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TGE Version 1.5.2

engine/platformWin32/win32NPatch.h File Reference


Defines

#define GL_ATI_pn_triangles   1
#define GL_PN_TRIANGLES_ATI   0x87F0
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F1
#define GL_PN_TRIANGLES_POINT_MODE_ATI   0x87F2
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F4
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI   0x87F5
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI   0x87F6
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI   0x87F7
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI   0x87F8
#define GL_NPATCH_EXT_STRING   "GL_ATI_pn_triangles"
#define GL_NPATCH_SETINT_STRING   "glPNTrianglesiATI"
#define GETINT_NPATCH_MAX_LEVEL   GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
#define GL_NPATCH_FLAG   GL_PN_TRIANGLES_ATI
#define GL_NPATCH_LOD   GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
#define SETINT_NPATCH_POINTINTERP   GL_PN_TRIANGLES_POINT_MODE_ATI
#define SETINT_NPATCH_NORMALINTERP   GL_PN_TRIANGLES_NORMAL_MODE_ATI
#define NPATCH_POINTINTERP_MIN   GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
#define NPATCH_POINTINTERP_MAX   GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
#define NPATCH_NORMALINTERP_MIN   GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
#define NPATCH_NORMALINTERP_MAX   GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI

Typedefs

typedef void(APIENTRY *) PFNGLPNTRIANGLESIATIPROC (GLenum pname, GLint param)
typedef void(APIENTRY *) PFNGLPNTRIANGLESFATIPROC (GLenum pname, GLfloat param)
typedef PFNGLPNTRIANGLESIATIPROC PFNNPatchSetInt


Define Documentation

#define GL_ATI_pn_triangles   1

#define GL_PN_TRIANGLES_ATI   0x87F0

#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F1

#define GL_PN_TRIANGLES_POINT_MODE_ATI   0x87F2

#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3

#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F4

#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI   0x87F5

#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI   0x87F6

#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI   0x87F7

#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI   0x87F8

#define GL_NPATCH_EXT_STRING   "GL_ATI_pn_triangles"

#define GL_NPATCH_SETINT_STRING   "glPNTrianglesiATI"

#define GETINT_NPATCH_MAX_LEVEL   GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI

#define GL_NPATCH_FLAG   GL_PN_TRIANGLES_ATI

#define GL_NPATCH_LOD   GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI

#define SETINT_NPATCH_POINTINTERP   GL_PN_TRIANGLES_POINT_MODE_ATI

#define SETINT_NPATCH_NORMALINTERP   GL_PN_TRIANGLES_NORMAL_MODE_ATI

#define NPATCH_POINTINTERP_MIN   GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI

#define NPATCH_POINTINTERP_MAX   GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI

#define NPATCH_NORMALINTERP_MIN   GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI

#define NPATCH_NORMALINTERP_MAX   GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI


Typedef Documentation




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