Event
.shift
Manual
Reference
Scripting
Scripting
>
Runtime Classes
>
Event
Event
.shift
Menu
Overview
Runtime Classes
Attributes
Enumerations
Editor Classes
Enumerations
History
Index
Event
All Members
Variables
alt
button
capsLock
character
clickCount
command
commandName
control
delta
functionKey
isKey
isMouse
keyCode
modifiers
mousePosition
numeric
shift
type
Functions
GetTypeForControl
Use
Class Variables
current
Class Functions
KeyboardEvent
var
shift :
bool
Description
Is Shift held down?
(Read Only)
Returns true if any Shift key is held down.
JavaScripts
JavaScript
C#
Boo
// Detects if the shift key was pressed
function
OnGUI
() {
var
e : Event =
Event.current
;
if
(e.shift) {
Debug.Log
(
"Shift was pressed :O"
);
}
}
using UnityEngine;
using System.Collections;
public
class
example :
MonoBehaviour
{
void
OnGUI
() {
Event e =
Event.current
;
if
(e.shift)
Debug.Log
(
"Shift was pressed :O"
);
}
}
import
UnityEngine
import
System.Collections
class
example(
MonoBehaviour
):
def
OnGUI
():
e as Event =
Event.current
if
e.shift:
Debug.Log
('Shift was pressed :O')