIRECTED
: SharedDefines.h
- ANIM_FLY_MONK_HEAL_CHANNEL_CAST_OMNI
: SharedDefines.h
- ANIM_FLY_MONK_HEAL_PARRY_UNARMED
: SharedDefines.h
- ANIM_FLY_MONK_HEAL_READY_SPELL_DIRECTED
: SharedDefines.h
- ANIM_FLY_MONK_HEAL_READY_SPELL_OMNI
: SharedDefines.h
- ANIM_FLY_MONK_HEAL_READY_UNARMED
: SharedDefines.h
- ANIM_FLY_MONK_HEAL_SPECIAL_UNARMED
: SharedDefines.h
- ANIM_FLY_MONK_HEAL_SPELL_CAST_DIRECTED
: SharedDefines.h
- ANIM_FLY_MONK_HEAL_SPELL_CAST_OMNI
: SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_ATTACK_UNARMED
: SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_ATTACK_UNARMED_OFF
: SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_ATTACK_WEAPON
: SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_PARRY_UNARMED
: SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_READY_UNARMED
: SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_SPECIAL_UNARMED
: SharedDefines.h
- ANIM_FLY_MOUNT
: SharedDefines.h
- ANIM_FLY_MOUNT_CHOPPER
: SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_BACKWARDS
: SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_IDLE
: SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_LAND
: SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_LAND_RUN
: SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_LEFT
: SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_RIGHT
: SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_RUN
: SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_SPRINT
: SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_START
: SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_WALK
: SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_WALK_BACKWARDS
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_FALL
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_IDLE
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_JUMP
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_JUMP_END
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_JUMP_LAND_RUN
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_JUMP_START
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_RUN
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_RUN_LEFT
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_RUN_RIGHT
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_SHUFFLE_LEFT
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_SHUFFLE_RIGHT
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_SPECIAL
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_SPRINT
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_START
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_WALK
: SharedDefines.h
- ANIM_FLY_MOUNT_SELF_WALK_BACKWARDS
: SharedDefines.h
- ANIM_FLY_MOUNT_SPECIAL
: SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_BACKWARDS
: SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_IDLE
: SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_LAND
: SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_LAND_RUN
: SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_LEFT
: SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_RIGHT
: SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_RUN
: SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_SPRINT
: SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_START
: SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_WALK
: SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_WALK_BACKWARDS
: SharedDefines.h
- ANIM_FLY_MUTILATE
: SharedDefines.h
- ANIM_FLY_NPC_GOODBYE
: SharedDefines.h
- ANIM_FLY_NPC_WELCOME
: SharedDefines.h
- ANIM_FLY_OPEN
: SharedDefines.h
- ANIM_FLY_OPENED
: SharedDefines.h
- ANIM_FLY_PALM_STRIKE
: SharedDefines.h
- ANIM_FLY_PARRY1H
: SharedDefines.h
- ANIM_FLY_PARRY2H
: SharedDefines.h
- ANIM_FLY_PARRY2HL
: SharedDefines.h
- ANIM_FLY_PARRY_FIST1H
: SharedDefines.h
- ANIM_FLY_PARRY_UNARMED
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_ATTACK
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_CUSTOM0
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_CUSTOM1
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_CUSTOM2
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_CUSTOM3
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_DEAD
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_DEATH
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_FREEZE
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_LOSS
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_READY_SPELL
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_RUN
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_SPELL_CAST
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_STAND
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_STUN
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_VICTORY
: SharedDefines.h
- ANIM_FLY_PET_BATTLE_WOUND
: SharedDefines.h
- ANIM_FLY_READY1H
: SharedDefines.h
- ANIM_FLY_READY2H
: SharedDefines.h
- ANIM_FLY_READY2HL
: SharedDefines.h
- ANIM_FLY_READY_ABILITY
: SharedDefines.h
- ANIM_FLY_READY_BLOW_DART
: SharedDefines.h
- ANIM_FLY_READY_BOW
: SharedDefines.h
