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debugger.cpp File Reference

Formula debugger - implementation. More...

#include "formula/debugger.hpp"
#include "formula/formula.hpp"
#include "formula/function.hpp"
#include "game_display.hpp"
#include "log.hpp"
#include "resources.hpp"
#include "gui/dialogs/formula_debugger.hpp"
#include "gui/widgets/settings.hpp"
#include <boost/lexical_cast.hpp>
Include dependency graph for debugger.cpp:

Go to the source code of this file.

Classes

class  game_logic::end_breakpoint
 
class  game_logic::step_in_breakpoint
 
class  game_logic::step_out_breakpoint
 
class  game_logic::next_breakpoint
 

Namespaces

 game_logic
 

Macros

#define DBG_FDB   LOG_STREAM(debug, log_formula_debugger)
 
#define LOG_FDB   LOG_STREAM(info, log_formula_debugger)
 
#define WRN_FDB   LOG_STREAM(warn, log_formula_debugger)
 
#define ERR_FDB   LOG_STREAM(err, log_formula_debugger)
 

Functions

static void game_logic::msg (const char *act, debug_info &i, const char *to="", const char *result="")
 

Variables

static lg::log_domain log_formula_debugger ("scripting/formula/debug")
 

Detailed Description

Formula debugger - implementation.

Definition in file debugger.cpp.

Macro Definition Documentation

#define DBG_FDB   LOG_STREAM(debug, log_formula_debugger)

Definition at line 33 of file debugger.cpp.

Referenced by game_logic::msg().

#define ERR_FDB   LOG_STREAM(err, log_formula_debugger)

Definition at line 36 of file debugger.cpp.

#define LOG_FDB   LOG_STREAM(info, log_formula_debugger)
#define WRN_FDB   LOG_STREAM(warn, log_formula_debugger)

Definition at line 35 of file debugger.cpp.

Referenced by game_logic::formula_debugger::show_gui().

Variable Documentation

lg::log_domain log_formula_debugger("scripting/formula/debug")
static