engine/platform/GLCoreFunc.h File Reference
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Functions |
| | GL_FUNCTION (void, glAccum,(GLenum op, GLfloat value), return;) GL_FUNCTION(void |
| | GL_FUNCTION (GLboolean, glAreTexturesResident,(GLsizei n, const GLuint *textures, GLboolean *residences), return false;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glBegin,(GLenum mode), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glBitmap,(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glCallList,(GLuint list), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glClear,(GLbitfield mask), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glClearColor,(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glClearIndex,(GLfloat c), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glClipPlane,(GLenum plane, const GLdouble *equation), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor3bv,(const GLbyte *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor3dv,(const GLdouble *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor3fv,(const GLfloat *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor3iv,(const GLint *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor3sv,(const GLshort *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor3ubv,(const GLubyte *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor3uiv,(const GLuint *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor3usv,(const GLushort *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor4bv,(const GLbyte *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor4dv,(const GLdouble *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor4fv,(const GLfloat *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor4iv,(const GLint *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor4sv,(const GLshort *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor4ubv,(const GLubyte *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor4uiv,(const GLuint *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColor4usv,(const GLushort *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColorMaterial,(GLenum face, GLenum mode), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glCopyTexImage1D,(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glCopyTexSubImage1D,(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glCullFace,(GLenum mode), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glDeleteTextures,(GLsizei n, const GLuint *textures), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glDepthMask,(GLboolean flag), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glDisable,(GLenum cap), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glDrawArrays,(GLenum mode, GLint first, GLsizei count), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glDrawElements,(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glEdgeFlag,(GLboolean flag), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glEdgeFlagPointer,(GLsizei stride, const GLvoid *pointer), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glEndList,(void), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glEnd,(void), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glEvalCoord1f,(GLfloat u), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glEvalCoord2f,(GLfloat u, GLfloat v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glEvalCoord1fv,(const GLfloat *u), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glEvalCoord2fv,(const GLfloat *u), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glEvalMesh2,(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glEvalPoint2,(GLint i, GLint j), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glFinish,(void), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glFogf,(GLenum pname, GLfloat param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glFogi,(GLenum pname, GLint param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glFrontFace,(GLenum mode), return;) GL_FUNCTION(void |
| | GL_FUNCTION (GLuint, glGenLists,(GLsizei range), return 0;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetBooleanv,(GLenum pname, GLboolean *params), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glColorPointer,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetFloatv,(GLenum pname, GLfloat *params), return;) GL_FUNCTION(GLuint |
