var character : char
Description
The character typed.
Used in EventType.KeyDown event. Note that EventType.KeyUp events might not contain
a character, only Event.keyCode.
See Also: Event.keyCode.
function OnGUI() {
var e : Event =
Event.current;
if (e.isKey) {
Debug.Log(
"Detected character: " + e.character);
}
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void OnGUI() {
Event e =
Event.current;
if (e.isKey)
Debug.Log(
"Detected character: " + e.character);
}
}