The Battle for Wesnoth  1.13.4+dev
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
Public Attributes | List of all members
ContextData_OpenGL_1 Struct Reference

#include <SDL_gpu_OpenGL_1.h>

Public Attributes

SDL_Color last_color
 
Uint8 last_use_texturing
 
unsigned int last_shape
 
Uint8 last_use_blending
 
GPU_BlendMode last_blend_mode
 
GPU_Rect last_viewport
 
GPU_Camera last_camera
 
Uint8 last_camera_inverted
 
GPU_Imagelast_image
 
GPU_Targetlast_target
 
float * blit_buffer
 
unsigned short blit_buffer_num_vertices
 
unsigned short blit_buffer_max_num_vertices
 
unsigned short * index_buffer
 
unsigned int index_buffer_num_vertices
 
unsigned int index_buffer_max_num_vertices
 
unsigned int blit_VBO [2]
 
Uint8 blit_VBO_flop
 
GPU_ShaderBlock shader_block [2]
 
GPU_ShaderBlock current_shader_block
 
GPU_AttributeSource shader_attributes [16]
 
unsigned int attribute_VBO [16]
 

Detailed Description

Definition at line 224 of file SDL_gpu_OpenGL_1.h.

Member Data Documentation

unsigned int ContextData_OpenGL_1::attribute_VBO[16]

Definition at line 251 of file SDL_gpu_OpenGL_1.h.

float* ContextData_OpenGL_1::blit_buffer

Definition at line 237 of file SDL_gpu_OpenGL_1.h.

unsigned short ContextData_OpenGL_1::blit_buffer_max_num_vertices

Definition at line 239 of file SDL_gpu_OpenGL_1.h.

unsigned short ContextData_OpenGL_1::blit_buffer_num_vertices

Definition at line 238 of file SDL_gpu_OpenGL_1.h.

unsigned int ContextData_OpenGL_1::blit_VBO[2]

Definition at line 245 of file SDL_gpu_OpenGL_1.h.

Uint8 ContextData_OpenGL_1::blit_VBO_flop

Definition at line 246 of file SDL_gpu_OpenGL_1.h.

GPU_ShaderBlock ContextData_OpenGL_1::current_shader_block

Definition at line 248 of file SDL_gpu_OpenGL_1.h.

unsigned short* ContextData_OpenGL_1::index_buffer

Definition at line 240 of file SDL_gpu_OpenGL_1.h.

unsigned int ContextData_OpenGL_1::index_buffer_max_num_vertices

Definition at line 242 of file SDL_gpu_OpenGL_1.h.

unsigned int ContextData_OpenGL_1::index_buffer_num_vertices

Definition at line 241 of file SDL_gpu_OpenGL_1.h.

GPU_BlendMode ContextData_OpenGL_1::last_blend_mode

Definition at line 230 of file SDL_gpu_OpenGL_1.h.

GPU_Camera ContextData_OpenGL_1::last_camera

Definition at line 232 of file SDL_gpu_OpenGL_1.h.

Uint8 ContextData_OpenGL_1::last_camera_inverted

Definition at line 233 of file SDL_gpu_OpenGL_1.h.

SDL_Color ContextData_OpenGL_1::last_color

Definition at line 226 of file SDL_gpu_OpenGL_1.h.

GPU_Image* ContextData_OpenGL_1::last_image

Definition at line 235 of file SDL_gpu_OpenGL_1.h.

unsigned int ContextData_OpenGL_1::last_shape

Definition at line 228 of file SDL_gpu_OpenGL_1.h.

GPU_Target* ContextData_OpenGL_1::last_target

Definition at line 236 of file SDL_gpu_OpenGL_1.h.

Uint8 ContextData_OpenGL_1::last_use_blending

Definition at line 229 of file SDL_gpu_OpenGL_1.h.

Uint8 ContextData_OpenGL_1::last_use_texturing

Definition at line 227 of file SDL_gpu_OpenGL_1.h.

GPU_Rect ContextData_OpenGL_1::last_viewport

Definition at line 231 of file SDL_gpu_OpenGL_1.h.

GPU_AttributeSource ContextData_OpenGL_1::shader_attributes[16]

Definition at line 250 of file SDL_gpu_OpenGL_1.h.

GPU_ShaderBlock ContextData_OpenGL_1::shader_block[2]

Definition at line 247 of file SDL_gpu_OpenGL_1.h.


The documentation for this struct was generated from the following file: