Torque Game Engine Documentation
TGE Version 1.5.2
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SceneLighting
::
InteriorProxy
::
sgSurfaceInfo
SceneLighting::InteriorProxy::sgSurfaceInfo Struct Reference
#include <sgSceneLighting.h>
Data Fields
Interior
*
sgDetail
S32
sgSurfaceIndex
ConstructorSimpleMesh
*
sgStaticMesh
PlaneF
sgSurfacePlane
bool
sgSurfaceOutsideVisible
Vector
<
sgPlanarLightMap::sgSmoothingVert
>
sgTriStrip
Point3D
sgWorldPos
Point3D
sgSVector
Point3D
sgTVector
Point2I
sgLightMapExtent
Point2I
sgLightMapOffset
U32
sgLightMapIndex
Field Documentation
Interior
*
SceneLighting::InteriorProxy::sgSurfaceInfo::sgDetail
S32
SceneLighting::InteriorProxy::sgSurfaceInfo::sgSurfaceIndex
ConstructorSimpleMesh
*
SceneLighting::InteriorProxy::sgSurfaceInfo::sgStaticMesh
PlaneF
SceneLighting::InteriorProxy::sgSurfaceInfo::sgSurfacePlane
bool
SceneLighting::InteriorProxy::sgSurfaceInfo::sgSurfaceOutsideVisible
Vector
<
sgPlanarLightMap::sgSmoothingVert
>
SceneLighting::InteriorProxy::sgSurfaceInfo::sgTriStrip
Point3D
SceneLighting::InteriorProxy::sgSurfaceInfo::sgWorldPos
Point3D
SceneLighting::InteriorProxy::sgSurfaceInfo::sgSVector
Point3D
SceneLighting::InteriorProxy::sgSurfaceInfo::sgTVector
Point2I
SceneLighting::InteriorProxy::sgSurfaceInfo::sgLightMapExtent
Point2I
SceneLighting::InteriorProxy::sgSurfaceInfo::sgLightMapOffset
U32
SceneLighting::InteriorProxy::sgSurfaceInfo::sgLightMapIndex
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