torque Torque Game Engine Documentation
TGE Version 1.5.2

x86UNIXFont Class Reference

#include <x86UNIXFont.h>

Inheritance diagram for x86UNIXFont:

Inheritance graph
[legend]

Public Member Functions

 x86UNIXFont ()
virtual ~x86UNIXFont ()
virtual bool isValidChar (const UTF16 ch) const
virtual bool isValidChar (const UTF8 *str) const
U32 getFontHeight () const
U32 getFontBaseLine () const
virtual PlatformFont::CharInfogetCharInfo (const UTF16 ch) const
virtual PlatformFont::CharInfogetCharInfo (const UTF8 *str) const
virtual bool create (const char *name, dsize_t size, U32 charset=TGE_ANSI_CHARSET)

Private Attributes

int baseline
int height
StringTableEntry mFontName

Constructor & Destructor Documentation

x86UNIXFont::x86UNIXFont (  ) 

virtual x86UNIXFont::~x86UNIXFont (  )  [virtual]


Member Function Documentation

virtual bool x86UNIXFont::isValidChar ( const UTF16  ch  )  const [virtual]

Implements PlatformFont.

virtual bool x86UNIXFont::isValidChar ( const UTF8 str  )  const [virtual]

Implements PlatformFont.

U32 x86UNIXFont::getFontHeight (  )  const [inline, virtual]

Implements PlatformFont.

U32 x86UNIXFont::getFontBaseLine (  )  const [inline, virtual]

Implements PlatformFont.

virtual PlatformFont::CharInfo& x86UNIXFont::getCharInfo ( const UTF16  ch  )  const [virtual]

Implements PlatformFont.

virtual PlatformFont::CharInfo& x86UNIXFont::getCharInfo ( const UTF8 str  )  const [virtual]

Implements PlatformFont.

virtual bool x86UNIXFont::create ( const char *  name,
dsize_t  size,
U32  charset = TGE_ANSI_CHARSET 
) [virtual]

Implements PlatformFont.


Field Documentation




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