| | GL_FUNCTION (void, glGetIntegerv,(GLenum pname, GLint *params), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetLightiv,(GLenum light, GLenum pname, GLint *params), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetMapfv,(GLenum target, GLenum query, GLfloat *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetMaterialfv,(GLenum face, GLenum pname, GLfloat *params), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetPixelMapfv,(GLenum map, GLfloat *values), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetPixelMapusv,(GLenum map, GLushort *values), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetPolygonStipple,(GLubyte *mask), return;) GL_FUNCTION(const GLubyte * |
| | GL_FUNCTION (void, glGetTexEnvfv,(GLenum target, GLenum pname, GLfloat *params), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetTexGendv,(GLenum coord, GLenum pname, GLdouble *params), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetTexGeniv,(GLenum coord, GLenum pname, GLint *params), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetTexLevelParameterfv,(GLenum target, GLint level, GLenum pname, GLfloat *params), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glGetTexParameterfv,(GLenum target, GLenum pname, GLfloat *params), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glHint,(GLenum target, GLenum mode), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glIndexf,(GLfloat c), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glIndexs,(GLshort c), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glIndexdv,(const GLdouble *c), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glIndexiv,(const GLint *c), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glIndexubv,(const GLubyte *c), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glIndexPointer,(GLenum type, GLsizei stride, const GLvoid *pointer), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glInterleavedArrays,(GLenum format, GLsizei stride, const GLvoid *pointer), return;) GL_FUNCTION(GLboolean |
| | GL_FUNCTION (GLboolean, glIsList,(GLuint list), return false;) GL_FUNCTION(GLboolean |
| | GL_FUNCTION (void, glLightf,(GLenum light, GLenum pname, GLfloat param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glLighti,(GLenum light, GLenum pname, GLint param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glLightModelf,(GLenum pname, GLfloat param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glLightModeli,(GLenum pname, GLint param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glLineStipple,(GLint factor, GLushort pattern), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glListBase,(GLuint base), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glLoadMatrixd,(const GLdouble *m), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glLoadName,(GLuint name), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glMap1d,(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glMap2d,(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glMapGrid1d,(GLint un, GLdouble u1, GLdouble u2), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glMapGrid2d,(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glMaterialf,(GLenum face, GLenum pname, GLfloat param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glMateriali,(GLenum face, GLenum pname, GLint param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glMatrixMode,(GLenum mode), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glMultMatrixf,(const GLfloat *m), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glNormal3b,(GLbyte nx, GLbyte ny, GLbyte nz), return;) |
| | GL_FUNCTION (void, glNormal3bv,(const GLbyte *v), return;) |
| | GL_FUNCTION (void, glNormal3d,(GLdouble nx, GLdouble ny, GLdouble nz), return;) |
| | GL_FUNCTION (void, glNormal3dv,(const GLdouble *v), return;) |
| | GL_FUNCTION (void, glNormal3f,(GLfloat nx, GLfloat ny, GLfloat nz), return;) |
| | GL_FUNCTION (void, glNormal3fv,(const GLfloat *v), return;) |
| | GL_FUNCTION (void, glNormal3i,(GLint nx, GLint ny, GLint nz), return;) |
| | GL_FUNCTION (void, glNormal3iv,(const GLint *v), return;) |
| | GL_FUNCTION (void, glNormal3s,(GLshort nx, GLshort ny, GLshort nz), return;) |
| | GL_FUNCTION (void, glNormal3sv,(const GLshort *v), return;) |
