Torque Game Engine Documentation
TGE Version 1.5.2
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LensFlare Class Reference
#include <lensFlare.h>
Public Member Functions
~LensFlare
()
void
addFlare
(
LFlare
&flare)
void
render
(const
MatrixF
&camTrans, const
Point3F
&lightPos)
Private Member Functions
void
renderFlare
(
Point3F
&pos, const
LFlare
&flare)
Private Attributes
Vector
<
LFlare
* >
mFlareList
Constructor & Destructor Documentation
LensFlare::~LensFlare
(
)
Member Function Documentation
void
LensFlare::renderFlare
(
Point3F
&
pos
,
const
LFlare
&
flare
)
[private]
void
LensFlare::addFlare
(
LFlare
&
flare
)
void
LensFlare::render
(
const
MatrixF
&
camTrans
,
const
Point3F
&
lightPos
)
Field Documentation
Vector
<
LFlare
*>
LensFlare::mFlareList
[private]
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