Formula debugger - implementation. More...
#include "formula/debugger.hpp"
#include "formula/formula.hpp"
#include "formula/function.hpp"
#include "game_display.hpp"
#include "log.hpp"
#include "resources.hpp"
#include "gui/dialogs/formula_debugger.hpp"
#include "gui/widgets/settings.hpp"
#include <boost/lexical_cast.hpp>
Go to the source code of this file.
Classes | |
class | game_logic::end_breakpoint |
class | game_logic::step_in_breakpoint |
class | game_logic::step_out_breakpoint |
class | game_logic::next_breakpoint |
Namespaces | |
game_logic | |
Macros | |
#define | DBG_FDB LOG_STREAM(debug, log_formula_debugger) |
#define | LOG_FDB LOG_STREAM(info, log_formula_debugger) |
#define | WRN_FDB LOG_STREAM(warn, log_formula_debugger) |
#define | ERR_FDB LOG_STREAM(err, log_formula_debugger) |
Functions | |
static void | game_logic::msg (const char *act, debug_info &i, const char *to="", const char *result="") |
Variables | |
static lg::log_domain | log_formula_debugger ("scripting/formula/debug") |
Formula debugger - implementation.
Definition in file debugger.cpp.
#define DBG_FDB LOG_STREAM(debug, log_formula_debugger) |
Definition at line 33 of file debugger.cpp.
Referenced by game_logic::msg().
#define ERR_FDB LOG_STREAM(err, log_formula_debugger) |
Definition at line 36 of file debugger.cpp.
#define LOG_FDB LOG_STREAM(info, log_formula_debugger) |
#define WRN_FDB LOG_STREAM(warn, log_formula_debugger) |
Definition at line 35 of file debugger.cpp.
Referenced by game_logic::formula_debugger::show_gui().
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