| | GL_FUNCTION (void, glNormalPointer,(GLenum type, GLsizei stride, const GLvoid *pointer), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glPassThrough,(GLfloat token), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glPixelMapuiv,(GLenum map, GLint mapSize, const GLuint *values), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glPixelStoref,(GLenum pname, GLfloat param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glPixelTransferf,(GLenum pname, GLfloat param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glPixelZoom,(GLfloat xfactor, GLfloat yfactor), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glPolygonMode,(GLenum face, GLenum mode), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glPolygonStipple,(const GLubyte *mask), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glPopClientAttrib,(void), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glPopName,(void), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glPushAttrib,(GLbitfield mask), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glPushMatrix,(void), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos2d,(GLdouble x, GLdouble y), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos2f,(GLfloat x, GLfloat y), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos2i,(GLint x, GLint y), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos2s,(GLshort x, GLshort y), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos3d,(GLdouble x, GLdouble y, GLdouble z), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos3f,(GLfloat x, GLfloat y, GLfloat z), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos3i,(GLint x, GLint y, GLint z), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos3s,(GLshort x, GLshort y, GLshort z), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos4d,(GLdouble x, GLdouble y, GLdouble z, GLdouble w), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos4f,(GLfloat x, GLfloat y, GLfloat z, GLfloat w), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos4i,(GLint x, GLint y, GLint z, GLint w), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRasterPos4s,(GLshort x, GLshort y, GLshort z, GLshort w), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glReadBuffer,(GLenum mode), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRectd,(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRectf,(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRecti,(GLint x1, GLint y1, GLint x2, GLint y2), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRects,(GLshort x1, GLshort y1, GLshort x2, GLshort y2), return;) GL_FUNCTION(void |
| | GL_FUNCTION (GLint, glRenderMode,(GLenum mode), return 0;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glRotatef,(GLfloat angle, GLfloat x, GLfloat y, GLfloat z), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glScalef,(GLfloat x, GLfloat y, GLfloat z), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glSelectBuffer,(GLsizei size, GLuint *buffer), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glStencilFunc,(GLenum func, GLint ref, GLuint mask), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glStencilOp,(GLenum fail, GLenum zfail, GLenum zpass), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord1dv,(const GLdouble *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord1fv,(const GLfloat *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord1iv,(const GLint *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord1sv,(const GLshort *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord2dv,(const GLdouble *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord2fv,(const GLfloat *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord2iv,(const GLint *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord2sv,(const GLshort *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord3dv,(const GLdouble *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord3fv,(const GLfloat *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord3iv,(const GLint *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord3sv,(const GLshort *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord4dv,(const GLdouble *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord4fv,(const GLfloat *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord4iv,(const GLint *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexCoord4sv,(const GLshort *v), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexEnvf,(GLenum target, GLenum pname, GLfloat param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexEnvi,(GLenum target, GLenum pname, GLint param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexGend,(GLenum coord, GLenum pname, GLdouble param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexGenf,(GLenum coord, GLenum pname, GLfloat param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexGeni,(GLenum coord, GLenum pname, GLint param), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexImage1D,(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexParameterfv,(GLenum target, GLenum pname, const GLfloat *params), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexParameteriv,(GLenum target, GLenum pname, const GLint *params), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTexSubImage1D,(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glTranslated,(GLdouble x, GLdouble y, GLdouble z), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex2d,(GLdouble x, GLdouble y), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex2f,(GLfloat x, GLfloat y), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex2i,(GLint x, GLint y), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex2s,(GLshort x, GLshort y), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex3d,(GLdouble x, GLdouble y, GLdouble z), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex3f,(GLfloat x, GLfloat y, GLfloat z), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex3i,(GLint x, GLint y, GLint z), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex3s,(GLshort x, GLshort y, GLshort z), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex4d,(GLdouble x, GLdouble y, GLdouble z, GLdouble w), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex4f,(GLfloat x, GLfloat y, GLfloat z, GLfloat w), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex4i,(GLint x, GLint y, GLint z, GLint w), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertex4s,(GLshort x, GLshort y, GLshort z, GLshort w), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glVertexPointer,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer), return;) GL_FUNCTION(void |
| | GL_FUNCTION (GLboolean, glAvailableVertexBufferEXT,(void), return GL_FALSE;) GL_FUNCTION(GLint |
| | GL_FUNCTION (void *, glLockVertexBufferEXT,(GLint handle, GLsizei size), return NULL;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glSetVertexBufferEXT,(GLint handle), return;) GL_FUNCTION(void |
| | GL_FUNCTION (void, glFillVertexBufferEXT,(GLint handle, GLint first, GLsizei count), return;) GL_FUNCTION(void |
Variables |
| | glAlphaFunc |
| GLenum | func |
| GLenum GLclampf | ref |
| GLenum GLclampf | return |
| | glArrayElement |
| GLint | i |
| GLint | return |
| | glBindTexture |
| GLenum | target |
| GLenum GLuint | texture |
| GLenum GLuint | return |
| | glBlendFunc |
| GLenum | sfactor |
| GLenum GLenum | dfactor |
| GLenum GLenum | return |
| | glCallLists |
| GLsizei | n |
| GLsizei GLenum | type |
| GLsizei GLenum const GLvoid * | lists |
| GLsizei GLenum const GLvoid | return |
| | glClearAccum |
| GLfloat | red |
| GLfloat GLfloat | green |
| GLfloat GLfloat GLfloat | blue |
| GLfloat GLfloat GLfloat GLfloat | alpha |
| GLfloat GLfloat GLfloat GLfloat | return |
| | glClearDepth |
| GLclampd | depth |
| GLclampd | return |
| | glClearStencil |
| GLint | s |
| GLint | return |
| | glColor3b |
| GLbyte | red |
| GLbyte GLbyte | green |
| GLbyte GLbyte GLbyte | blue |
| GLbyte GLbyte GLbyte | return |
| | glColor3d |
| GLdouble | red |
| GLdouble GLdouble | green |
| GLdouble GLdouble GLdouble | blue |
| GLdouble GLdouble GLdouble | return |
| | glColor3f |
| GLfloat | red |
| GLfloat GLfloat | green |
| GLfloat GLfloat GLfloat | blue |
| GLfloat GLfloat GLfloat | return |
| | glColor3i |
| GLint | red |
| GLint GLint | green |
| GLint GLint GLint | blue |
| GLint GLint GLint | return |
| | glColor3s |
| GLshort | red |
| GLshort GLshort | green |
| GLshort GLshort GLshort | blue |
| GLshort GLshort GLshort | return |
| | glColor3ub |
| GLubyte | red |
| GLubyte GLubyte | green |
| GLubyte GLubyte GLubyte | blue |
| GLubyte GLubyte GLubyte | return |
| | glColor3ui |
| GLuint | red |
| GLuint GLuint | green |
| GLuint GLuint GLuint | blue |
| GLuint GLuint GLuint | return |
| | glColor3us |
| GLushort | red |
| GLushort GLushort | green |
| GLushort GLushort GLushort | blue |
| GLushort GLushort GLushort | return |
| | glColor4b |
| GLbyte | red |
| GLbyte GLbyte | green |
| GLbyte GLbyte GLbyte | blue |
| GLbyte GLbyte GLbyte GLbyte | alpha |
| GLbyte GLbyte GLbyte GLbyte | return |
| | glColor4d |
| GLdouble | red |
| GLdouble GLdouble | green |
| GLdouble GLdouble GLdouble | blue |
GLdouble GLdouble GLdouble
GLdouble | alpha |
GLdouble GLdouble GLdouble
GLdouble | return |
| | glColor4f |
| GLfloat | red |
| GLfloat GLfloat | green |
| GLfloat GLfloat GLfloat | blue |
| GLfloat GLfloat GLfloat GLfloat | alpha |
| GLfloat GLfloat GLfloat GLfloat | return |
| | glColor4i |
| GLint | red |
| GLint GLint | green |
| GLint GLint GLint | blue |
| GLint GLint GLint GLint | alpha |
| GLint GLint GLint GLint | return |
| | glColor4s |
| GLshort | red |
| GLshort GLshort | green |
| GLshort GLshort GLshort | blue |
