function OnSelectionChange () : void
Description
Called whenever the selection has changed.
Saves the current selection and load it later with a simple click.
class SelectionChange
extends EditorWindow {
var selectionIDs :
int[];
@
MenuItem(
"Example/Selection Saver")
static function Init() {
var window = GetWindow(SelectionChange);
window.Show();
}
function OnGUI() {
if(
GUILayout.Button(
"Save"))
SaveSelection();
if(
GUILayout.Button(
"Load"))
LoadLastSavedSelection();
}
function OnSelectionChange() {
selectionIDs =
Selection.instanceIDs;
}
function SaveSelection() {
var saveStr =
"";
for(
var i :
int in selectionIDs)
saveStr += i.ToString() +
";";
saveStr = saveStr.TrimEnd(char.Parse(
";"));
EditorPrefs.SetString(
"SelectedIDs",saveStr);
}
function LoadLastSavedSelection() {
var strIDs :
String[] =
EditorPrefs.GetString(
"SelectedIDs").Split(char.Parse(
";"));
var ids :
int[] =
new int[strIDs.Length];
for(
var i = 0; i < strIDs.Length; i++)
ids[i] = parseInt(strIDs[i]);
Selection.instanceIDs = ids;
}
}