Eigen  3.2.7
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Groups Pages
Rotation2D< Scalar > Class Template Reference

Detailed Description

template<typename Scalar>
class Eigen::Rotation2D< Scalar >

Represents a rotation/orientation in a 2 dimensional space.

This is defined in the Geometry module.

#include <Eigen/Geometry>
Parameters
_Scalarthe scalar type, i.e., the type of the coefficients

This class is equivalent to a single scalar representing a counter clock wise rotation as a single angle in radian. It provides some additional features such as the automatic conversion from/to a 2x2 rotation matrix. Moreover this class aims to provide a similar interface to Quaternion in order to facilitate the writing of generic algorithms dealing with rotations.

See Also
class Quaternion, class Transform
+ Inheritance diagram for Rotation2D< Scalar >:

Public Types

typedef Matrix< Scalar, Dim, Dim > RotationMatrixType
 
typedef _Scalar Scalar
 

Public Member Functions

Scalar angle () const
 
Scalarangle ()
 
template<typename NewScalarType >
internal::cast_return_type
< Rotation2D, Rotation2D
< NewScalarType > >::type 
cast () const
 
template<typename Derived >
Rotation2D< Scalar > & fromRotationMatrix (const MatrixBase< Derived > &mat)
 
Rotation2D inverse () const
 
bool isApprox (const Rotation2D &other, const typename NumTraits< Scalar >::Real &prec=NumTraits< Scalar >::dummy_precision()) const
 
RotationMatrixType matrix () const
 
Transform< Scalar, Dim, Isometryoperator* (const Translation< Scalar, Dim > &t) const
 
RotationMatrixType operator* (const UniformScaling< Scalar > &s) const
 
internal::rotation_base_generic_product_selector
< Rotation2D< _Scalar >
, OtherDerived,
OtherDerived::IsVectorAtCompileTime >
::ReturnType 
operator* (const EigenBase< OtherDerived > &e) const
 
Rotation2D operator* (const Rotation2D &other) const
 
Vector2 operator* (const Vector2 &vec) const
 
Transform< Scalar, Dim, Mode > operator* (const Transform< Scalar, Dim, Mode, Options > &t) const
 
Rotation2Doperator*= (const Rotation2D &other)
 
 Rotation2D (const Scalar &a)
 
 Rotation2D ()
 
template<typename OtherScalarType >
 Rotation2D (const Rotation2D< OtherScalarType > &other)
 
Rotation2D slerp (const Scalar &t, const Rotation2D &other) const
 
Matrix2 toRotationMatrix () const
 

Member Typedef Documentation

typedef Matrix<Scalar,Dim,Dim> RotationMatrixType
inherited

corresponding linear transformation matrix type

typedef _Scalar Scalar

the scalar type of the coefficients

Constructor & Destructor Documentation

Rotation2D ( const Scalar a)
inline

Construct a 2D counter clock wise rotation from the angle a in radian.

Rotation2D ( )
inline

Default constructor wihtout initialization. The represented rotation is undefined.

Rotation2D ( const Rotation2D< OtherScalarType > &  other)
inlineexplicit

Copy constructor with scalar type conversion

Member Function Documentation

Scalar angle ( ) const
inline
Returns
the rotation angle
Scalar& angle ( )
inline
Returns
a read-write reference to the rotation angle
internal::cast_return_type<Rotation2D,Rotation2D<NewScalarType> >::type cast ( ) const
inline
Returns
*this with scalar type casted to NewScalarType

Note that if NewScalarType is equal to the current scalar type of *this then this function smartly returns a const reference to *this.

Rotation2D<Scalar>& fromRotationMatrix ( const MatrixBase< Derived > &  mat)

Set *this from a 2x2 rotation matrix mat. In other words, this function extract the rotation angle from the rotation matrix.

Rotation2D inverse ( ) const
inline
Returns
the inverse rotation
bool isApprox ( const Rotation2D< Scalar > &  other,
const typename NumTraits< Scalar >::Real &  prec = NumTraits<Scalar>::dummy_precision() 
) const
inline
Returns
true if *this is approximately equal to other, within the precision determined by prec.
See Also
MatrixBase::isApprox()
RotationMatrixType matrix ( ) const
inlineinherited
Returns
an equivalent rotation matrix This function is added to be conform with the Transform class' naming scheme.
Transform<Scalar,Dim,Isometry> operator* ( const Translation< Scalar, Dim > &  t) const
inlineinherited
Returns
the concatenation of the rotation *this with a translation t
RotationMatrixType operator* ( const UniformScaling< Scalar > &  s) const
inlineinherited
Returns
the concatenation of the rotation *this with a uniform scaling s
internal::rotation_base_generic_product_selector<Rotation2D< _Scalar > ,OtherDerived,OtherDerived::IsVectorAtCompileTime>::ReturnType operator* ( const EigenBase< OtherDerived > &  e) const
inlineinherited
Returns
the concatenation of the rotation *this with a generic expression e e can be:
  • a DimxDim linear transformation matrix
  • a DimxDim diagonal matrix (axis aligned scaling)
  • a vector of size Dim
Rotation2D operator* ( const Rotation2D< Scalar > &  other) const
inline

Concatenates two rotations

Vector2 operator* ( const Vector2 vec) const
inline

Applies the rotation to a 2D vector

References Rotation2D< Scalar >::toRotationMatrix().

Transform<Scalar,Dim,Mode> operator* ( const Transform< Scalar, Dim, Mode, Options > &  t) const
inlineinherited
Returns
the concatenation of the rotation *this with a transformation t
Rotation2D& operator*= ( const Rotation2D< Scalar > &  other)
inline

Concatenates two rotations

Rotation2D slerp ( const Scalar t,
const Rotation2D< Scalar > &  other 
) const
inline
Returns
the spherical interpolation between *this and other using parameter t. It is in fact equivalent to a linear interpolation.
Rotation2D< Scalar >::Matrix2 toRotationMatrix ( void  ) const

Constructs and

Returns
an equivalent 2x2 rotation matrix.

Referenced by Rotation2D< Scalar >::operator*().


The documentation for this class was generated from the following files: