Torque Game Engine Documentation
TGE Version 1.5.2
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Filter Class Reference
#include <guiFilterCtrl.h>
Inheritance diagram for Filter:
[
legend
]
Public Member Functions
Filter
()
void
set
(
S32
argc, const char *argv[])
F32
getValue
(
F32
t
) const
Constructor & Destructor Documentation
Filter::Filter
(
)
[inline]
Member Function Documentation
void
Filter::set
(
S32
argc
,
const char *
argv
[]
)
F32
Filter::getValue
(
F32
t
)
const
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