torque Torque Game Engine Documentation
TGE Version 1.5.2

RigidShapeData::Body Struct Reference

#include <rigidShape.h>


Public Types

enum  Sounds {
  SoftImpactSound,
  HardImpactSound,
  MaxSounds
}

Data Fields

AudioProfilesound [MaxSounds]
F32 restitution
F32 friction


Member Enumeration Documentation

Enumerator:
SoftImpactSound 
HardImpactSound 
MaxSounds 


Field Documentation




All Rights Reserved GarageGames.com, Inc. 1999-2005
Auto-magically Generated with Doxygen