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playmp_controller.cpp File Reference
#include "playmp_controller.hpp"
#include "dialogs.hpp"
#include "actions/undo.hpp"
#include "display_chat_manager.hpp"
#include "game_end_exceptions.hpp"
#include "gettext.hpp"
#include "hotkey/hotkey_handler_mp.hpp"
#include "log.hpp"
#include "mp_ui_alerts.hpp"
#include "playturn.hpp"
#include "preferences.hpp"
#include "game_initialization/playcampaign.hpp"
#include "resources.hpp"
#include "savegame.hpp"
#include "sound.hpp"
#include "formula/string_utils.hpp"
#include "units/animation.hpp"
#include "whiteboard/manager.hpp"
#include "countdown_clock.hpp"
#include "synced_context.hpp"
#include "replay_helper.hpp"
#include "wesnothd_connection.hpp"
Include dependency graph for playmp_controller.cpp:

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Macros

#define LOG_NG   LOG_STREAM(info, log_engine)
 

Variables

static lg::log_domain log_engine ("engine")
 

Macro Definition Documentation

#define LOG_NG   LOG_STREAM(info, log_engine)

Variable Documentation

lg::log_domain log_engine("engine")
static