| GLshort GLshort GLshort GLshort | alpha |
| GLshort GLshort GLshort GLshort | return |
| | glColor4ub |
| GLubyte | red |
| GLubyte GLubyte | green |
| GLubyte GLubyte GLubyte | blue |
| GLubyte GLubyte GLubyte GLubyte | alpha |
| GLubyte GLubyte GLubyte GLubyte | return |
| | glColor4ui |
| GLuint | red |
| GLuint GLuint | green |
| GLuint GLuint GLuint | blue |
| GLuint GLuint GLuint GLuint | alpha |
| GLuint GLuint GLuint GLuint | return |
| | glColor4us |
| GLushort | red |
| GLushort GLushort | green |
| GLushort GLushort GLushort | blue |
GLushort GLushort GLushort
GLushort | alpha |
GLushort GLushort GLushort
GLushort | return |
| | glColorMask |
| GLboolean | red |
| GLboolean GLboolean | green |
| GLboolean GLboolean GLboolean | blue |
GLboolean GLboolean GLboolean
GLboolean | alpha |
GLboolean GLboolean GLboolean
GLboolean | return |
| | glCopyPixels |
| GLint | x |
| GLint GLint | y |
| GLint GLint GLsizei | width |
| GLint GLint GLsizei GLsizei | height |
GLint GLint GLsizei GLsizei
GLenum | type |
GLint GLint GLsizei GLsizei
GLenum | return |
| | glCopyTexImage2D |
| GLenum | target |
| GLenum GLint | level |
| GLenum GLint GLenum | internalformat |
| GLenum GLint GLenum GLint | x |
GLenum GLint GLenum GLint
GLint | y |
GLenum GLint GLenum GLint
GLint GLsizei | width |
GLenum GLint GLenum GLint
GLint GLsizei GLsizei | height |
GLenum GLint GLenum GLint
GLint GLsizei GLsizei GLint | border |
GLenum GLint GLenum GLint
GLint GLsizei GLsizei GLint | return |
| | glCopyTexSubImage2D |
| GLenum | target |
| GLenum GLint | level |
| GLenum GLint GLint | xoffset |
| GLenum GLint GLint GLint | yoffset |
| GLenum GLint GLint GLint GLint | x |
GLenum GLint GLint GLint GLint
GLint | y |
GLenum GLint GLint GLint GLint
GLint GLsizei | width |
GLenum GLint GLint GLint GLint
GLint GLsizei GLsizei | height |
GLenum GLint GLint GLint GLint
GLint GLsizei GLsizei | return |
| | glDeleteLists |
| GLuint | list |
| GLuint GLsizei | range |
| GLuint GLsizei | return |
| | glDepthFunc |
| GLenum | func |
| GLenum | return |
| | glDepthRange |
| GLclampd | zNear |
| GLclampd GLclampd | zFar |
| GLclampd GLclampd | return |
| | glDisableClientState |
| GLenum | array |
| GLenum | return |
| | glDrawBuffer |
| GLenum | mode |
| GLenum | return |
| | glDrawPixels |
| GLsizei | width |
| GLsizei GLsizei | height |
| GLsizei GLsizei GLenum | format |
| GLsizei GLsizei GLenum GLenum | type |
GLsizei GLsizei GLenum GLenum
const GLvoid * | pixels |
GLsizei GLsizei GLenum GLenum
const GLvoid | return |
| | glEdgeFlagv |
| const GLboolean * | flag |
| const GLboolean | return |
| | glEnable |
| GLenum | cap |
| GLenum | return |
| | glEnableClientState |
| GLenum | array |
| GLenum | return |
| | glEvalCoord1d |
| GLdouble | u |
| GLdouble | return |
| | glEvalCoord2d |
| GLdouble | u |
| GLdouble GLdouble | v |
| GLdouble GLdouble | return |
| | glEvalCoord1dv |
| const GLdouble * | u |
| const GLdouble | return |
| | glEvalCoord2dv |
| const GLdouble * | u |
| const GLdouble | return |
| | glEvalMesh1 |
| GLenum | mode |
| GLenum GLint | i1 |
| GLenum GLint GLint | i2 |
| GLenum GLint GLint | return |
| | glEvalPoint1 |
| GLint | i |
| GLint | return |
| | glFeedbackBuffer |
| GLsizei | size |
| GLsizei GLenum | type |
| GLsizei GLenum GLfloat * | buffer |
| GLsizei GLenum GLfloat | return |
| | glFlush |
| | void |
| | return |
| | glFogfv |
| GLenum | pname |
| GLenum const GLfloat * | params |
| GLenum const GLfloat | return |
| | glFogiv |
| GLenum | pname |
| GLenum const GLint * | params |
| GLenum const GLint | return |
| | glFrustum |
| GLdouble | left |
| GLdouble GLdouble | right |
| GLdouble GLdouble GLdouble | bottom |
GLdouble GLdouble GLdouble
GLdouble | top |
GLdouble GLdouble GLdouble
GLdouble GLdouble | zNear |
GLdouble GLdouble GLdouble
GLdouble GLdouble GLdouble | zFar |
GLdouble GLdouble GLdouble
GLdouble GLdouble GLdouble | return |
| | glGenTextures |
| GLsizei | n |
| GLsizei GLuint * | textures |
| GLsizei GLuint | return |
| | glGetClipPlane |
| GLenum | plane |
| GLenum GLdouble * | equation |
| GLenum GLdouble | return |
| | glGetDoublev |
| GLenum | pname |
| GLenum GLdouble * | params |
| GLenum GLdouble | return |
| | glGetError |
| | void |
| | return |
| | glGetLightfv |
| GLenum | light |
| GLenum GLenum | pname |
| GLenum GLenum GLfloat * | params |
| GLenum GLenum GLfloat | return |
| | glGetMapdv |
| GLenum | target |
| GLenum GLenum | query |
| GLenum GLenum GLdouble * | v |
| GLenum GLenum GLdouble | return |
| | glGetMapiv |
| GLenum | target |
| GLenum GLenum | query |
