torque Torque Game Engine Documentation
TGE Version 1.5.2

sgStatistics Class Reference

#include <sgLightManager.h>


Static Public Member Functions

static void sgClear ()
static void sgPrint ()

Static Public Attributes

static U32 sgInteriorLexelCount
static U32 sgInteriorLexelIlluminationCount
static U32 sgInteriorLexelIlluminationTime
static U32 sgInteriorLexelDiffuseCount
static U32 sgInteriorObjectCount
static U32 sgInteriorObjectIncludedCount
static U32 sgInteriorObjectIlluminationCount
static U32 sgInteriorSurfaceIncludedCount
static U32 sgInteriorSurfaceIlluminationCount
static U32 sgInteriorSurfaceIlluminatedCount
static U32 sgInteriorSurfaceSmoothedCount
static U32 sgInteriorSurfaceSmoothedLexelCount
static U32 sgInteriorSurfaceSetupTime
static U32 sgInteriorSurfaceSetupCount
static U32 sgInteriorSurfaceMergeTime
static U32 sgInteriorSurfaceMergeCount
static U32 sgStaticMeshSurfaceOccluderCount
static U32 sgStaticMeshBVPTPotentialOccluderCount
static U32 sgStaticMeshCastRayCount
static U32 sgTerrainLexelCount
static U32 sgTerrainLexelTime


Member Function Documentation

static void sgStatistics::sgClear (  )  [static]

static void sgStatistics::sgPrint (  )  [static]


Field Documentation




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