- ANIM_FLY_READY_FIST1H
: SharedDefines.h
- ANIM_FLY_READY_JOUST
: SharedDefines.h
- ANIM_FLY_READY_JOUST_NO_SHEATHE
: SharedDefines.h
- ANIM_FLY_READY_RIFLE
: SharedDefines.h
- ANIM_FLY_READY_SPELL_DIRECTED
: SharedDefines.h
- ANIM_FLY_READY_SPELL_OMNI
: SharedDefines.h
- ANIM_FLY_READY_THROWN
: SharedDefines.h
- ANIM_FLY_READY_UNARMED
: SharedDefines.h
- ANIM_FLY_REBUILD
: SharedDefines.h
- ANIM_FLY_RECLINED_MOUNT
: SharedDefines.h
- ANIM_FLY_RECLINED_MOUNT_PASSENGER
: SharedDefines.h
- ANIM_FLY_RISE
: SharedDefines.h
- ANIM_FLY_RISING_SUN_KICK
: SharedDefines.h
- ANIM_FLY_ROLL
: SharedDefines.h
- ANIM_FLY_ROLL_END
: SharedDefines.h
- ANIM_FLY_ROLL_START
: SharedDefines.h
- ANIM_FLY_ROUND_HOUSE_KICK
: SharedDefines.h
- ANIM_FLY_RUN
: SharedDefines.h
- ANIM_FLY_RUN_LEFT
: SharedDefines.h
- ANIM_FLY_RUN_RIGHT
: SharedDefines.h
- ANIM_FLY_SETTLE
: SharedDefines.h
- ANIM_FLY_SHEATH
: SharedDefines.h
- ANIM_FLY_SHIELD_BASH
: SharedDefines.h
- ANIM_FLY_SHIELD_BLOCK
: SharedDefines.h
- ANIM_FLY_SHIP_MOVING
: SharedDefines.h
- ANIM_FLY_SHIP_START
: SharedDefines.h
- ANIM_FLY_SHIP_STOP
: SharedDefines.h
- ANIM_FLY_SHUFFLE_LEFT
: SharedDefines.h
- ANIM_FLY_SHUFFLE_RIGHT
: SharedDefines.h
- ANIM_FLY_SIT_CHAIR_HIGH
: SharedDefines.h
- ANIM_FLY_SIT_CHAIR_LOW
: SharedDefines.h
- ANIM_FLY_SIT_CHAIR_MED
: SharedDefines.h
- ANIM_FLY_SIT_GROUND
: SharedDefines.h
- ANIM_FLY_SIT_GROUND_DOWN
: SharedDefines.h
- ANIM_FLY_SIT_GROUND_UP
: SharedDefines.h
- ANIM_FLY_SLAM
: SharedDefines.h
- ANIM_FLY_SLEEP
: SharedDefines.h
- ANIM_FLY_SLEEP_DOWN
: SharedDefines.h
- ANIM_FLY_SLEEP_UP
: SharedDefines.h
- ANIM_FLY_SPAWN
: SharedDefines.h
- ANIM_FLY_SPECIAL1H
: SharedDefines.h
- ANIM_FLY_SPECIAL2H
: SharedDefines.h
- ANIM_FLY_SPECIAL_FIST1H
: SharedDefines.h
- ANIM_FLY_SPECIAL_UNARMED
: SharedDefines.h
- ANIM_FLY_SPELL
: SharedDefines.h
- ANIM_FLY_SPELL_BATTLE_ROAR
: SharedDefines.h
- ANIM_FLY_SPELL_CAST
: SharedDefines.h
- ANIM_FLY_SPELL_CAST_AREA
: SharedDefines.h
- ANIM_FLY_SPELL_CAST_DIRECTED
: SharedDefines.h
- ANIM_FLY_SPELL_CAST_OMNI
: SharedDefines.h
- ANIM_FLY_SPELL_KNEEL_END
: SharedDefines.h
- ANIM_FLY_SPELL_KNEEL_LOOP
: SharedDefines.h
- ANIM_FLY_SPELL_KNEEL_START
: SharedDefines.h
- ANIM_FLY_SPELL_PRECAST
: SharedDefines.h
- ANIM_FLY_SPELL_SLEEP_DOWN
: SharedDefines.h
- ANIM_FLY_SPINNING_KICK
: SharedDefines.h
- ANIM_FLY_SPRINT
: SharedDefines.h
- ANIM_FLY_STAND
: SharedDefines.h
- ANIM_FLY_STAND_CHARACTER_CREATE
: SharedDefines.h
- ANIM_FLY_STAND_HIGH
: SharedDefines.h
- ANIM_FLY_STAND_WOUND
: SharedDefines.h
- ANIM_FLY_STEALTH_RUN
: SharedDefines.h
- ANIM_FLY_STEALTH_STAND
: SharedDefines.h
- ANIM_FLY_STEALTH_WALK
: SharedDefines.h
- ANIM_FLY_STOP
: SharedDefines.h
- ANIM_FLY_STORMSTRIKE
: SharedDefines.h
- ANIM_FLY_STRANGULATE
: SharedDefines.h
- ANIM_FLY_STUN
: SharedDefines.h
- ANIM_FLY_SUBMERGE
: SharedDefines.h
- ANIM_FLY_SUBMERGED
: SharedDefines.h
- ANIM_FLY_SUCCUBUS_ENTICE
: SharedDefines.h
- ANIM_FLY_SWAY
: SharedDefines.h
- ANIM_FLY_SWIM
: SharedDefines.h
- ANIM_FLY_SWIM_ATTACK_UNARMED
: SharedDefines.h
- ANIM_FLY_SWIM_BACKWARDS
: SharedDefines.h
- ANIM_FLY_SWIM_IDLE
: SharedDefines.h
- ANIM_FLY_SWIM_LEFT
: SharedDefines.h
- ANIM_FLY_SWIM_RIGHT
: SharedDefines.h
- ANIM_FLY_SWIM_RUN
: SharedDefines.h
- ANIM_FLY_SWIM_SPRINT
: SharedDefines.h
- ANIM_FLY_SWIM_WALK
: SharedDefines.h
- ANIM_FLY_SWIM_WALK_BACKWARDS
: SharedDefines.h
- ANIM_FLY_THOUSAND_FISTS
: SharedDefines.h
- ANIM_FLY_TO_ALTERED
: SharedDefines.h
- ANIM_FLY_TO_ALTERED_POST_SWAP
: SharedDefines.h
- ANIM_FLY_TO_FLY
: SharedDefines.h
- ANIM_FLY_TO_GROUND
: SharedDefines.h
- ANIM_FLY_TO_HOVER
: SharedDefines.h
- ANIM_FLY_TORPEDO
: SharedDefines.h
- ANIM_FLY_USE_STANDING
: SharedDefines.h
- ANIM_FLY_USE_STANDING_END
: SharedDefines.h
- ANIM_FLY_USE_STANDING_LOOP
: SharedDefines.h
- ANIM_FLY_USE_STANDING_START
: SharedDefines.h
- ANIM_FLY_VEHICLE_GRAB
: SharedDefines.h
- ANIM_FLY_VEHICLE_THROW
: SharedDefines.h
- ANIM_FLY_WALK
: SharedDefines.h
- ANIM_FLY_WALK_BACKWARDS
: SharedDefines.h
- ANIM_FLY_WARRIOR_CHARGE
: SharedDefines.h
- ANIM_FLY_WARRIOR_CHARGE_END
: SharedDefines.h
- ANIM_FLY_WARRIOR_CHARGE_START
: SharedDefines.h
- ANIM_FLY_WARRIOR_COLOSSUS_SMASH
: SharedDefines.h
- ANIM_FLY_WARRIOR_MORTAL_STRIKE
: SharedDefines.h
- ANIM_FLY_WARRIOR_WHIRLWIND
: SharedDefines.h
- ANIM_FLY_WHEEL_LOOP
: SharedDefines.h
- ANIM_FLY_WHIRLWIND
: SharedDefines.h
- ANIM_FLYING_KICK
: SharedDefines.h
- ANIM_FLYING_KICK_END
: SharedDefines.h
- ANIM_FLYING_KICK_START
: SharedDefines.h
- ANIM_FROM_ALTERED
: SharedDefines.h
- ANIM_FROM_ALTERED_POST_SWAP
: SharedDefines.h
- ANIM_GO_LAUNCH_FIREWORK
: npcs_special.cpp
- ANIM_GRAB
: SharedDefines.h
- ANIM_GRAB_CLOSED
: SharedDefines.h
- ANIM_GRAB_THROWN
: SharedDefines.h
- ANIM_GROUND_KICK
: SharedDefines.h
- ANIM_GROUP_ARROW
: SharedDefines.h
- ANIM_GROUP_ARROW_BIRTH
: SharedDefines.h
- ANIM_GUIDE_ARROW
: SharedDefines.h
- ANIM_GUIDE_ARROW_BIRTH
: SharedDefines.h
- ANIM_HANDS_CLOSED
: SharedDefines.h
- ANIM_HIP_SHEATHE
: SharedDefines.h
- ANIM_HOLD
: SharedDefines.h
- ANIM_HOLD_BLOW_DART