| GLenum GLenum GLint * | v |
| GLenum GLenum GLint | return |
| | glGetMaterialiv |
| GLenum | face |
| GLenum GLenum | pname |
| GLenum GLenum GLint * | params |
| GLenum GLenum GLint | return |
| | glGetPixelMapuiv |
| GLenum | map |
| GLenum GLuint * | values |
| GLenum GLuint | return |
| | glGetPointerv |
| GLenum | pname |
| GLenum GLvoid ** | params |
| GLenum GLvoid | return |
| | glGetString |
| GLenum | name |
| GLenum return | NULL |
| | glGetTexEnviv |
| GLenum | target |
| GLenum GLenum | pname |
| GLenum GLenum GLint * | params |
| GLenum GLenum GLint | return |
| | glGetTexGenfv |
| GLenum | coord |
| GLenum GLenum | pname |
| GLenum GLenum GLfloat * | params |
| GLenum GLenum GLfloat | return |
| | glGetTexImage |
| GLenum | target |
| GLenum GLint | level |
| GLenum GLint GLenum | format |
| GLenum GLint GLenum GLenum | type |
GLenum GLint GLenum GLenum
GLvoid * | pixels |
GLenum GLint GLenum GLenum
GLvoid | return |
| | glGetTexLevelParameteriv |
| GLenum | target |
| GLenum GLint | level |
| GLenum GLint GLenum | pname |
| GLenum GLint GLenum GLint * | params |
| GLenum GLint GLenum GLint | return |
| | glGetTexParameteriv |
| GLenum | target |
| GLenum GLenum | pname |
| GLenum GLenum GLint * | params |
| GLenum GLenum GLint | return |
| | glIndexd |
| GLdouble | c |
| GLdouble | return |
| | glIndexi |
| GLint | c |
| GLint | return |
| | glIndexub |
| GLubyte | c |
| GLubyte | return |
| | glIndexfv |
| const GLfloat * | c |
| const GLfloat | return |
| | glIndexsv |
| const GLshort * | c |
| const GLshort | return |
| | glIndexMask |
| GLuint | mask |
| GLuint | return |
| | glInitNames |
| | void |
| | return |
| | glIsEnabled |
| GLenum | cap |
| GLenum return | false |
| | glIsTexture |
| GLuint | texture |
| GLuint return | false |
| | glLightfv |
| GLenum | light |
| GLenum GLenum | pname |
| GLenum GLenum const GLfloat * | params |
| GLenum GLenum const GLfloat | return |
| | glLightiv |
| GLenum | light |
| GLenum GLenum | pname |
| GLenum GLenum const GLint * | params |
| GLenum GLenum const GLint | return |
| | glLightModelfv |
| GLenum | pname |
| GLenum const GLfloat * | params |
| GLenum const GLfloat | return |
| | glLightModeliv |
| GLenum | pname |
| GLenum const GLint * | params |
| GLenum const GLint | return |
| | glLineWidth |
| GLfloat | width |
| GLfloat | return |
| | glLoadIdentity |
| | void |
| | return |
| | glLoadMatrixf |
| const GLfloat * | m |
| const GLfloat | return |
| | glLogicOp |
| GLenum | opcode |
| GLenum | return |
| | glMap1f |
| GLenum | target |
| GLenum GLfloat | u1 |
| GLenum GLfloat GLfloat | u2 |
| GLenum GLfloat GLfloat GLint | stride |
GLenum GLfloat GLfloat GLint
GLint | order |
GLenum GLfloat GLfloat GLint
GLint const GLfloat * | points |
GLenum GLfloat GLfloat GLint
GLint const GLfloat | return |
| | glMap2f |
| GLenum | target |
| GLenum GLfloat | u1 |
| GLenum GLfloat GLfloat | u2 |
| GLenum GLfloat GLfloat GLint | ustride |
GLenum GLfloat GLfloat GLint
GLint | uorder |
GLenum GLfloat GLfloat GLint
GLint GLfloat | v1 |
GLenum GLfloat GLfloat GLint
GLint GLfloat GLfloat | v2 |
GLenum GLfloat GLfloat GLint
GLint GLfloat GLfloat GLint | vstride |
GLenum GLfloat GLfloat GLint
GLint GLfloat GLfloat GLint
GLint | vorder |
GLenum GLfloat GLfloat GLint
GLint GLfloat GLfloat GLint
GLint const GLfloat * | points |
GLenum GLfloat GLfloat GLint
GLint GLfloat GLfloat GLint
GLint const GLfloat | return |
| | glMapGrid1f |
| GLint | un |
| GLint GLfloat | u1 |
| GLint GLfloat GLfloat | u2 |
| GLint GLfloat GLfloat | return |
| | glMapGrid2f |
| GLint | un |
| GLint GLfloat | u1 |
| GLint GLfloat GLfloat | u2 |
| GLint GLfloat GLfloat GLint | vn |
GLint GLfloat GLfloat GLint
GLfloat | v1 |
GLint GLfloat GLfloat GLint
GLfloat GLfloat | v2 |
GLint GLfloat GLfloat GLint
GLfloat GLfloat | return |
| | glMaterialfv |
| GLenum | face |
| GLenum GLenum | pname |
| GLenum GLenum const GLfloat * | params |
| GLenum GLenum const GLfloat | return |
| | glMaterialiv |
| GLenum | face |
| GLenum GLenum | pname |
| GLenum GLenum const GLint * | params |
| GLenum GLenum const GLint | return |
| | glMultMatrixd |
| const GLdouble * | m |
| const GLdouble | return |
| | glNewList |
| GLuint | list |
| GLuint GLenum | mode |
| GLuint GLenum | return |
| | glOrtho |
| GLdouble | left |
| GLdouble GLdouble | right |
| GLdouble GLdouble GLdouble | bottom |
GLdouble GLdouble GLdouble
GLdouble | top |
GLdouble GLdouble GLdouble
GLdouble GLdouble | zNear |
GLdouble GLdouble GLdouble
GLdouble GLdouble GLdouble | zFar |
GLdouble GLdouble GLdouble
GLdouble GLdouble GLdouble | return |
