Torque Game Engine Documentation
TGE Version 1.5.2
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LightUpdateGrouper Class Reference
#include <lightUpdateGrouper.h>
Public Member Functions
LightUpdateGrouper
(const
U32
bitStart, const
U32
bitEnd)
~LightUpdateGrouper
()
void
addKey
(const
U32
key)
U32
getKeyMask
(const
U32
key) const
BitIterator
begin
()
Private Attributes
Vector
<
U32
>
mKeys
U32
mBitStart
U32
mBitEnd
Friends
class
BitIterator
Data Structures
class
BitIterator
Constructor & Destructor Documentation
LightUpdateGrouper::LightUpdateGrouper
(
const
U32
bitStart
,
const
U32
bitEnd
)
LightUpdateGrouper::~LightUpdateGrouper
(
)
Member Function Documentation
void
LightUpdateGrouper::addKey
(
const
U32
key
)
U32
LightUpdateGrouper::getKeyMask
(
const
U32
key
)
const
BitIterator
LightUpdateGrouper::begin
(
)
Friends And Related Function Documentation
friend class
BitIterator
[friend]
Field Documentation
Vector
<
U32
>
LightUpdateGrouper::mKeys
[private]
U32
LightUpdateGrouper::mBitStart
[private]
U32
LightUpdateGrouper::mBitEnd
[private]
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