Torque Game Engine Documentation
TGE Version 1.5.2
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WeatherLightningBolt Struct Reference
#include <weatherLightning.h>
Public Member Functions
void
render
(const
Point3F
&camPos)
Data Fields
Point3F
startPoint
Point3F
endPoint
F32
currentAge
F32
deathAge
F32
strikeTime
TextureHandle *
strikeTexture
TextureHandle *
flashTexture
TextureHandle *
fuzzyTexture
Member Function Documentation
void
WeatherLightningBolt::render
(
const
Point3F
&
camPos
)
Field Documentation
Point3F
WeatherLightningBolt::startPoint
Point3F
WeatherLightningBolt::endPoint
F32
WeatherLightningBolt::currentAge
F32
WeatherLightningBolt::deathAge
F32
WeatherLightningBolt::strikeTime
TextureHandle*
WeatherLightningBolt::strikeTexture
TextureHandle*
WeatherLightningBolt::flashTexture
TextureHandle*
WeatherLightningBolt::fuzzyTexture
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