#include <string>
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Namespaces | |
lua_race | |
This namespace contains bindings for lua to hold a pointer to a race, and to access and modify it. | |
Functions | |
std::string | lua_race::register_metatable (lua_State *L) |
void | luaW_pushrace (lua_State *, const unit_race &) |
void | luaW_pushracetable (lua_State *) |
Definition at line 113 of file lua_race.cpp.
References unit_race::id(), lua_createtable(), lua_pushstring(), lua_setfield(), luaL_setmetatable(), and Race.
Referenced by luaW_pushracetable().
Definition at line 121 of file lua_race.cpp.
References lua_createtable(), lua_setfield(), luaW_pushrace(), font::race, unit_type_data::races(), and unit_types.
Referenced by game_lua_kernel::initialize().