| | glPixelMapfv |
| GLenum | map |
| GLenum GLint | mapSize |
| GLenum GLint const GLfloat * | values |
| GLenum GLint const GLfloat | return |
| | glPixelMapusv |
| GLenum | map |
| GLenum GLint | mapSize |
| GLenum GLint const GLushort * | values |
| GLenum GLint const GLushort | return |
| | glPixelStorei |
| GLenum | pname |
| GLenum GLint | param |
| GLenum GLint | return |
| | glPixelTransferi |
| GLenum | pname |
| GLenum GLint | param |
| GLenum GLint | return |
| | glPointSize |
| GLfloat | size |
| GLfloat | return |
| | glPolygonOffset |
| GLfloat | factor |
| GLfloat GLfloat | units |
| GLfloat GLfloat | return |
| | glPopAttrib |
| | void |
| | return |
| | glPopMatrix |
| | void |
| | return |
| | glPrioritizeTextures |
| GLsizei | n |
| GLsizei const GLuint * | textures |
GLsizei const GLuint const
GLclampf * | priorities |
GLsizei const GLuint const
GLclampf | return |
| | glPushClientAttrib |
| GLbitfield | mask |
| GLbitfield | return |
| | glPushName |
| GLuint | name |
| GLuint | return |
| | glRasterPos2dv |
| const GLdouble * | v |
| const GLdouble | return |
| | glRasterPos2fv |
| const GLfloat * | v |
| const GLfloat | return |
| | glRasterPos2iv |
| const GLint * | v |
| const GLint | return |
| | glRasterPos2sv |
| const GLshort * | v |
| const GLshort | return |
| | glRasterPos3dv |
| const GLdouble * | v |
| const GLdouble | return |
| | glRasterPos3fv |
| const GLfloat * | v |
| const GLfloat | return |
| | glRasterPos3iv |
| const GLint * | v |
| const GLint | return |
| | glRasterPos3sv |
| const GLshort * | v |
| const GLshort | return |
| | glRasterPos4dv |
| const GLdouble * | v |
| const GLdouble | return |
| | glRasterPos4fv |
| const GLfloat * | v |
| const GLfloat | return |
| | glRasterPos4iv |
| const GLint * | v |
| const GLint | return |
| | glRasterPos4sv |
| const GLshort * | v |
| const GLshort | return |
| | glReadPixels |
| GLint | x |
| GLint GLint | y |
| GLint GLint GLsizei | width |
| GLint GLint GLsizei GLsizei | height |
GLint GLint GLsizei GLsizei
GLenum | format |
GLint GLint GLsizei GLsizei
GLenum GLenum | type |
GLint GLint GLsizei GLsizei
GLenum GLenum GLvoid * | pixels |
GLint GLint GLsizei GLsizei
GLenum GLenum GLvoid | return |
| | glRectdv |
| const GLdouble * | v1 |
| const GLdouble const GLdouble * | v2 |
| const GLdouble const GLdouble | return |
| | glRectfv |
| const GLfloat * | v1 |
| const GLfloat const GLfloat * | v2 |
| const GLfloat const GLfloat | return |
| | glRectiv |
| const GLint * | v1 |
| const GLint const GLint * | v2 |
| const GLint const GLint | return |
| | glRectsv |
| const GLshort * | v1 |
| const GLshort const GLshort * | v2 |
| const GLshort const GLshort | return |
| | glRotated |
| GLdouble | angle |
| GLdouble GLdouble | x |
| GLdouble GLdouble GLdouble | y |
GLdouble GLdouble GLdouble
GLdouble | z |
GLdouble GLdouble GLdouble
GLdouble | return |
| | glScaled |
| GLdouble | x |
| GLdouble GLdouble | y |
| GLdouble GLdouble GLdouble | z |
| GLdouble GLdouble GLdouble | return |
| | glScissor |
| GLint | x |
| GLint GLint | y |
| GLint GLint GLsizei | width |
| GLint GLint GLsizei GLsizei | height |
| GLint GLint GLsizei GLsizei | return |
| | glShadeModel |
| GLenum | mode |
| GLenum | return |
| | glStencilMask |
| GLuint | mask |
| GLuint | return |
| | glTexCoord1d |
| GLdouble | s |
| GLdouble | return |
| | glTexCoord1f |
| GLfloat | s |
| GLfloat | return |
| | glTexCoord1i |
| GLint | s |
| GLint | return |
| | glTexCoord1s |
| GLshort | s |
| GLshort | return |
| | glTexCoord2d |
| GLdouble | s |
| GLdouble GLdouble | t |
| GLdouble GLdouble | return |
| | glTexCoord2f |
| GLfloat | s |
| GLfloat GLfloat | t |
| GLfloat GLfloat | return |
| | glTexCoord2i |
| GLint | s |
| GLint GLint | t |
| GLint GLint | return |
| | glTexCoord2s |
| GLshort | s |
| GLshort GLshort | t |
| GLshort GLshort | return |
| | glTexCoord3d |
| GLdouble | s |
| GLdouble GLdouble | t |
| GLdouble GLdouble GLdouble | r |
| GLdouble GLdouble GLdouble | return |
| | glTexCoord3f |
| GLfloat | s |
| GLfloat GLfloat | t |
| GLfloat GLfloat GLfloat | r |
| GLfloat GLfloat GLfloat | return |
| | glTexCoord3i |
| GLint | s |
| GLint GLint | t |
| GLint GLint GLint | r |
| GLint GLint GLint | return |
| | glTexCoord3s |
| GLshort | s |
| GLshort GLshort | t |
| GLshort GLshort GLshort | r |
| GLshort GLshort GLshort | return |
| | glTexCoord4d |
| GLdouble | s |
| GLdouble GLdouble | t |
| GLdouble GLdouble GLdouble | r |
GLdouble GLdouble GLdouble
GLdouble | q |
GLdouble GLdouble GLdouble
GLdouble | return |
| | glTexCoord4f |