: SharedDefines.h
- ANIM_HOLD_BOW
: SharedDefines.h
- ANIM_HOLD_JOUST
: SharedDefines.h
- ANIM_HOLD_RIFLE
: SharedDefines.h
- ANIM_HOLD_THROWN
: SharedDefines.h
- ANIM_HOVER
: SharedDefines.h
- ANIM_IMPACT
: SharedDefines.h
- ANIM_IN_FLIGHT
: SharedDefines.h
- ANIM_IN_STOCKS
: SharedDefines.h
- ANIM_JUMP
: SharedDefines.h
- ANIM_JUMP_END
: SharedDefines.h
- ANIM_JUMP_LAND_RUN
: SharedDefines.h
- ANIM_JUMP_START
: SharedDefines.h
- ANIM_KICK
: SharedDefines.h
- ANIM_KICK_BACK
: SharedDefines.h
- ANIM_KIT_BIRD_TURN
: boss_alysrazor.cpp
- ANIM_KIT_BIRD_WAKE
: boss_alysrazor.cpp
- ANIM_KNEEL_END
: SharedDefines.h
- ANIM_KNEEL_LOOP
: SharedDefines.h
- ANIM_KNEEL_START
: SharedDefines.h
- ANIM_KNOCKDOWN
: SharedDefines.h
- ANIM_LAND
: SharedDefines.h
- ANIM_LIFTOFF
: SharedDefines.h
- ANIM_LOAD_BLOW_DART
: SharedDefines.h
- ANIM_LOAD_BOW
: SharedDefines.h
- ANIM_LOAD_JOUST
: SharedDefines.h
- ANIM_LOAD_RIFLE
: SharedDefines.h
- ANIM_LOAD_THROWN
: SharedDefines.h
- ANIM_LOOT
: SharedDefines.h
- ANIM_LOOT_HOLD
: SharedDefines.h
- ANIM_LOOT_UP
: SharedDefines.h
- ANIM_MEDITATE
: SharedDefines.h
- ANIM_MONK_DEFENSE_ATTACK_UNARMED
: SharedDefines.h
- ANIM_MONK_DEFENSE_ATTACK_UNARMED_OFF
: SharedDefines.h
- ANIM_MONK_DEFENSE_PARRY_UNARMED
: SharedDefines.h
- ANIM_MONK_DEFENSE_READY_UNARMED
: SharedDefines.h
- ANIM_MONK_DEFENSE_SPECIAL_UNARMED
: SharedDefines.h
- ANIM_MONK_HEAL_ATTACK_UNARMED
: SharedDefines.h
- ANIM_MONK_HEAL_ATTACK_UNARMED_OFF
: SharedDefines.h
- ANIM_MONK_HEAL_CHANNEL_CAST_DIRECTED
: SharedDefines.h
- ANIM_MONK_HEAL_CHANNEL_CAST_OMNI
: SharedDefines.h
- ANIM_MONK_HEAL_PARRY_UNARMED
: SharedDefines.h
- ANIM_MONK_HEAL_READY_SPELL_DIRECTED
: SharedDefines.h
- ANIM_MONK_HEAL_READY_SPELL_OMNI
: SharedDefines.h
- ANIM_MONK_HEAL_READY_UNARMED
: SharedDefines.h
- ANIM_MONK_HEAL_SPECIAL_UNARMED
: SharedDefines.h
- ANIM_MONK_HEAL_SPELL_CAST_DIRECTED
: SharedDefines.h
- ANIM_MONK_HEAL_SPELL_CAST_OMNI
: SharedDefines.h
- ANIM_MONK_OFFENSE_ATTACK_UNARMED
: SharedDefines.h
- ANIM_MONK_OFFENSE_ATTACK_UNARMED_OFF
: SharedDefines.h
- ANIM_MONK_OFFENSE_ATTACK_WEAPON
: SharedDefines.h
- ANIM_MONK_OFFENSE_PARRY_UNARMED
: SharedDefines.h
- ANIM_MONK_OFFENSE_READY_UNARMED
: SharedDefines.h
- ANIM_MONK_OFFENSE_SPECIAL_UNARMED
: SharedDefines.h
- ANIM_MOUNT
: SharedDefines.h
- ANIM_MOUNT_CHOPPER
: SharedDefines.h
- ANIM_MOUNT_FLIGHT_BACKWARDS
: SharedDefines.h
- ANIM_MOUNT_FLIGHT_IDLE
: SharedDefines.h
- ANIM_MOUNT_FLIGHT_LAND
: SharedDefines.h
- ANIM_MOUNT_FLIGHT_LAND_RUN
: SharedDefines.h
- ANIM_MOUNT_FLIGHT_LEFT
: SharedDefines.h
- ANIM_MOUNT_FLIGHT_RIGHT
: SharedDefines.h
- ANIM_MOUNT_FLIGHT_RUN
: SharedDefines.h
- ANIM_MOUNT_FLIGHT_SPRINT
: SharedDefines.h
- ANIM_MOUNT_FLIGHT_START
: SharedDefines.h
- ANIM_MOUNT_FLIGHT_WALK
: SharedDefines.h
- ANIM_MOUNT_FLIGHT_WALK_BACKWARDS
: SharedDefines.h
- ANIM_MOUNT_SELF_FALL
: SharedDefines.h
- ANIM_MOUNT_SELF_IDLE
: SharedDefines.h
- ANIM_MOUNT_SELF_JUMP
: SharedDefines.h
- ANIM_MOUNT_SELF_JUMP_END
: SharedDefines.h
- ANIM_MOUNT_SELF_JUMP_LAND_RUN
: SharedDefines.h
- ANIM_MOUNT_SELF_JUMP_START
: SharedDefines.h
- ANIM_MOUNT_SELF_RUN
: SharedDefines.h
- ANIM_MOUNT_SELF_RUN_LEFT
: SharedDefines.h
- ANIM_MOUNT_SELF_RUN_RIGHT
: SharedDefines.h
- ANIM_MOUNT_SELF_SHUFFLE_LEFT
: SharedDefines.h
- ANIM_MOUNT_SELF_SHUFFLE_RIGHT
: SharedDefines.h
- ANIM_MOUNT_SELF_SPECIAL
: SharedDefines.h
- ANIM_MOUNT_SELF_SPRINT
: SharedDefines.h
- ANIM_MOUNT_SELF_START
: SharedDefines.h
- ANIM_MOUNT_SELF_WALK
: SharedDefines.h
- ANIM_MOUNT_SELF_WALK_BACKWARDS
: SharedDefines.h
- ANIM_MOUNT_SPECIAL
: SharedDefines.h
- ANIM_MOUNT_SWIM_BACKWARDS
: SharedDefines.h
- ANIM_MOUNT_SWIM_IDLE
: SharedDefines.h
- ANIM_MOUNT_SWIM_LAND
: SharedDefines.h
- ANIM_MOUNT_SWIM_LAND_RUN
: SharedDefines.h
- ANIM_MOUNT_SWIM_LEFT
: SharedDefines.h
- ANIM_MOUNT_SWIM_RIGHT
: SharedDefines.h
- ANIM_MOUNT_SWIM_RUN
: SharedDefines.h
- ANIM_MOUNT_SWIM_SPRINT
: SharedDefines.h
- ANIM_MOUNT_SWIM_START
: SharedDefines.h
- ANIM_MOUNT_SWIM_WALK
: SharedDefines.h
- ANIM_MOUNT_SWIM_WALK_BACKWARDS
: SharedDefines.h
- ANIM_MUTILATE
: SharedDefines.h
- ANIM_NPC_GOODBYE
: SharedDefines.h
- ANIM_NPC_WELCOME
: SharedDefines.h
- ANIM_OPEN
: SharedDefines.h
- ANIM_OPENED
: SharedDefines.h
- ANIM_PALM_STRIKE
: SharedDefines.h
- ANIM_PARRY1H
: SharedDefines.h
- ANIM_PARRY2H
: SharedDefines.h
- ANIM_PARRY2HL
: SharedDefines.h
- ANIM_PARRY_FIST1H
: SharedDefines.h
- ANIM_PARRY_UNARMED
: SharedDefines.h
- ANIM_PET_BATTLE_ATTACK
: SharedDefines.h
- ANIM_PET_BATTLE_CUSTOM0
: SharedDefines.h
- ANIM_PET_BATTLE_CUSTOM1
: SharedDefines.h
- ANIM_PET_BATTLE_CUSTOM2
: SharedDefines.h
- ANIM_PET_BATTLE_CUSTOM3
: SharedDefines.h
- ANIM_PET_BATTLE_DEAD
: SharedDefines.h
- ANIM_PET_BATTLE_DEATH
: SharedDefines.h
- ANIM_PET_BATTLE_FREEZE
: SharedDefines.h
- ANIM_PET_BATTLE_LOSS
: SharedDefines.h
- ANIM_PET_BATTLE_READY_SPELL
: SharedDefines.h
- ANIM_PET_BATTLE_RUN
: SharedDefines.h
- ANIM_PET_BATTLE_SPELL_CAST
: SharedDefines.h
- ANIM_PET_BATTLE_STAND
: SharedDefines.h
- ANIM_PET_BATTLE_STUN
: SharedDefines.h
- ANIM_PET_BATTLE_VICTORY
