torque Torque Game Engine Documentation
TGE Version 1.5.2

ToolVector< A > Class Template Reference

#include <tsMesh.h>

Inheritance diagram for ToolVector< A >:

Inheritance graph
[legend]


template<class A> class ToolVector< A >


Public Member Functions

void increment (U32 p=1)
void decrement (U32 p=1)
U32 size () const
bool empty () const
A & operator[] (U32 idx)
A const & operator[] (U32 idx) const
A * address ()
void set (void *_addr, U32 _sz)

Data Fields

A * addr
U32 sz

Member Function Documentation

template<class A>
void ToolVector< A >::increment ( U32  p = 1  )  [inline]

template<class A>
void ToolVector< A >::decrement ( U32  p = 1  )  [inline]

template<class A>
U32 ToolVector< A >::size (  )  const [inline]

template<class A>
bool ToolVector< A >::empty (  )  const [inline]

template<class A>
A& ToolVector< A >::operator[] ( U32  idx  )  [inline]

template<class A>
A const& ToolVector< A >::operator[] ( U32  idx  )  const [inline]

template<class A>
A* ToolVector< A >::address (  )  [inline]

template<class A>
void ToolVector< A >::set ( void _addr,
U32  _sz 
) [inline]


Field Documentation

template<class A>
A* ToolVector< A >::addr

template<class A>
U32 ToolVector< A >::sz




All Rights Reserved GarageGames.com, Inc. 1999-2005
Auto-magically Generated with Doxygen