torque Torque Game Engine Documentation
TGE Version 1.5.2

TSShapeInstance::RenderData Struct Reference

#include <tsShapeInstance.h>


Data Fields

MatrixFcurrentTransform
S32 detailLevel
F32 intraDetailLevel
S32 environmentMapMethod
S32 detailMapMethod
S32 detailMapTE
S32 environmentMapTE
F32 environmentMapAlpha
U32 environmentMapGLName
S32 baseTE
F32 detailTextureScale
F32 detailMapAlpha
S32 lightMapMethod
S32 lightMapTE
bool fadeSet
bool lightingOn
bool alwaysAlpha
F32 alwaysAlphaValue
bool balloonShape
F32 balloonValue
U32 materialFlags
S32 materialIndex
const Point3FobjectScale
bool fogOn
S32 fogMethod
S32 fogTE
Point4F fogColor
Point4F fogTexGenS
Point4F fogTexGenT
TextureHandle * fogMapHandle
 used by texgen fog
bool useOverride
TextureHandle override
bool textureMatrixPushed
bool fogTexture
GBitmapfogBitmap
TextureHandle * fogHandle
bool renderDecals
TSShapeInstance::RenderData::VertexAlpha vertexAlpha

Data Structures

struct  VertexAlpha


Field Documentation

used by texgen fog




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