torque Torque Game Engine Documentation
TGE Version 1.5.2

StringBuffer Class Reference

#include <stringBuffer.h>


Detailed Description

Utility class to wrap string manipulation in a representation independent way.

Length does NOT include the null terminator.


Public Member Functions

 StringBuffer ()
 StringBuffer (const StringBuffer &copy)
 StringBuffer (const StringBuffer *in)
 StringBuffer (const UTF8 *in)
 StringBuffer (const UTF16 *in)
 ~StringBuffer ()
void append (const StringBuffer &in)
void append (const UTF8 *in)
void append (const UTF16 *in)
void append (const UTF16 *in, U32 len)
void insert (const U32 charOffset, const StringBuffer &in)
void insert (const U32 charOffset, const UTF8 *in)
void insert (const U32 charOffset, const UTF16 *in)
void insert (const U32 charOffset, const UTF16 *in, const U32 len)
StringBuffer substring (const U32 start, const U32 len) const
 Get a StringBuffer substring of length 'len' starting from 'start'.
UTF8createSubstring8 (const U32 start, const U32 len) const
 Get a pointer to a substring of length 'len' starting from 'start'.
UTF16createSubstring16 (const U32 start, const U32 len) const
void cut (const U32 start, const U32 len)
const UTF16 getChar (const U32 offset) const
void setChar (const U32 offset, UTF16 c)
void set (const StringBuffer *in)
void set (const UTF8 *in)
void set (const UTF16 *in)
const U32 length () const
const U32 getUTF8BufferSizeEstimate () const
 Get an upper bound size estimate for a UTF8 buffer to hold this string.
void getCopy8 (UTF8 *buff, const U32 buffSize) const
void getCopy (UTF16 *buff, const U32 buffSize) const
UTF8createCopy8 () const
 Get a copy of the contents of the string buffer.
UTF16createCopy () const
const UTF16getPtr () const
 Get a pointer to the StringBuffer's data store.
const UTF8getPtr8 () const

Data Fields

RequestCountsrc

Private Member Functions

void updateBuffer8 ()
void clearRequestCounts ()

Private Attributes

Vector< UTF16mBuffer
Vector< UTF8mBuffer8
bool mDirty8

Data Structures

struct  RequestCounts


Constructor & Destructor Documentation

StringBuffer::StringBuffer (  ) 

StringBuffer::StringBuffer ( const StringBuffer copy  ) 

StringBuffer::StringBuffer ( const StringBuffer in  ) 

StringBuffer::StringBuffer ( const UTF8 in  ) 

StringBuffer::StringBuffer ( const UTF16 in  ) 

StringBuffer::~StringBuffer (  ) 


Member Function Documentation

void StringBuffer::append ( const StringBuffer in  ) 

void StringBuffer::append ( const UTF8 in  ) 

void StringBuffer::append ( const UTF16 in  ) 

void StringBuffer::append ( const UTF16 in,
U32  len 
)

void StringBuffer::insert ( const U32  charOffset,
const StringBuffer in 
)

void StringBuffer::insert ( const U32  charOffset,
const UTF8 in 
)

void StringBuffer::insert ( const U32  charOffset,
const UTF16 in 
)

void StringBuffer::insert ( const U32  charOffset,
const UTF16 in,
const U32  len 
)

StringBuffer StringBuffer::substring ( const U32  start,
const U32  len 
) const

Get a StringBuffer substring of length 'len' starting from 'start'.

Returns a new StringBuffer by value;

UTF8* StringBuffer::createSubstring8 ( const U32  start,
const U32  len 
) const

Get a pointer to a substring of length 'len' starting from 'start'.

Returns a raw pointer to a unicode string. You must delete[] the returned string when you are done with it. This follows the "create rule".

UTF16* StringBuffer::createSubstring16 ( const U32  start,
const U32  len 
) const

void StringBuffer::cut ( const U32  start,
const U32  len 
)

const UTF16 StringBuffer::getChar ( const U32  offset  )  const

void StringBuffer::setChar ( const U32  offset,
UTF16  c 
)

void StringBuffer::set ( const StringBuffer in  ) 

void StringBuffer::set ( const UTF8 in  ) 

void StringBuffer::set ( const UTF16 in  ) 

const U32 StringBuffer::length (  )  const [inline]

const U32 StringBuffer::getUTF8BufferSizeEstimate (  )  const [inline]

Get an upper bound size estimate for a UTF8 buffer to hold this string.

void StringBuffer::getCopy8 ( UTF8 buff,
const U32  buffSize 
) const

void StringBuffer::getCopy ( UTF16 buff,
const U32  buffSize 
) const

UTF8* StringBuffer::createCopy8 (  )  const

Get a copy of the contents of the string buffer.

You must delete[] the returned copy when you are done with it. This follows the "create rule".

UTF16* StringBuffer::createCopy (  )  const

const UTF16* StringBuffer::getPtr (  )  const

Get a pointer to the StringBuffer's data store.

Use this in situations where you can be sure that the StringBuffer will not be modified out from under you. The win here is, you avoid yet another data copy. Data copy is slow on most modern hardware.

const UTF8* StringBuffer::getPtr8 (  )  const

void StringBuffer::updateBuffer8 (  )  [private]

void StringBuffer::clearRequestCounts (  )  [inline, private]


Field Documentation

bool StringBuffer::mDirty8 [private]




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