Torque Game Engine Documentation
TGE Version 1.5.2
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GuiMLTextCtrl
::
Style
GuiMLTextCtrl::Style Struct Reference
#include <guiMLTextCtrl.h>
Data Fields
ColorI
color
ColorI
shadowColor
ColorI
linkColor
ColorI
linkColorHL
Point2I
shadowOffset
Font
*
font
bool
used
Style
*
next
Field Documentation
ColorI
GuiMLTextCtrl::Style::color
ColorI
GuiMLTextCtrl::Style::shadowColor
ColorI
GuiMLTextCtrl::Style::linkColor
ColorI
GuiMLTextCtrl::Style::linkColorHL
Point2I
GuiMLTextCtrl::Style::shadowOffset
Font
*
GuiMLTextCtrl::Style::font
bool
GuiMLTextCtrl::Style::used
Style
*
GuiMLTextCtrl::Style::next
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