Torque Game Engine Documentation
TGE Version 1.5.2
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Globals
sgShadowObjects
::
sgStaticMeshTri
sgShadowObjects::sgStaticMeshTri Struct Reference
#include <sgLightMap.h>
Detailed Description
used for storing static mesh geometry for fast shadow detection...
Data Fields
Point3D
sgVert
[3]
PlaneF
sgPlane
Box3F
sgBox
Field Documentation
Point3D
sgShadowObjects::sgStaticMeshTri::sgVert
[3]
PlaneF
sgShadowObjects::sgStaticMeshTri::sgPlane
Box3F
sgShadowObjects::sgStaticMeshTri::sgBox
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