torque Torque Game Engine Documentation
TGE Version 1.5.2

CameraData Struct Reference

#include <camera.h>

Inheritance diagram for CameraData:

Inheritance graph
[legend]

Public Types

typedef ShapeBaseData Parent

Public Member Functions

 DECLARE_CONOBJECT (CameraData)
virtual void packData (BitStream *stream)
virtual void unpackData (BitStream *stream)

Static Public Member Functions

static void initPersistFields ()
 Register dynamic fields in a subclass of ConsoleObject.

Member Typedef Documentation

Reimplemented from ShapeBaseData.


Member Function Documentation

CameraData::DECLARE_CONOBJECT ( CameraData   ) 

static void CameraData::initPersistFields (  )  [static]

Register dynamic fields in a subclass of ConsoleObject.

See also:
addField(), addFieldV(), addDepricatedField(), addGroup(), endGroup()

Reimplemented from ShapeBaseData.

virtual void CameraData::packData ( BitStream stream  )  [virtual]

Reimplemented from ShapeBaseData.

virtual void CameraData::unpackData ( BitStream stream  )  [virtual]

Reimplemented from ShapeBaseData.




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