torque Torque Game Engine Documentation
TGE Version 1.5.2

GuiAviBitmapCtrl Class Reference

#include <guiAviBitmapCtrl.h>

Inheritance diagram for GuiAviBitmapCtrl:

Inheritance graph
[legend]

Public Member Functions

 DECLARE_CONOBJECT (GuiAviBitmapCtrl)
 GuiAviBitmapCtrl ()
 ~GuiAviBitmapCtrl ()

Static Public Member Functions

static void initPersistFields ()
 Register dynamic fields in a subclass of ConsoleObject.

Protected Attributes

bool mDone

Private Types

typedef GuiControl Parent

Member Typedef Documentation

Reimplemented from GuiControl.


Constructor & Destructor Documentation

GuiAviBitmapCtrl::GuiAviBitmapCtrl (  ) 

GuiAviBitmapCtrl::~GuiAviBitmapCtrl (  ) 


Member Function Documentation

GuiAviBitmapCtrl::DECLARE_CONOBJECT ( GuiAviBitmapCtrl   ) 

static void GuiAviBitmapCtrl::initPersistFields (  )  [static]

Register dynamic fields in a subclass of ConsoleObject.

See also:
addField(), addFieldV(), addDepricatedField(), addGroup(), endGroup()

Reimplemented from GuiControl.


Field Documentation

bool GuiAviBitmapCtrl::mDone [protected]




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