: SharedDefines.h
- ANIM_PET_BATTLE_WOUND
: SharedDefines.h
- ANIM_READY1H
: SharedDefines.h
- ANIM_READY2H
: SharedDefines.h
- ANIM_READY2HL
: SharedDefines.h
- ANIM_READY_ABILITY
: SharedDefines.h
- ANIM_READY_BLOW_DART
: SharedDefines.h
- ANIM_READY_BOW
: SharedDefines.h
- ANIM_READY_FIST1H
: SharedDefines.h
- ANIM_READY_JOUST
: SharedDefines.h
- ANIM_READY_JOUST_NO_SHEATHE
: SharedDefines.h
- ANIM_READY_RIFLE
: SharedDefines.h
- ANIM_READY_SPELL_DIRECTED
: SharedDefines.h
- ANIM_READY_SPELL_OMNI
: SharedDefines.h
- ANIM_READY_THROWN
: SharedDefines.h
- ANIM_READY_UNARMED
: SharedDefines.h
- ANIM_REBUILD
: SharedDefines.h
- ANIM_RECLINED_MOUNT
: SharedDefines.h
- ANIM_RECLINED_MOUNT_PASSENGER
: SharedDefines.h
- ANIM_RISE
: SharedDefines.h
- ANIM_RISING_SUN_KICK
: SharedDefines.h
- ANIM_ROLL
: SharedDefines.h
- ANIM_ROLL_END
: SharedDefines.h
- ANIM_ROLL_START
: SharedDefines.h
- ANIM_ROUND_HOUSE_KICK
: SharedDefines.h
- ANIM_RUN
: SharedDefines.h
- ANIM_RUN_LEFT
: SharedDefines.h
- ANIM_RUN_RIGHT
: SharedDefines.h
- ANIM_SETTLE
: SharedDefines.h
- ANIM_SHEATHE
: SharedDefines.h
- ANIM_SHIELD_BASH
: SharedDefines.h
- ANIM_SHIELD_BLOCK
: SharedDefines.h
- ANIM_SHIP_MOVING
: SharedDefines.h
- ANIM_SHIP_START
: SharedDefines.h
- ANIM_SHIP_STOP
: SharedDefines.h
- ANIM_SHUFFLE_LEFT
: SharedDefines.h
- ANIM_SHUFFLE_RIGHT
: SharedDefines.h
- ANIM_SIT_CHAIR_HIGH
: SharedDefines.h
- ANIM_SIT_CHAIR_LOW
: SharedDefines.h
- ANIM_SIT_CHAIR_MED
: SharedDefines.h
- ANIM_SIT_GROUND
: SharedDefines.h
- ANIM_SIT_GROUND_DOWN
: SharedDefines.h
- ANIM_SIT_GROUND_UP
: SharedDefines.h
- ANIM_SLAM
: SharedDefines.h
- ANIM_SLEEP
: SharedDefines.h
- ANIM_SLEEP_DOWN
: SharedDefines.h
- ANIM_SLEEP_UP
: SharedDefines.h
- ANIM_SPAWN
: SharedDefines.h
- ANIM_SPECIAL1H
: SharedDefines.h
- ANIM_SPECIAL2H
: SharedDefines.h
- ANIM_SPECIAL_FIST1H
: SharedDefines.h
- ANIM_SPECIAL_UNARMED
: SharedDefines.h
- ANIM_SPELL
: SharedDefines.h
- ANIM_SPELL_CAST
: SharedDefines.h
- ANIM_SPELL_CAST_AREA
: SharedDefines.h
- ANIM_SPELL_CAST_DIRECTED
: SharedDefines.h
- ANIM_SPELL_CAST_OMNI
: SharedDefines.h
- ANIM_SPELL_KNEEL_END
: SharedDefines.h
- ANIM_SPELL_KNEEL_LOOP
: SharedDefines.h
- ANIM_SPELL_KNEEL_START
: SharedDefines.h
- ANIM_SPELL_PRECAST
: SharedDefines.h
- ANIM_SPELL_SLEEP_DOWN
: SharedDefines.h
- ANIM_SPINNING_KICK
: SharedDefines.h
- ANIM_SPRINT
: SharedDefines.h
- ANIM_STAND
: SharedDefines.h
- ANIM_STAND_CHARACTER_CREATE
: SharedDefines.h
- ANIM_STAND_HIGH
: SharedDefines.h
- ANIM_STAND_WOUND
: SharedDefines.h
- ANIM_STEALTH_RUN
: SharedDefines.h
- ANIM_STEALTH_STAND
: SharedDefines.h
- ANIM_STEALTH_WALK
: SharedDefines.h
- ANIM_STOP
: SharedDefines.h
- ANIM_STORMSTRIKE
: SharedDefines.h
- ANIM_STRANGULATE
: SharedDefines.h
- ANIM_STUN
: SharedDefines.h
- ANIM_SUBMERGE
: SharedDefines.h
- ANIM_SUBMERGED
: SharedDefines.h
- ANIM_SUCCUBUS_ENTICE
: SharedDefines.h
- ANIM_SWAY
: SharedDefines.h
- ANIM_SWIM
: SharedDefines.h
- ANIM_SWIM_ATTACK_UNARMED
: SharedDefines.h
- ANIM_SWIM_BACKWARDS
: SharedDefines.h
- ANIM_SWIM_IDLE
: SharedDefines.h
- ANIM_SWIM_LEFT
: SharedDefines.h
- ANIM_SWIM_RIGHT
: SharedDefines.h
- ANIM_SWIM_RUN
: SharedDefines.h
- ANIM_SWIM_SPRINT
: SharedDefines.h
- ANIM_SWIM_WALK
: SharedDefines.h
- ANIM_SWIM_WALK_BACKWARDS
: SharedDefines.h
- ANIM_THOUSAND_FISTS
: SharedDefines.h
- ANIM_TO_ALTERED
: SharedDefines.h
- ANIM_TO_ALTERED_POST_SWAP
: SharedDefines.h
- ANIM_TO_FLY
: SharedDefines.h
- ANIM_TO_GROUND
: SharedDefines.h
- ANIM_TO_HOVER
: SharedDefines.h
- ANIM_TORPEDO
: SharedDefines.h
- ANIM_USE_STANDING_END
: SharedDefines.h
- ANIM_USE_STANDING_LOOP
: SharedDefines.h
- ANIM_USE_STANDING_START
: SharedDefines.h
- ANIM_VEHICLE_GRAB
: SharedDefines.h
- ANIM_VEHICLE_THROW
: SharedDefines.h
- ANIM_WALK
: SharedDefines.h
- ANIM_WALK_BACKWARDS
: SharedDefines.h
- ANIM_WARRIOR_CHARGE
: SharedDefines.h
- ANIM_WARRIOR_CHARGE_END
: SharedDefines.h
- ANIM_WARRIOR_CHARGE_START
: SharedDefines.h
- ANIM_WARRIOR_COLOSSUS_SMASH
: SharedDefines.h
- ANIM_WARRIOR_MORTAL_STRIKE
: SharedDefines.h
- ANIM_WARRIOR_WHIRLWIND
: SharedDefines.h
- ANIM_WHEEL_LOOP
: SharedDefines.h
- ANIM_WHIRLWIND
: SharedDefines.h
- ANIMAL_RANDOM_MOTION_TYPE
: MotionMaster.h
- ANOMALUS_CONTAINMET_SPHERE
: nexus.h
- ANRAPHET_SAY_AGGRO
: boss_anraphet.cpp
- ANRAPHET_SAY_DEATH
: boss_anraphet.cpp
- ANRAPHET_SAY_INTRO
: boss_anraphet.cpp
- ANRAPHET_SAY_KILL
: boss_anraphet.cpp
- ANRAPHET_SAY_OMEGA_STANCE
: boss_anraphet.cpp
- ANY_FINDER_LEVEL
: GuildFinderMgr.h
- APPENDER_CONSOLE
: Appender.h
- APPENDER_DB
: Appender.h
- APPENDER_FILE
: Appender.h
- APPENDER_FLAGS_MAKE_FILE_BACKUP
: Appender.h
- APPENDER_FLAGS_NONE
: Appender.h
- APPENDER_FLAGS_PREFIX_LOGFILTERTYPE
: Appender.h
- APPENDER_FLAGS_PREFIX_LOGLEVEL
: Appender.h
- APPENDER_FLAGS_PREFIX_TIMESTAMP
: Appender.h
- APPENDER_FLAGS_USE_TIMESTAMP
: Appender.h
- APPENDER_NONE
: Appender.h
- ARCANE_VOLLEY
: boss_warp_splinter.cpp
- ARCHIMONDE
: hyjal.h
- AREA_ARGENT_TOURNAMENT_FIELDS
: achievement_scripts.cpp
- AREA_BITTERTIDELAKE
: spell_quest.cpp
- AREA_COVE
