torque Torque Game Engine Documentation
TGE Version 1.5.2

sgObjectShadowMonitor Class Reference

#include <sgObjectShadows.h>


Detailed Description

Someone needs to make sure the resource usage doesn't get out of hand.

..


Static Public Member Functions

static void sgRegister (sgObjectShadows *shadows)
static void sgUnregister (sgObjectShadows *shadows)
static void sgCleanupUnused ()

Static Private Attributes

static Vector< sgObjectShadows * > sgAllObjectShadows


Member Function Documentation

static void sgObjectShadowMonitor::sgRegister ( sgObjectShadows shadows  )  [static]

static void sgObjectShadowMonitor::sgUnregister ( sgObjectShadows shadows  )  [static]

static void sgObjectShadowMonitor::sgCleanupUnused (  )  [static]


Field Documentation




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