torque Torque Game Engine Documentation
TGE Version 1.5.2

SimObject::Notify Struct Reference

#include <simBase.h>


Public Types

enum  Type {
  ClearNotify,
  DeleteNotify,
  ObjectRef,
  Invalid
}

Data Fields

enum SimObject::Notify::Type type
voidptr
 Data (typically referencing or interested object).
Notifynext
 Next notification in the linked list.


Member Enumeration Documentation

Enumerator:
ClearNotify  Notified when the object is cleared.
DeleteNotify  Notified when the object is deleted.
ObjectRef  Cleverness to allow tracking of references.
Invalid  Mark this notification as unused (used in freeNotify).


Field Documentation

Data (typically referencing or interested object).

Next notification in the linked list.




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