: zone_azuremyst_isle.cpp
- AREA_EASTPARK_WORKSHOP
: BattlefieldWG.h
- AREA_EYE_OF_ETERNITY
: boss_malygos.cpp
- AREA_FLAG_ALLOW_DUELS
: DBCEnums.h
- AREA_FLAG_ARENA
: DBCEnums.h
- AREA_FLAG_ARENA_INSTANCE
: DBCEnums.h
- AREA_FLAG_CAN_HEARTH_AND_RESURRECT
: DBCEnums.h
- AREA_FLAG_CAPITAL
: DBCEnums.h
- AREA_FLAG_CITY
: DBCEnums.h
- AREA_FLAG_CONTESTED_AREA
: DBCEnums.h
- AREA_FLAG_INSIDE
: DBCEnums.h
- AREA_FLAG_LOWLEVEL
: DBCEnums.h
- AREA_FLAG_NEED_FLY
: DBCEnums.h
- AREA_FLAG_NO_FLY_ZONE
: DBCEnums.h
- AREA_FLAG_OUTDOOR_PVP
: DBCEnums.h
- AREA_FLAG_OUTLAND
: DBCEnums.h
- AREA_FLAG_OUTLAND2
: DBCEnums.h
- AREA_FLAG_OUTSIDE
: DBCEnums.h
- AREA_FLAG_REST_ZONE_ALLIANCE
: DBCEnums.h
- AREA_FLAG_REST_ZONE_HORDE
: DBCEnums.h
- AREA_FLAG_SANCTUARY
: DBCEnums.h
- AREA_FLAG_SLAVE_CAPITAL
: DBCEnums.h
- AREA_FLAG_SLAVE_CAPITAL2
: DBCEnums.h
- AREA_FLAG_SNOW
: DBCEnums.h
- AREA_FLAG_TOWN
: DBCEnums.h
- AREA_FLAG_UNK1
: DBCEnums.h
- AREA_FLAG_UNK2
: DBCEnums.h
- AREA_FLAG_UNK3
: DBCEnums.h
- AREA_FLAG_UNK6
: DBCEnums.h
- AREA_FLAG_UNK9
: DBCEnums.h
- AREA_FLAG_UNUSED1
: DBCEnums.h
- AREA_FLAG_UNUSED2
: DBCEnums.h
- AREA_FLAG_WINTERGRASP
: DBCEnums.h
- AREA_ICECROWN_CITADEL
: icecrown_citadel.h
- AREA_ID_SHATTERED_STRAITS
: item_scripts.cpp
- AREA_ISLE
: zone_azuremyst_isle.cpp
- AREA_MERCHANT_COAST
: zone_the_barrens.cpp
- AREA_RING_OF_ALLIANCE_VALIANTS
: achievement_scripts.cpp
- AREA_RING_OF_ARGENT_VALIANTS
: achievement_scripts.cpp
- AREA_RING_OF_ASPIRANTS
: achievement_scripts.cpp
- AREA_RING_OF_CHAMPIONS
: achievement_scripts.cpp
- AREA_RING_OF_HORDE_VALIANTS
: achievement_scripts.cpp
- AREA_RIVERSHEART
: spell_quest.cpp
- AREA_SILVER_COVENANT_PAVILION
: zone_icecrown.cpp
- AREA_SUNREAVER_PAVILION
: zone_icecrown.cpp
- AREA_THE_BROKEN_TEMPLATE
: BattlefieldWG.h
- AREA_THE_CHILLED_QUAGMIRE
: BattlefieldWG.h
- AREA_THE_FROZEN_THRONE
: icecrown_citadel.h
- AREA_THE_SUNKEN_RING
: BattlefieldWG.h
- AREA_TOMB_OF_THE_EARTHRAGER
: halls_of_origination.h
- AREA_VALLEY_OF_ANCIENT_WINTERS
: zone_storm_peaks.cpp
- AREA_WESTPARK_WORKSHOP
: BattlefieldWG.h
- AREA_WINTERGRASP
: BattlefieldWG.h
- AREA_WINTERGRASP_FORTRESS
: BattlefieldWG.h
- AREA_WINTERGRASPRIVER
: spell_quest.cpp
- AREATEAM_ALLY
: DBCEnums.h
- AREATEAM_ANY
: DBCEnums.h
- AREATEAM_HORDE
: DBCEnums.h
- AREATEAM_NONE
: DBCEnums.h
- AREATRIGGER
: blackrock_spire.h
- AREATRIGGER_BLACKROCK_STADIUM
: blackrock_spire.h
- AREATRIGGER_BOUNDS_RADIUS_2D
: UpdateFields.h
- AREATRIGGER_CASTER
: UpdateFields.h
- AREATRIGGER_DRAGONSPIRE_HALL
: blackrock_spire.h
- AREATRIGGER_DURATION
: UpdateFields.h
- AREATRIGGER_DYNAMIC_END
: UpdateFields.h
- AREATRIGGER_END
: UpdateFields.h
- AREATRIGGER_EXPLICIT_SCALE
: UpdateFields.h
- AREATRIGGER_OVERRIDE_SCALE_CURVE
: UpdateFields.h
- AREATRIGGER_SPELLID
: UpdateFields.h
- AREATRIGGER_SPELLVISUALID
: UpdateFields.h
- AREATRIGGER_TALK_COOLDOWN
: areatrigger_scripts.cpp
- AREATRIGGER_TIME_TO_TARGET_SCALE
: UpdateFields.h
- ARENA_COUNTDOWN_MAX
: Battleground.h
- ARENA_TEAM_2v2
: ArenaTeam.h
- ARENA_TEAM_3v3
: ArenaTeam.h
- ARENA_TEAM_5v5
: ArenaTeam.h
- ARENA_TEAM_CHARTER_2v2_TYPE
: WorldSession.h
- ARENA_TEAM_CHARTER_3v3_TYPE
: WorldSession.h
- ARENA_TEAM_CHARTER_5v5_TYPE
: WorldSession.h
- ARENA_TYPE_2v2
: Battleground.h
- ARENA_TYPE_3v3
: Battleground.h
- ARENA_TYPE_5v5
: Battleground.h
- ARENA_WORLD_STATE_ALIVE_PLAYERS_GOLD
: Arena.h
- ARENA_WORLD_STATE_ALIVE_PLAYERS_GREEN
: Arena.h
- ARYGOS_EMOTE_1
: zone_silithus.cpp
- ARYGOS_SAY_1
: zone_silithus.cpp
- ARYGOS_YELL_1
: zone_silithus.cpp
- ASSISTANCE_DISTRACT_MOTION_TYPE
: MotionMaster.h
- ASSISTANCE_MOTION_TYPE
: MotionMaster.h
- AT_AREA_52_EAST
: areatrigger_scripts.cpp
- AT_AREA_52_NORTH
: areatrigger_scripts.cpp
- AT_AREA_52_SOUTH
: areatrigger_scripts.cpp
- AT_AREA_52_WEST
: areatrigger_scripts.cpp
- AT_BOUGHT_OF_ETERNALS
: childrens_week.cpp
- AT_BREWFEST_DUN_MOROGH
: areatrigger_scripts.cpp
- AT_BREWFEST_DUROTAR
: areatrigger_scripts.cpp
- AT_DARK_PORTAL
: childrens_week.cpp
- AT_DOWN_AT_THE_DOCKS
: childrens_week.cpp
- AT_GATEWAY_TO_THE_FRONTIER
: childrens_week.cpp
- AT_LORDAERON_THRONE_ROOM
: childrens_week.cpp
- AT_SHOLAZAR
: areatrigger_scripts.cpp
- AT_SPOOKY_LIGHTHOUSE
: childrens_week.cpp
- AT_STONEWROUGHT_DAM
: childrens_week.cpp
- AT_UNGORO
: areatrigger_scripts.cpp
- ATTACK_YELL
: zone_azuremyst_isle.cpp
- ATTACKED
: hyjalAI.h
- AUCTION_CANCEL
: AuctionHouseMgr.h
- AUCTION_CANCELED
: AuctionHouseMgr.h
- AUCTION_CANCELLED_TO_BIDDER
: AuctionHouseMgr.h
- AUCTION_EXPIRED
: AuctionHouseMgr.h
- AUCTION_HOUSE_ALLIANCE
: AuctionHouseBot.h
- AUCTION_HOUSE_HORDE
: AuctionHouseBot.h
- AUCTION_HOUSE_NEUTRAL
: AuctionHouseBot.h
- AUCTION_OUTBIDDED
: AuctionHouseMgr.h
- AUCTION_PLACE_BID
: AuctionHouseMgr.h
- AUCTION_QUALITY_BLUE
: AuctionHouseBot.h
- AUCTION_QUALITY_GRAY
: AuctionHouseBot.h
- AUCTION_QUALITY_GREEN
: AuctionHouseBot.h
- AUCTION_QUALITY_ORANGE
: AuctionHouseBot.h
- AUCTION_QUALITY_PURPLE
: AuctionHouseBot.h
- AUCTION_QUALITY_WHITE
: AuctionHouseBot.h
- AUCTION_QUALITY_YELLOW
: AuctionHouseBot.h
- AUCTION_SALE_PENDING
: AuctionHouseMgr.h
