Torque Game Engine Documentation
TGE Version 1.5.2
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Globals
engine/platform/platformFont.h File Reference
#include "
platform/platform.h
"
Data Structures
class
PlatformFont
struct
PlatformFont::CharInfo
Functions
PlatformFont
*
createPlatformFont
(const char *
name
,
U32
size
,
U32
charset=TGE_ANSI_CHARSET)
Function Documentation
PlatformFont
* createPlatformFont
(
const char *
name
,
U32
size
,
U32
charset
=
TGE_ANSI_CHARSET
)
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