Torque Game Engine Documentation
TGE Version 1.5.2
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ZoneVisDeterminer Class Reference
#include <interior.h>
Public Member Functions
ZoneVisDeterminer
()
void
runFromState
(
SceneState
*,
U32
,
U32
)
void
runFromRects
(
SceneState
*,
U32
,
U32
)
bool
isZoneVisible
(const
U32
) const
Private Types
enum
Mode
{
FromState
,
FromRects
}
Private Attributes
Mode
mMode
SceneState
*
mState
U32
mZoneRangeOffset
U32
mParentZone
Member Enumeration Documentation
enum
ZoneVisDeterminer::Mode
[private]
Enumerator:
FromState
FromRects
Constructor & Destructor Documentation
ZoneVisDeterminer::ZoneVisDeterminer
(
)
[inline]
Member Function Documentation
void
ZoneVisDeterminer::runFromState
(
SceneState
*
,
U32
,
U32
)
void
ZoneVisDeterminer::runFromRects
(
SceneState
*
,
U32
,
U32
)
bool ZoneVisDeterminer::isZoneVisible
(
const
U32
)
const
Field Documentation
Mode
ZoneVisDeterminer::mMode
[private]
SceneState
*
ZoneVisDeterminer::mState
[private]
U32
ZoneVisDeterminer::mZoneRangeOffset
[private]
U32
ZoneVisDeterminer::mParentZone
[private]
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