- AUCTION_SELL_ITEM
: AuctionHouseMgr.h
- AUCTION_SUCCESSFUL
: AuctionHouseMgr.h
- AUCTION_WON
: AuctionHouseMgr.h
- AURA_BANISH
: boss_leotheras_the_blind.cpp
- AURA_DEMONIC_ALIGNMENT
: boss_leotheras_the_blind.cpp
- AURA_DEMONIC_VISUAL
: boss_kalecgos.cpp
- AURA_DUMMY_BLUE
: boss_flame_leviathan.cpp
- AURA_DUMMY_GREEN
: boss_flame_leviathan.cpp
- AURA_DUMMY_YELLOW
: boss_flame_leviathan.cpp
- AURA_DURATION_TIME_LEFT
: npcs_special.cpp
- AURA_EFFECT_HANDLE_CHANGE_AMOUNT
: SpellAuraDefines.h
- AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK
: SpellAuraDefines.h
- AURA_EFFECT_HANDLE_CHANGE_AMOUNT_SEND_FOR_CLIENT_MASK
: SpellAuraDefines.h
- AURA_EFFECT_HANDLE_DEFAULT
: SpellAuraDefines.h
- AURA_EFFECT_HANDLE_REAL
: SpellAuraDefines.h
- AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK
: SpellAuraDefines.h
- AURA_EFFECT_HANDLE_REAPPLY
: SpellAuraDefines.h
- AURA_EFFECT_HANDLE_SEND_FOR_CLIENT
: SpellAuraDefines.h
- AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK
: SpellAuraDefines.h
- AURA_EFFECT_HANDLE_SKILL
: SpellAuraDefines.h
- AURA_EFFECT_HANDLE_STAT
: SpellAuraDefines.h
- AURA_EXHAUSTION
: boss_faction_champions.cpp
- AURA_HALLUCINATION
: halls_of_reflection.cpp
- AURA_INTERRUPT_FLAG_CAST
: Unit.h
- AURA_INTERRUPT_FLAG_CHANGE_MAP
: Unit.h
- AURA_INTERRUPT_FLAG_DIRECT_DAMAGE
: Unit.h
- AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT
: Unit.h
- AURA_INTERRUPT_FLAG_HITBYSPELL
: Unit.h
- AURA_INTERRUPT_FLAG_IMMUNE_OR_LOST_SELECTION
: Unit.h
- AURA_INTERRUPT_FLAG_JUMP
: Unit.h
- AURA_INTERRUPT_FLAG_LANDING
: Unit.h
- AURA_INTERRUPT_FLAG_MELEE_ATTACK
: Unit.h
- AURA_INTERRUPT_FLAG_MOUNT
: Unit.h
- AURA_INTERRUPT_FLAG_MOVE
: Unit.h
- AURA_INTERRUPT_FLAG_NOT_ABOVEWATER
: Unit.h
- AURA_INTERRUPT_FLAG_NOT_MOUNTED
: Unit.h
- AURA_INTERRUPT_FLAG_NOT_SEATED
: Unit.h
- AURA_INTERRUPT_FLAG_NOT_SHEATHED
: Unit.h
- AURA_INTERRUPT_FLAG_NOT_UNDERWATER
: Unit.h
- AURA_INTERRUPT_FLAG_NOT_VICTIM
: Unit.h
- AURA_INTERRUPT_FLAG_SPELL_ATTACK
: Unit.h
- AURA_INTERRUPT_FLAG_TAKE_DAMAGE
: Unit.h
- AURA_INTERRUPT_FLAG_TALK
: Unit.h
- AURA_INTERRUPT_FLAG_TELEPORTED
: Unit.h
- AURA_INTERRUPT_FLAG_TRANSFORM
: Unit.h
- AURA_INTERRUPT_FLAG_TURNING
: Unit.h
- AURA_INTERRUPT_FLAG_UNK14
: Unit.h
- AURA_INTERRUPT_FLAG_UNK16
: Unit.h
- AURA_INTERRUPT_FLAG_UNK21
: Unit.h
- AURA_INTERRUPT_FLAG_USE
: Unit.h
- AURA_MEDALLION
: zone_silithus.cpp
- AURA_NOXIOUS_FUMES
: boss_felmyst.cpp
- AURA_OF_ANGER
: boss_reliquary_of_souls.cpp
- AURA_OF_DESIRE
: boss_reliquary_of_souls.cpp
- AURA_OF_DESIRE_DAMAGE
: boss_reliquary_of_souls.cpp
- AURA_OF_SUFFERING
: boss_reliquary_of_souls.cpp
- AURA_OF_SUFFERING_ARMOR
: boss_reliquary_of_souls.cpp
- AURA_PERFUME_ENCHANTRESS
: achievement_scripts.cpp
- AURA_PERFUME_FOREVER
: achievement_scripts.cpp
- AURA_PERFUME_VICTORY
: achievement_scripts.cpp
- AURA_REMOVE_BY_CANCEL
: Unit.h
- AURA_REMOVE_BY_DEATH
: Unit.h
- AURA_REMOVE_BY_DEFAULT
: Unit.h
- AURA_REMOVE_BY_ENEMY_SPELL
: Unit.h
- AURA_REMOVE_BY_EXPIRE
: Unit.h
- AURA_REMOVE_NONE
: Unit.h
- AURA_RING
: zone_silithus.cpp
- AURA_SATED
: boss_faction_champions.cpp
- AURA_SCRIPT_HOOK_AFTER_DISPEL
: SpellScript.h
- AURA_SCRIPT_HOOK_AFTER_PROC
: SpellScript.h
- AURA_SCRIPT_HOOK_CHECK_AREA_TARGET
: SpellScript.h
- AURA_SCRIPT_HOOK_CHECK_PROC
: SpellScript.h
- AURA_SCRIPT_HOOK_DISPEL
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_ABSORB
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_ABSORB
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_APPLY
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_MANASHIELD
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_PROC
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_REMOVE
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_APPLY
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_CALC_AMOUNT
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_CALC_PERIODIC
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_CALC_SPELLMOD
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_MANASHIELD
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_PERIODIC
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_PROC
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_REMOVE
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_SPLIT
: SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_UPDATE_PERIODIC
: SpellScript.h
- AURA_SCRIPT_HOOK_PREPARE_PROC
: SpellScript.h
- AURA_SCRIPT_HOOK_PROC
: SpellScript.h
- AURA_SPECTRAL_EXHAUSTION
: boss_kalecgos.cpp
- AURA_SPECTRAL_INVISIBILITY
: boss_kalecgos.cpp
- AURA_SPECTRAL_REALM
: boss_kalecgos.cpp
- AURA_STATE_BERSERKING
: SharedDefines.h
- AURA_STATE_BLEEDING
: SharedDefines.h
- AURA_STATE_CONFLAGRATE
: SharedDefines.h
- AURA_STATE_DEADLY_POISON
: SharedDefines.h
- AURA_STATE_DEFENSE
: SharedDefines.h
- AURA_STATE_ENRAGE
: SharedDefines.h
- AURA_STATE_FAERIE_FIRE
: SharedDefines.h
- AURA_STATE_FROZEN
: SharedDefines.h
- AURA_STATE_HEALTH_ABOVE_75_PERCENT
: SharedDefines.h
- AURA_STATE_HEALTHLESS_20_PERCENT
: SharedDefines.h
- AURA_STATE_HEALTHLESS_35_PERCENT
: SharedDefines.h