| GLfloat | s |
| GLfloat GLfloat | t |
| GLfloat GLfloat GLfloat | r |
| GLfloat GLfloat GLfloat GLfloat | q |
| GLfloat GLfloat GLfloat GLfloat | return |
| | glTexCoord4i |
| GLint | s |
| GLint GLint | t |
| GLint GLint GLint | r |
| GLint GLint GLint GLint | q |
| GLint GLint GLint GLint | return |
| | glTexCoord4s |
| GLshort | s |
| GLshort GLshort | t |
| GLshort GLshort GLshort | r |
| GLshort GLshort GLshort GLshort | q |
| GLshort GLshort GLshort GLshort | return |
| | glTexCoordPointer |
| GLint | size |
| GLint GLenum | type |
| GLint GLenum GLsizei | stride |
GLint GLenum GLsizei const
GLvoid * | pointer |
GLint GLenum GLsizei const
GLvoid | return |
| | glTexEnvfv |
| GLenum | target |
| GLenum GLenum | pname |
| GLenum GLenum const GLfloat * | params |
| GLenum GLenum const GLfloat | return |
| | glTexEnviv |
| GLenum | target |
| GLenum GLenum | pname |
| GLenum GLenum const GLint * | params |
| GLenum GLenum const GLint | return |
| | glTexGendv |
| GLenum | coord |
| GLenum GLenum | pname |
| GLenum GLenum const GLdouble * | param |
| GLenum GLenum const GLdouble | return |
| | glTexGenfv |
| GLenum | coord |
| GLenum GLenum | pname |
| GLenum GLenum const GLfloat * | param |
| GLenum GLenum const GLfloat | return |
| | glTexGeniv |
| GLenum | coord |
| GLenum GLenum | pname |
| GLenum GLenum const GLint * | param |
| GLenum GLenum const GLint | return |
| | glTexImage2D |
| GLenum | target |
| GLenum GLint | level |
| GLenum GLint GLint | internalformat |
| GLenum GLint GLint GLsizei | width |
GLenum GLint GLint GLsizei
GLsizei | height |
GLenum GLint GLint GLsizei
GLsizei GLint | border |
GLenum GLint GLint GLsizei
GLsizei GLint GLenum | format |
GLenum GLint GLint GLsizei
GLsizei GLint GLenum GLenum | type |
GLenum GLint GLint GLsizei
GLsizei GLint GLenum GLenum
const GLvoid * | pixels |
GLenum GLint GLint GLsizei
GLsizei GLint GLenum GLenum
const GLvoid | return |
| | glTexParameterf |
| GLenum | target |
| GLenum GLenum | pname |
| GLenum GLenum GLfloat | param |
| GLenum GLenum GLfloat | return |
| | glTexParameteri |
| GLenum | target |
| GLenum GLenum | pname |
| GLenum GLenum GLint | param |
| GLenum GLenum GLint | return |
| | glTexSubImage2D |
| GLenum | target |
| GLenum GLint | level |
| GLenum GLint GLint | xoffset |
| GLenum GLint GLint GLint | yoffset |
| GLenum GLint GLint GLint GLsizei | width |
GLenum GLint GLint GLint GLsizei
GLsizei | height |
GLenum GLint GLint GLint GLsizei
GLsizei GLenum | format |
GLenum GLint GLint GLint GLsizei
GLsizei GLenum GLenum | type |
GLenum GLint GLint GLint GLsizei
GLsizei GLenum GLenum const
GLvoid * | pixels |
GLenum GLint GLint GLint GLsizei
GLsizei GLenum GLenum const
GLvoid | return |
| | glTranslatef |
| GLfloat | x |
| GLfloat GLfloat | y |
| GLfloat GLfloat GLfloat | z |
| GLfloat GLfloat GLfloat | return |
| | glVertex2dv |
| const GLdouble * | v |
| const GLdouble | return |
| | glVertex2fv |
| const GLfloat * | v |
| const GLfloat | return |
| | glVertex2iv |
| const GLint * | v |
| const GLint | return |
| | glVertex2sv |
| const GLshort * | v |
| const GLshort | return |
| | glVertex3dv |
| const GLdouble * | v |
| const GLdouble | return |
| | glVertex3fv |
| const GLfloat * | v |
| const GLfloat | return |
| | glVertex3iv |
| const GLint * | v |
| const GLint | return |
| | glVertex3sv |
| const GLshort * | v |
| const GLshort | return |
| | glVertex4dv |
| const GLdouble * | v |
| const GLdouble | return |
| | glVertex4fv |
| const GLfloat * | v |
| const GLfloat | return |
| | glVertex4iv |
| const GLint * | v |
| const GLint | return |
| | glVertex4sv |
| const GLshort * | v |
| const GLshort | return |
| | glViewport |
| GLint | x |
| GLint GLint | y |
| GLint GLint GLsizei | width |
| GLint GLint GLsizei GLsizei | height |
| GLint GLint GLsizei GLsizei | return |
| | glAllocateVertexBufferEXT |
| GLsizei | size |
| GLsizei GLint | format |
| GLsizei GLint GLboolean | preserve |
| GLsizei GLint GLboolean | return |
| | glUnlockVertexBufferEXT |
| GLint | handle |
| GLint | return |
| | glOffsetVertexBufferEXT |
| GLint | handle |
| GLint GLuint | offset |
| GLint GLuint | return |
| | glFreeVertexBufferEXT |
| GLint | handle |
| GLint | return |
Function Documentation
| GL_FUNCTION |
( |
void |
, |
|
|
glMap2d |
, |
|
|
(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
, |
|
|
return; |
| |
|
) |
| | |
| GL_FUNCTION |
( |
void |
, |
|
|
glTexImage1D |
, |
|
|
(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
, |
|
|
return; |
| |
|
) |
| | |
Variable Documentation
| glAllocateVertexBufferEXT |
|