Torque Game Engine Documentation
TGE Version 1.5.2
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Class Hierarchy
Data Structures
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Globals
TSShapeInstance
::
RenderData
::
VertexAlpha
TSShapeInstance::RenderData::VertexAlpha Struct Reference
#include <tsShapeInstance.h>
Public Member Functions
void
init
()
bool
set
()
Data Fields
F32
current
current result...
Vertex Data
Track various contributors to vertex alpha
F32
vis
F32
emap
F32
fog
F32
always
Member Function Documentation
void
TSShapeInstance::RenderData::VertexAlpha::init
(
)
[inline]
bool TSShapeInstance::RenderData::VertexAlpha::set
(
)
[inline]
Field Documentation
F32
TSShapeInstance::RenderData::VertexAlpha::vis
F32
TSShapeInstance::RenderData::VertexAlpha::emap
F32
TSShapeInstance::RenderData::VertexAlpha::fog
F32
TSShapeInstance::RenderData::VertexAlpha::always
F32
TSShapeInstance::RenderData::VertexAlpha::current
current result...
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