torque Torque Game Engine Documentation
TGE Version 1.5.2

AudioSampleEnvironment Class Reference

#include <audioDataBlock.h>

Inheritance diagram for AudioSampleEnvironment:

Inheritance graph
[legend]

Public Member Functions

 AudioSampleEnvironment ()
void packData (BitStream *stream)
void unpackData (BitStream *stream)
 DECLARE_CONOBJECT (AudioSampleEnvironment)

Static Public Member Functions

static void initPersistFields ()
 Register dynamic fields in a subclass of ConsoleObject.

Data Fields

S32 mDirect
S32 mDirectHF
S32 mRoom
S32 mRoomHF
F32 mObstruction
F32 mObstructionLFRatio
F32 mOcclusion
F32 mOcclusionLFRatio
F32 mOcclusionRoomRatio
F32 mRoomRolloff
F32 mAirAbsorption
S32 mOutsideVolumeHF
S32 mFlags

Private Types

typedef SimDataBlock Parent

Member Typedef Documentation

Reimplemented from SimDataBlock.


Constructor & Destructor Documentation

AudioSampleEnvironment::AudioSampleEnvironment (  ) 


Member Function Documentation

static void AudioSampleEnvironment::initPersistFields (  )  [static]

Register dynamic fields in a subclass of ConsoleObject.

See also:
addField(), addFieldV(), addDepricatedField(), addGroup(), endGroup()

Reimplemented from SimObject.

void AudioSampleEnvironment::packData ( BitStream stream  )  [virtual]

Reimplemented from SimDataBlock.

void AudioSampleEnvironment::unpackData ( BitStream stream  )  [virtual]

Reimplemented from SimDataBlock.

AudioSampleEnvironment::DECLARE_CONOBJECT ( AudioSampleEnvironment   ) 


Field Documentation




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