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SceneLighting::ObjectProxy Class Reference#include <sgSceneLighting.h>
Inheritance diagram for SceneLighting::ObjectProxy: ![]() Detailed DescriptionCreate a proxy for each object to store data.
Constructor & Destructor Documentation
Member Function Documentation
Reimplemented in SceneLighting::InteriorProxy, and SceneLighting::TerrainProxy.
Reimplemented in SceneLighting::InteriorProxy, and SceneLighting::TerrainProxy.
Reimplemented in SceneLighting::InteriorProxy.
Reimplemented in SceneLighting::InteriorProxy, and SceneLighting::TerrainProxy.
Reimplemented in SceneLighting::InteriorProxy, and SceneLighting::TerrainProxy.
Reimplemented in SceneLighting::InteriorProxy, and SceneLighting::TerrainProxy.
Reimplemented in SceneLighting::InteriorProxy, and SceneLighting::TerrainProxy.
Implemented in SceneLighting::InteriorProxy, and SceneLighting::TerrainProxy.
Reimplemented in SceneLighting::InteriorProxy, and SceneLighting::TerrainProxy.
Reimplemented in SceneLighting::InteriorProxy, and SceneLighting::TerrainProxy.
Field Documentation
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