- AURA_STATE_HUNTER_PARRY
: SharedDefines.h
- AURA_STATE_JUDGEMENT
: SharedDefines.h
- AURA_STATE_NONE
: SharedDefines.h
- AURA_STATE_SWIFTMEND
: SharedDefines.h
- AURA_STATE_UNKNOWN19
: SharedDefines.h
- AURA_STATE_UNKNOWN22
: SharedDefines.h
- AURA_STATE_WARRIOR_VICTORY_RUSH
: SharedDefines.h
- AURA_STEALTH_DETECTION
: boss_flame_leviathan.cpp
- AURA_SUNWELL_RADIANCE
: boss_felmyst.cpp
, boss_kalecgos.cpp
- AURA_TWILIGHT_SET
: zone_silithus.cpp
- AUTO_ATTACK_PROC_FLAG_MASK
: SpellMgr.h
- AV_Alliance_Score
: BattlegroundAV.h
- AV_BUFF_A_CAPTAIN
: BattlegroundAV.h
- AV_BUFF_ARMOR
: BattlegroundAV.h
- AV_BUFF_H_CAPTAIN
: BattlegroundAV.h
- AV_CPLACE_A_MARSHAL_ICE
: BattlegroundAV.h
- AV_CPLACE_A_MARSHAL_NORTH
: BattlegroundAV.h
- AV_CPLACE_A_MARSHAL_SOUTH
: BattlegroundAV.h
- AV_CPLACE_A_MARSHAL_STONE
: BattlegroundAV.h
- AV_CPLACE_DEFEMSE_STORM_GRAVE
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_DUN_N
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_DUN_S
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_FROST_E
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_FROST_HUT
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_FROST_t
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_FROSTWOLF
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_ICE_GRAVE
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_ICE_TOWER
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_ICEWING
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_SNOWFALL
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_STONE_GRAVE
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_STONE_TOWER
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_STORM_AID
: BattlegroundAV.h
- AV_CPLACE_DEFENSE_TOWERPOINT
: BattlegroundAV.h
- AV_CPLACE_H_MARSHAL_ETOWER
: BattlegroundAV.h
- AV_CPLACE_H_MARSHAL_ICE
: BattlegroundAV.h
- AV_CPLACE_H_MARSHAL_TOWER
: BattlegroundAV.h
- AV_CPLACE_H_MARSHAL_WTOWER
: BattlegroundAV.h
- AV_CPLACE_HERALD
: BattlegroundAV.h
- AV_CPLACE_MAX
: BattlegroundAV.h
- AV_CPLACE_MINE_N_1_MAX
: BattlegroundAV.h
- AV_CPLACE_MINE_N_1_MIN
: BattlegroundAV.h
- AV_CPLACE_MINE_N_2_MAX
: BattlegroundAV.h
- AV_CPLACE_MINE_N_2_MIN
: BattlegroundAV.h
- AV_CPLACE_MINE_N_3
: BattlegroundAV.h
- AV_CPLACE_MINE_S_1_MAX
: BattlegroundAV.h
- AV_CPLACE_MINE_S_1_MIN
: BattlegroundAV.h
- AV_CPLACE_MINE_S_2_MAX
: BattlegroundAV.h
- AV_CPLACE_MINE_S_2_MIN
: BattlegroundAV.h
- AV_CPLACE_MINE_S_3
: BattlegroundAV.h
- AV_CPLACE_MINE_S_S_MAX
: BattlegroundAV.h
- AV_CPLACE_MINE_S_S_MIN
: BattlegroundAV.h
- AV_CPLACE_SPIRIT_FROST_HUT
: BattlegroundAV.h
- AV_CPLACE_SPIRIT_FROSTWOLF
: BattlegroundAV.h
- AV_CPLACE_SPIRIT_ICE_GRAVE
: BattlegroundAV.h
- AV_CPLACE_SPIRIT_MAIN_ALLIANCE
: BattlegroundAV.h
- AV_CPLACE_SPIRIT_MAIN_HORDE
: BattlegroundAV.h
- AV_CPLACE_SPIRIT_SNOWFALL
: BattlegroundAV.h
- AV_CPLACE_SPIRIT_STONE_GRAVE
: BattlegroundAV.h
- AV_CPLACE_SPIRIT_STORM_AID
: BattlegroundAV.h
- AV_CPLACE_SPIRIT_STORM_GRAVE
: BattlegroundAV.h
- AV_CPLACE_TRIGGER01
: BattlegroundAV.h
- AV_CPLACE_TRIGGER02
: BattlegroundAV.h
- AV_CPLACE_TRIGGER03
: BattlegroundAV.h
- AV_CPLACE_TRIGGER04
: BattlegroundAV.h
- AV_CPLACE_TRIGGER05
: BattlegroundAV.h
- AV_CPLACE_TRIGGER06
: BattlegroundAV.h
- AV_CPLACE_TRIGGER07
: BattlegroundAV.h
- AV_CPLACE_TRIGGER08
: BattlegroundAV.h
- AV_CPLACE_TRIGGER09
: BattlegroundAV.h
- AV_CPLACE_TRIGGER10
: BattlegroundAV.h
- AV_CPLACE_TRIGGER11
: BattlegroundAV.h
- AV_CPLACE_TRIGGER12
: BattlegroundAV.h
- AV_CPLACE_TRIGGER13
: BattlegroundAV.h
- AV_CPLACE_TRIGGER14
: BattlegroundAV.h
- AV_CPLACE_TRIGGER15
: BattlegroundAV.h
- AV_CPLACE_TRIGGER16
: BattlegroundAV.h
- AV_CPLACE_TRIGGER17
: BattlegroundAV.h
- AV_CPLACE_TRIGGER18
: BattlegroundAV.h
- AV_CPLACE_TRIGGER19
: BattlegroundAV.h
- AV_GRAVE_FROST_HUT
: BattlegroundAV.h
- AV_GRAVE_FROSTWOLF
: BattlegroundAV.h
- AV_GRAVE_ICE_GRAVE
: BattlegroundAV.h
- AV_GRAVE_MAIN_ALLIANCE
: BattlegroundAV.h
- AV_GRAVE_MAIN_HORDE
: BattlegroundAV.h
- AV_GRAVE_SNOWFALL
: BattlegroundAV.h
- AV_GRAVE_STONE_GRAVE
: BattlegroundAV.h
- AV_GRAVE_STORM_AID
: BattlegroundAV.h
- AV_GRAVE_STORM_GRAVE
: BattlegroundAV.h
- AV_Horde_Score
: BattlegroundAV.h
- AV_MINE_RECLAIM_TIMER
: BattlegroundAV.h
- AV_MINE_TICK_TIMER
: BattlegroundAV.h
- AV_NEUTRAL_TEAM
: BattlegroundAV.h
- AV_NORTH_MINE
: BattlegroundAV.h
- AV_NPC_A_BOSS
: BattlegroundAV.h
- AV_NPC_A_CAPTAIN
: BattlegroundAV.h
- AV_NPC_A_GRAVEDEFENSE0
: BattlegroundAV.h
- AV_NPC_A_GRAVEDEFENSE1
: BattlegroundAV.h
- AV_NPC_A_GRAVEDEFENSE2
: BattlegroundAV.h
- AV_NPC_A_GRAVEDEFENSE3
: BattlegroundAV.h
- AV_NPC_A_MARSHAL_ICE
: BattlegroundAV.h
- AV_NPC_A_MARSHAL_SOUTH
: BattlegroundAV.h
- AV_NPC_A_MARSHAL_STONE
: BattlegroundAV.h
- AV_NPC_A_TOWERDEFENSE
: BattlegroundAV.h
- AV_NPC_H_BOSS
: BattlegroundAV.h
- AV_NPC_H_CAPTAIN
: BattlegroundAV.h
- AV_NPC_H_GRAVEDEFENSE0
: BattlegroundAV.h
- AV_NPC_H_GRAVEDEFENSE1
: BattlegroundAV.h
- AV_NPC_H_GRAVEDEFENSE2
: BattlegroundAV.h
- AV_NPC_H_GRAVEDEFENSE3
: BattlegroundAV.h
- AV_NPC_H_MARSHAL_ICE
: BattlegroundAV.h
- AV_NPC_H_MARSHAL_TOWER
: BattlegroundAV.h
