Point3D Class Reference#include <mPoint.h>
Constructor & Destructor Documentation
Point3D::Point3D |
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Point3D::Point3D |
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const Point3D & |
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Point3D::Point3D |
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const F64 |
_x, |
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const F64 |
_y, |
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const F64 |
_z | |
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Member Function Documentation
void Point3D::set |
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const F64 |
_x, |
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const F64 |
_y, |
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const F64 |
_z | |
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Point3D::operator F64 * |
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Point3D::operator F64 * |
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const [inline] |
bool Point3D::isZero |
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const [inline] |
F64 Point3D::len |
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const [inline] |
F64 Point3D::lenSquared |
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const [inline] |
void Point3D::neg |
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void Point3D::normalize |
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void Point3D::normalize |
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F64 |
val |
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void Point3D::convolveInverse |
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const Point3D & |
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bool Point3D::operator== |
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const Point3D & |
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const [inline] |
bool Point3D::operator!= |
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const Point3D & |
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const [inline] |
Point3D Point3D::operator * |
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const |
F64 |
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const [inline] |
Point3D Point3D::operator/ |
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const |
F64 |
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const [inline] |
Point3D & Point3D::operator *= |
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const |
F64 |
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Point3D & Point3D::operator/= |
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const |
F64 |
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Point3D Point3D::operator- |
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const [inline] |
Field Documentation
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