Torque Game Engine Documentation
TGE Version 1.5.2
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Globals
engine/sceneGraph/windingClipper.h File Reference
#include "
math/mMath.h
"
Functions
void
sgUtil_clipToPlane
(
Point3F
*
points
,
U32
&rNumPoints, const
PlaneF
&rPlane)
Function Documentation
void
sgUtil_clipToPlane
(
Point3F
*
points
,
U32
&
rNumPoints
,
const
PlaneF
&
rPlane
)
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