Torque Game Engine Documentation
TGE Version 1.5.2
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Globals
Polyhedron Struct Reference
#include <polyhedron.h>
Public Member Functions
Polyhedron
()
void
buildBox
(const
MatrixF
&mat, const
Box3F
&box)
void
render
()
void
render
(const
VectorF
&vec,
F32
time)
Data Fields
Vector
<
Point3F
>
pointList
Vector
<
PlaneF
>
planeList
Vector
<
Edge
>
edgeList
Data Structures
struct
Edge
Constructor & Destructor Documentation
Polyhedron::Polyhedron
(
)
[inline]
Member Function Documentation
void
Polyhedron::buildBox
(
const
MatrixF
&
mat
,
const
Box3F
&
box
)
void
Polyhedron::render
(
)
void
Polyhedron::render
(
const
VectorF
&
vec
,
F32
time
)
Field Documentation
Vector
<
Point3F
>
Polyhedron::pointList
Vector
<
PlaneF
>
Polyhedron::planeList
Vector
<
Edge
>
Polyhedron::edgeList
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