- AV_NPC_H_MARSHAL_WTOWER
: BattlegroundAV.h
- AV_NPC_H_TOWERDEFENSE
: BattlegroundAV.h
- AV_NPC_HERALD
: BattlegroundAV.h
- AV_NPC_INFO_MAX
: BattlegroundAV.h
- AV_NPC_MARSHAL_ETOWER
: BattlegroundAV.h
- AV_NPC_MARSHAL_NORTH
: BattlegroundAV.h
- AV_NPC_N_MINE_A_1
: BattlegroundAV.h
- AV_NPC_N_MINE_A_2
: BattlegroundAV.h
- AV_NPC_N_MINE_A_3
: BattlegroundAV.h
- AV_NPC_N_MINE_A_4
: BattlegroundAV.h
- AV_NPC_N_MINE_H_1
: BattlegroundAV.h
- AV_NPC_N_MINE_H_2
: BattlegroundAV.h
- AV_NPC_N_MINE_H_3
: BattlegroundAV.h
- AV_NPC_N_MINE_H_4
: BattlegroundAV.h
- AV_NPC_N_MINE_N_1
: BattlegroundAV.h
- AV_NPC_N_MINE_N_2
: BattlegroundAV.h
- AV_NPC_N_MINE_N_3
: BattlegroundAV.h
- AV_NPC_N_MINE_N_4
: BattlegroundAV.h
- AV_NPC_S_MINE_A_1
: BattlegroundAV.h
- AV_NPC_S_MINE_A_2
: BattlegroundAV.h
- AV_NPC_S_MINE_A_3
: BattlegroundAV.h
- AV_NPC_S_MINE_A_4
: BattlegroundAV.h
- AV_NPC_S_MINE_H_1
: BattlegroundAV.h
- AV_NPC_S_MINE_H_2
: BattlegroundAV.h
- AV_NPC_S_MINE_H_3
: BattlegroundAV.h
- AV_NPC_S_MINE_H_4
: BattlegroundAV.h
- AV_NPC_S_MINE_N_1
: BattlegroundAV.h
- AV_NPC_S_MINE_N_2
: BattlegroundAV.h
- AV_NPC_S_MINE_N_3
: BattlegroundAV.h
- AV_NPC_S_MINE_N_4
: BattlegroundAV.h
- AV_NPC_S_MINE_N_S
: BattlegroundAV.h
- AV_OBJECTIVE_ASSAULT_GRAVEYARD
: BattlegroundAV.h
- AV_OBJECTIVE_ASSAULT_TOWER
: BattlegroundAV.h
- AV_OBJECTIVE_DEFEND_GRAVEYARD
: BattlegroundAV.h
- AV_OBJECTIVE_DEFEND_TOWER
: BattlegroundAV.h
- AV_OPLACE_BIGBANNER_DUNBALDAR_NORTH
: BattlegroundAV.h
- AV_OPLACE_BIGBANNER_DUNBALDAR_SOUTH
: BattlegroundAV.h
- AV_OPLACE_BIGBANNER_FROSTWOLF_ETOWER
: BattlegroundAV.h
- AV_OPLACE_BIGBANNER_FROSTWOLF_WTOWER
: BattlegroundAV.h
- AV_OPLACE_BIGBANNER_ICEBLOOD_TOWER
: BattlegroundAV.h
- AV_OPLACE_BIGBANNER_ICEWING_BUNKER
: BattlegroundAV.h
- AV_OPLACE_BIGBANNER_STONEHEART_BUNKER
: BattlegroundAV.h
- AV_OPLACE_BIGBANNER_TOWER_POINT
: BattlegroundAV.h
- AV_OPLACE_BURN_BUILDING_A
: BattlegroundAV.h
- AV_OPLACE_BURN_BUILDING_H
: BattlegroundAV.h
- AV_OPLACE_BURN_DUNBALDAR_NORTH
: BattlegroundAV.h
- AV_OPLACE_BURN_DUNBALDAR_SOUTH
: BattlegroundAV.h
- AV_OPLACE_BURN_FROSTWOLF_ETOWER
: BattlegroundAV.h
- AV_OPLACE_BURN_FROSTWOLF_WTOWER
: BattlegroundAV.h
- AV_OPLACE_BURN_ICEBLOOD_TOWER
: BattlegroundAV.h
- AV_OPLACE_BURN_ICEWING_BUNKER
: BattlegroundAV.h
- AV_OPLACE_BURN_STONEHEART_BUNKER
: BattlegroundAV.h
- AV_OPLACE_BURN_TOWER_POINT
: BattlegroundAV.h
- AV_OPLACE_DUNBALDAR_NORTH
: BattlegroundAV.h
- AV_OPLACE_DUNBALDAR_SOUTH
: BattlegroundAV.h
- AV_OPLACE_FIRSTAID_STATION
: BattlegroundAV.h
- AV_OPLACE_FROSTWOLF_ETOWER
: BattlegroundAV.h
- AV_OPLACE_FROSTWOLF_GRAVE
: BattlegroundAV.h
- AV_OPLACE_FROSTWOLF_HUT
: BattlegroundAV.h
- AV_OPLACE_FROSTWOLF_WTOWER
: BattlegroundAV.h
- AV_OPLACE_ICEBLOOD_GRAVE
: BattlegroundAV.h
- AV_OPLACE_ICEBLOOD_TOWER
: BattlegroundAV.h
- AV_OPLACE_ICEWING_BUNKER
: BattlegroundAV.h
- AV_OPLACE_MAX
: BattlegroundAV.h
- AV_OPLACE_MINE_SUPPLY_N_MAX
: BattlegroundAV.h
- AV_OPLACE_MINE_SUPPLY_N_MIN
: BattlegroundAV.h
- AV_OPLACE_MINE_SUPPLY_S_MAX
: BattlegroundAV.h
- AV_OPLACE_MINE_SUPPLY_S_MIN
: BattlegroundAV.h
- AV_OPLACE_SNOW_1
: BattlegroundAV.h
- AV_OPLACE_SNOW_2
: BattlegroundAV.h
- AV_OPLACE_SNOW_3
: BattlegroundAV.h
- AV_OPLACE_SNOW_4
: BattlegroundAV.h
- AV_OPLACE_SNOWFALL_GRAVE
: BattlegroundAV.h
- AV_OPLACE_STONEHEART_BUNKER
: BattlegroundAV.h
- AV_OPLACE_STONEHEART_GRAVE
: BattlegroundAV.h
- AV_OPLACE_STORMPIKE_GRAVE
: BattlegroundAV.h
- AV_OPLACE_TOWER_POINT
: BattlegroundAV.h
- AV_QUEST_A_BOSS1
: BattlegroundAV.h
- AV_QUEST_A_BOSS2
: BattlegroundAV.h
- AV_QUEST_A_COMMANDER1
: BattlegroundAV.h
- AV_QUEST_A_COMMANDER2
: BattlegroundAV.h
- AV_QUEST_A_COMMANDER3
: BattlegroundAV.h
- AV_QUEST_A_NEAR_MINE
: BattlegroundAV.h
- AV_QUEST_A_OTHER_MINE
: BattlegroundAV.h
- AV_QUEST_A_RIDER_HIDE
: BattlegroundAV.h
- AV_QUEST_A_RIDER_TAME
: BattlegroundAV.h
- AV_QUEST_A_SCRAPS1
: BattlegroundAV.h
- AV_QUEST_A_SCRAPS2
: BattlegroundAV.h
- AV_QUEST_H_BOSS1
: BattlegroundAV.h
- AV_QUEST_H_BOSS2
: BattlegroundAV.h
- AV_QUEST_H_COMMANDER1
: BattlegroundAV.h
- AV_QUEST_H_COMMANDER2
: BattlegroundAV.h
- AV_QUEST_H_COMMANDER3
: BattlegroundAV.h
- AV_QUEST_H_NEAR_MINE
: BattlegroundAV.h
- AV_QUEST_H_OTHER_MINE
: BattlegroundAV.h
- AV_QUEST_H_RIDER_HIDE
: BattlegroundAV.h
- AV_QUEST_H_RIDER_TAME
: BattlegroundAV.h
- AV_QUEST_H_SCRAPS1
: BattlegroundAV.h
- AV_QUEST_H_SCRAPS2
: BattlegroundAV.h
- AV_SHOW_A_SCORE
: BattlegroundAV.h
- AV_SHOW_H_SCORE
: BattlegroundAV.h
- AV_SNOWFALL_N
: BattlegroundAV.h
- AV_SOUND_ALLIANCE_ASSAULTS
: BattlegroundAV.h
- AV_SOUND_ALLIANCE_CAPTAIN
: BattlegroundAV.h
- AV_SOUND_ALLIANCE_GOOD
: BattlegroundAV.h
- AV_SOUND_BOTH_TOWER_DEFEND
: BattlegroundAV.h
- AV_SOUND_HORDE_ASSAULTS
: BattlegroundAV.h
- AV_SOUND_HORDE_CAPTAIN
: BattlegroundAV.h
- AV_SOUND_HORDE_GOOD
: BattlegroundAV.h
- AV_SOUND_NEAR_VICTORY
: BattlegroundAV.h
- AV_SOUTH_MINE
: BattlegroundAV.h
- AV_STATICCPLACE_MAX
: BattlegroundAV.h
- AVAILABILITY_ALWAYS
: GuildFinderMgr.h
- AVAILABILITY_WEEKDAYS
: GuildFinderMgr.h
- AVAILABILITY_WEEKENDS
: GuildFinderMgr.h
- AZGALOR
: hyjal.h